Scientist of Black Sheen, Mathilda
– #V-EB10/006EN (RRR)
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
So for a CB1 you either get to make the opponent either -1 assuredly to not suffer 2 damage, or make them use 2 guardians. Neither skill is all that amazing by itself, but once Mathilda hits the field you get to force the opponent to guard with at least 2 just to not die, without ever needing to pass triggers to it, which is rather annoying. It’s only for that turn though, and after that it’s just sort of…there, taking up space.
Doesn’t reach much potency until Mathilda happens, but not awful. Just a bit meh.
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