Dream-spinning Ranunculus, Ahsha
– #V-EB14/003EN (VR)
Ratings are based on a 1 to 5 scale. 1 is bad. 3 is average. 5 is great.
So, about that evolved Ahsha, ammirite? First skill is reasonably easy to fulfill, basically only needing the Ahsha Flower Fairy and a spare Ahsha in your hand, and you’ve basically got two attackers with an extra 10k power and a Crit, that being your Vanguard and the Flower Fairy. All that at the expense of the ability to actually generate fodder, so it’s a sort of good thing this one has the slightly less preposterous cost of 2 rear-guards and a Soulblast to make the Flower Fairy, but that may not even be an issue given base Ahsha summons tokens when placed on rear-guard circle.
The biggest draw though is the general lack of reliance on having ridden an Ahsha previously – with no G3-in-soul requirement to go off, you can open with 2 Ahsha in the hand and you’re basically free to wail on the opponent from the start, and in Vanguard, speed is king.
Quite honestly one of the easiest decks in the world to use and has quite the bang for buck. I’d return to form and actually use G1 Perfects Guards and 12 Critical, simply because you have reliable tokens as boosters already and the pressure is immense.
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