Ice Fang Princess, Tsurarahime – #V-SS09/030 (RRR)
Ratings are based on a 1 to 5 scale: 1 is awful. 3 is average. 5 is great.
We all love the rush, don’t we? That’s mostly what this card provides – ride this, call Shirayuki from hand, use her skill to SB2 and drop the enemy by 5k, swing, bounce Shirayuki back, then Soulcharge 1 because that play emptied your soul. Then ride/call Shirayuki the next turn to drop by 5k again. All in all, a pretty neat play…if you happen to open with this, because her only RG skill is just a -1 to bounce a card, as is the norm with the old style of V Murakumo. I would consider the VG ability a nice bonus, and assuming you shuffle properly and you max all copies you might hit her enough times to try running Turara as a viable strat, but don’t be disappointed if you don’t hit her.
Opens up nice plays, but requiring her AND the OG Shirayuki sort of hurts without a reliable way to search either. She’s nice, but until I can test this further I will not get my hopes up.
We would love more volunteers to help us with our Card of the Day reviews. If you want to share your ideas on cards with other fans, feel free to drop us an email. We’d be happy to link back to your blog / YouTube Channel / etc. 😉
Visit the Cardfight Card of the Day Archive! Click here to read more CV Cards of the Day.