Ideal Ego Messiah
Ideal Ego Messiah

Ideal Ego Messiah
– #G-EB03/009

[AUTO](VC)[1/Turn]:[Choose a card from your hand, put it on your (RC) as a locked card] When this unit is placed on (VC), or when your G unit Stride, you may pay the cost. If you do, draw a card, choose one of your vanguards, and it gets [Power]+5000 until end of turn. [AUTO](RC):[Soul Blast (1) & Lock this unit] At the end of the battle that this unit attacked, if your vanguard is a grade 3 or greater , you may pay the cost. If you do, look at three cards from the top of your deck, put up to one card from among them on your (RC) as a locked card, and shuffle your deck.
Date Reviewed: February 26, 2018

Rating: 3.0

Ratings are based on a 1 to 5 scale.
1 is bad. 3 is average.  5 is great.

Reviews Below:


G-BT14 is on the horizon so let’s make this quick and count down what’s left and what’s important. Starting with Messiah 3.0.

This is another one of those cards that you use for the Gredora matchup, because in all honesty you will prefer Alter Ego Neo’s ability to ruin an opposing board and not just, you know, multi-attack. Doing both was what made Messiahs good. He still has utility on the RG circle, being a +1 to you – as long as you can unlock reasonably quickly. But you won’t want to ride him most of the time.

Only if the opponent’s playing mirage like Magia is he really relevant. Alter Ego wins everywhere else.


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