Illusionary Revenger, Mordred Phantom
– #V-BT06/001 (VR)
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
So Force 1 or Force 2? I say, fuck that, you can run both and decide which one you need that game, right? Force 2 if you’ve gone first and need the pressure, or Force 1 if you’re going second so others may profit. Repeatedly.
The main draw obviously is that your Blaster Darks restand, granting more attacks, and then rather conveniently power themselves up to do so. So what we have is a Mid-Late Game card, which is no scary finisher used alone but at least has stuff to do throughout the game. Main downside is the lack of ways to actually search Blaster Dark so if you open with basically zilch he’s vanilla until you topdeck.
Decent. Even the worst case scenario is CB1 for one more attack, which is efficient enough.
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