Unrivaled Blade Rogue, Cyclomatooth
– #V-EB09/008EN (RRR)
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
Bad End Dragger level reminders here: obviously better as a rear-guard, because power-climbing is not especially fantastic Late Game, nor is the chance for a Critical when the opponent will hoard Heals and PGs for this occasion, but on RG circle with Protect 2 he’s not bad for the extra pressure. His second skill is the main draw: discard 1. Late Game that’s pretty awful against more slow decks, but a really decent Protect Deck could probably shrug it off since they can discard a Grade 3 and still PG the Vanguard frankly unless you’re going Death Warden Ant-lion cheese, some Accel decks can draw enough to survive, so really it’s just to me a winmore play against slower to set up Force decks.
A stable enough mis-ride, since at least on VG circle the extra Critical hangs in the air, though.
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