Lord of the Seven Seas, Nightmist
Lord of the Seven Seas, Nightmist

Lord of the Seven Seas, Nightmist
– #BT13/S09EN

AUTO] Limit Break 4:When a «Granblue» rides this unit, choose your vanguard, and until end of turn, that unit gets [Power]+10000, and choose up to two «Granblue» from your drop zone, call them to (RC), those units called with this effect get [Power]+5000 until end of turn, and at the end of that turn, retire those units. [CONT](VC):During your turn, if the number of «Granblue» rear-guards you have is four or more, this unit gets [Power]+2000. [CONT](VC/RC):Lord
Date Reviewed: October 22, 2020

Rating: 2.0

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below:

Saikyo's Avatar

Now, I admit when I first saw it, I didn’t like it. Wasn’t a hard advantage card, and was basically a worse Liberator Gancelot. However, combined with Rough Seas Banshee and Sea Strolling Banshee AND Samurai Spirit, Deadly Spirit and similar, then it actually became a net gain after riding again, giving the deck some actually pretty decent staying power. Now, sadly we have a better advantage engine in Premium, but for what it was worth this card was one of the better Break Ride cards out there.


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