Super Dimensional Robo, Daiyusha
Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average. 5 is great.
Continuing our theme of robot zombie navy things, we have the original Obari as fuck unit. Daiyusha kissing the 35k barrier isn’t too difficult as long as you plonk a Force Gift there and use a Cosmo Beak/Daibrave/Daidragon once and have him be boosted by something at least 7k+. Even then, you could just sit on 28k and threaten to pull a trigger so even then the opponent can’t relax. It’s like the End of old Vanguard: you can’t really afford to guess wrong.
What’s slightly more difficult is the 45k barrier to trigger Great Daiyusha. You’d have to proc 3 Cosmo Beak/Daibrave/Daidragon all at once and either boost Daiyusha or rest one thing to hit 45-48k, or else you’re gambling on a trigger, and that’s a bit iffy Late Game. But still, sitting on Daiyusha and his pretty much instant on-hit pressure might be enough to carry the game.
As the ideal first ride, an instant 4-of.
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