Battle Sister, Trifle – #V-SS08/009EN (RRR)
Ratings are based on a 1 to 5 scale: 1 is awful. 3 is average. 5 is great.
Urgh, I almost wish Trifle DIDN’T have the ability to call Battle Sisters, from a limited selection of cards, because now you have to run Battle Sisters for name, regardless of whether they’re good. That’s a shame, because otherwise the ability to power up upon having you scry the deck and maybe get a Sentinel Seal is a decent ability, but anything you could combine Trifle with, like Goddess of the Sun Amaterasu, isn’t a Battle Sister, so it’s not a call target for Trifle. And to be honest, as much as I like Trifle’s second skill, it’s Turn 4 live at the fastest, because of G3 soulblast requirements, and I’d rather run something else with two skills that are useful all the time, not just a unit with one skill only useful SOME of the time.
Personally, what I want out of a good Vanguard card is one with the power of a Rifle, not a Trifle.
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