Today, I am back with 
						an article, I am going to discuss...
						The Repetitive Thinking, It Hurts Your Game!
						What I mean is, I want to discuss how the average player 
						thinks during a match, and how it is most likely hurting 
						their game.
						
						Example.
						* 
						
						Player A Summons Black Luster Soldier in Attack mode, 
						and removes Player B's face down monster from play, 
						setting 2 Magic or Traps, and ending his turn. 
						Player B draws, and summons D.D. Assailant, and 
						announced an attack against the soldier, intending to 
						rid the field of it. Player A responds by activating 
						Book Of Moon on the D.D. Assailant, thus, saving his 
						monster.
						* 
						
						I just made up this theoretical scenario. I want you to 
						re read it. Read slowly. Now, do you notice any mistakes 
						from either player? No? I didn't think so. It was a 
						great idea for Player A to derail the attack by D.D. 
						Assailant, by activating Book Of Moon.
						
						Look closer.
						
						Player A made one. When Player B summoned his D.D. 
						Assailant, he ordered it to attack Player A's Black 
						Luster Soldier, when he did, Player A promptly Book Of 
						Moon'd the attacking D.D. Assailant. A very smart move 
						to save his soldier, wouldn't you say so? Well, the 
						better move would have been to activate Book Of Moon on 
						Black Luster Soldier, so then, the D.D. Assailant would 
						crash into Black Luster Soldier, causing Player B to 
						lose more then just his attempt and killing the soldier. 
						800 life points, to be exact.
						
						While some players would have not made this minor 
						mistake, there are MANY more that WOULD have.
						
						Now, why didn't Player A not think of this? Clearly he 
						is a good player, many good Regional and Shonen Jump 
						finishes etc. Why did he make that mistake?
						* 
						
						People get used to doing the Same.Thing.Every.Time.
						* 
						
						Its VERY simple logic. My opponent attacks me, I have an 
						answer. Obviously, without blinking once, I flip over 
						Book Of Moon. Problem solved! In the example above, it 
						DID solve the problem, but not as efficiently as it 
						COULD have. Which, in the long run, translates into x-2 
						at a large tournament, instead of x-1.
						* 
						
						"Hmm. My opponent is trying to attack me, I don't want 
						it to happen, I have a Book of Moon face down. I should 
						use it to stop that attack!"
						* 
						
						Player A obviously has been playing the same old game 
						mechanics he has been using in his deck for a long time.
						
						Simple right? To simple. He barely even thought before 
						deciding on what to do! If he thought out of the box, he 
						would have realized how much of a better idea it would 
						have been to book the soldier, instead of the assailant.
						
						I can only think of one way to fixing this problem, stop 
						playing with the same cards over and over and over 
						again. Try something new, try new tech, try under rated 
						cards, cards that use different mechanics...Whatever! 
						Just change your play style and deck up for a while. You 
						want to be able to use all of the cards in your deck to 
						their fullest! Open up your mind, and you can.
						
						The next time your playing, when your opponent does 
						something, and you know _exactly_ what to play or do, re 
						think it for a second. See if there is anything ELSE you 
						can do, that would benefit you more. It will help you in 
						the long run. 
						
						I hope this article made since to you, and I hope it got 
						across what I am trying to..Well, get across ;P. Its 
						very early here, 5:00 AM to be precise, and I haven't 
						slept in hours, cut me some slack ;D.
						
						I will have a similar article up within the next week, 
						following up on this one...But for now, peace!
						
						-Rj
						
						PS: I would like to give a special thanks to Kris 
						Perovic of Team Overdose, for helping me out while 
						writing this article!