Glory Maker (V Series)
Glory Maker (V Series)

Glory Maker
– #V-EB08/012 (RR)

[AUTO](RC):When it boosts, if the boosted unit has [Power]30000 or greater, COST [Counter Blast (1)], and until end of that battle, your opponent can only call grade 0 from his or her hand. (Counts the [Power] increase from boosting as well)
Date Reviewed: August 23, 2019

Rating: 2.75

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below:

Saikyo's Avatar

You know, I was all about running G1 Perfect Guards and 12 Crit…and then Bushiroad, the sneaky fuckers, made the Draw PGs basically mandatory by dropping this.

This fucks up Protect 1 decks by making them unable to use their Protect Gifts to block the Vanguard and must resort to Grade 0 PGs, but in all honesty, this is best used once you drop Great Daiyusha and need the opponent softened up after using the Protect gift against Dailiner AKA the first attack, unless you need to absolutely balls it for whatever reason and you don’t believe the opponent has a Draw PG (although the rate at which those things draw means more often than not they will).

Requires very careful thought to run and use effectively. Some may say the specific conditions plus the Counterblast cost when Dimension Police have no counterchargers makes it not worth running, but hell, couldn’t hurt to mess around with it.


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