Perfect Performance, Ange
Perfect Performance, Ange

Perfect Performance, Ange – #V-EB15/004EN (VR)

[AUTO](VC):When it attacks a vanguard, COST [Counter Blast (1)], choose any number of normal units on any player’s (RC), and return them to hand. Activate all of the effects below according to the number of cards returned. •2 or more – This unit gets [Power]+10000 until end of turn. •3 or more – Get an Imaginary Gift:Force. •4 or more – Search your deck for up to one unit card, call it to (RC), and shuffle your deck.
 
Date Reviewed: January 22, 2021

Rating: 2.75

Ratings are based on a 1 to 5 scale: 1 is awful. 3 is average. 5 is great.

Reviews Below:


Saikyo's Avatar
Saikyo
Cardfighter
R

Why oh why do we not have more units that proc on bounce? If we just had more of those then Ange would be somewhat worth it. As it is bouncing 4 cards to get a Force Gift, some power and a new unit is…okay, because at least everything you finished attacking with can go towards a higher purpose of guarding (if you don’t mind bouncing enemy units and giving opponent Shield too), but I went over the support we got for Ange in terms of on-call effects, and honestly they aren’t exactly what you call super bonkers, merely trying to reinforce hand to lose less quickly. There’s no dedicated multi-attacks, or sealing of Sentinel, or huge-ass lanes with Critical, nothing.

And this isn’t even going to be addressed anymore, because we’re going to undergo set rotation. So as it is, skip Ange while you still can.

2.75/5


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