Pure Heart Jewel Knight, Ashlei
– #V-SS08/001EN (RRR)
Ratings are based on a 1 to 5 scale: 1 is awful. 3 is average. 5 is great.
Huh, that’s actually funny, the second skill actually works for Stride as well as Ride.
Just Morvidus, Laile and Ashlei herself? That’s all we get for search targets? Well, I guess nothing counterblasts Jewel Knights and none of them actually need a Vanguard with Jewel Knight in the name to WORK, but still. Ashlei here is meant to be used to call over a column or circle where a unit has finished attacking, since the play with them is to take advantage of being replaced, circle-wise, by giving extra power, in Ashlei’s case extra Critical, and Morvidus lets you draw a card, so Nova Grappler, but with a few more steps.
It should be pretty obvious that this is a backup ride, until you manage to score your actual Grade 3 that you beat the opponent with. Ashlei suffers from any good unit to actually pass a Critical to the Vanguard with – just about the only one I could think of was Sanctuary Guard Dragon since it’s Royal’s only re-standing Vanguard in V Series. On RG circle, unless it’s Turn 3 very early push, you generally aren’t going to pay Counterblast for just one Critical with no other power added on.
Not awful, but really only good for one deck. It’s fine if you like that one deck, but wouldn’t you rather keep your options open?
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