Genesis Machine Deity, Volkogode
Genesis Machine Deity, Volkogode

Genesis Machine Deity, Volcogode
– #V-BT08/014EN (RRR)

[CONT]:This card cannot be ridden. [AUTO](RC):When placed, retire this unit. [AUTO](RC):At the end of the battle it attacked a vanguard, COST [lock this unit], and one of your units gets [Power]+10000 until end of turn. (Locked cards cannot do anything. They are unlocked and turned face up as [Stand] at the end of their owner’s turn.)
Date Reviewed: Sept. 22, 2020

Rating: 2.75

Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.

Reviews Below:

Saikyo's Avatar

Ah, the Force 2 excuse card. Not that it’s a bad thing though – it’s a meaty attacker if you can get the setup right. White Dwarf card can work to dump it from the hand so Alter Ego can then revive it, but apart from that you’re probably going to need Harmonics to actually SEARCH the card…not that it’s a good reason to keep playing Harmonics, in my mind, since that means having to intrude on the number of the other in the deck. But after that, you’ve got a big beatstick able to use Force 2 well, that can then make other units even bigger.

Not really convinced this is a 4-of considering the Order card also needs to be put in somewhere, but when you have it it’s nice.


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