Divine Knight of Flashing Flame, Samuel
– #G-BT02/002EN (RRR)
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Ah, yes, this was among the first G Units to actually do something different – we were coming off the generic on-hit, and the GB2-esque ones acting as our main Stride options…I guess, if you don’t count Chronoscommand, Mystery-flare and Ragnaclock, because GC had to be the first to beat everyone to the punch. Anyway, CB2 to inflict 1 damage was even back then rather pricey, considering the resources you had to spend to actually fill the board. Even in Altmile you couldn’t really afford the Stride skill if you wanted to use Samuel, so…
Different, but not necessarily better unless you could Rainbow Guardian your way back up.
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