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OFFICIAL KAIBA EVOLUTION DECK EFFECTS LIST

BY WWW.MIKELODA.COM 2/24/04

 

SKE-001         Blue-Eyes White Dragon          [Dragon] This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.   ATK/3000 DEF/2500 (SUPER RARE)

 

SKE-002         Battle Ox          [Beast-Warrior] A monster with tremendous power, it destroys enemies with a swing of its axe.      ATK/1700 DEF/1000

 

SKE-003         Koumori Dragon          [Dragon] A vicious, fire-breathing dragon whose wicked flame corrupts the souls of its victims.         ATK/1500 DEF/1200

 

SKE-004         Rogue Doll       [Spellcaster] A deadly doll gifted with mystical power, it is particularly powerful when attacking against dark forces.    ATK/1600 DEF/1000

 

SKE-005         Kojikocy          [Warrior] A man-hunter with powerful arms that can crush boulders.     ATK/1500 DEF/1200

 

SKE-006         Uraby               [Dinosaur] Fast on its feet, this dinosaur rips enemies to shreds with its sharp claws.            ATK/1500 DEF/800

 

SKE-007         Mystic Horseman         [Beast] Half man and half horse, this monster is known for its extreme speed.            ATK/1300 DEF/1550

 

SKE-008         Ryu-Kishin Powered    [Fiend] A gargoyle enhanced by the powers of darkness. Very sharp talons make it a worthy opponent.       ATK/1600 DEF/1200

 

SKE-009         La Jinn the Mystical Genie of the Lamp [Fiend] A genie of the lam that’s at the beck and call of its master.            ATK/1800 DEF/1000

 

SKE-010         Skull Red Bird  [Winged Beast] This monster swoops down and attacks with a rain of knives stored in its wings.   ATK/1550 DEF/1200

 

SKE-011         Hyozanryu        [Dragon] A dragon created from a massive diamond that sparkles with blinding light.            ATK/2100 DEF/2800

 

SKE-012         Opticlops         [Fiend] A one-eyed giant that serves the “Dark Ruler Ha Des”, it skewers its enemies with its sharp horn, shattering them to pieces.            ATK/1800 DEF/1700

 

SKE-013         The Dragon Dwelling in the Cave          [Dragon] A huge dragon dwelling in a cave. It is horrible when it gets angry, although it is usually quiet. It is said to preserve certain treasures.      ATK/1300 DEF/2000

 

SKE-014         Luster Dragon #2         [Dragon] This dragon feeds on emerald. Enchanted by this monster even when attacked, few people live to tell of its beauty.     ATK/2400 DEF/1400

 

SKE-015         Kaiser Sea Horse         [Sea Serpent/ Effect] If you Tribute Summon a LIGHT monster, you can treat this 1 monster as 2 Tribute Monsters for the Tribute Summon.            ATK/1700 DEF/1650 (ULTRA RARE)

 

SKE-016         Lord of D.        [Spellcaster/ Effect] As long as this card remains face-up on the field, all Dragon-Type monsters cannot be targeted by Spell Cards, Trap Cards, or effects of monsters that designate a target.             ATK/1200 DEF/1100

 

SKE-017         Mysterious Puppeteer   [Warrior Effect] Each time you or your opponent Normal Summons or Flip Summons a monster, increase your Life Points by 500 points. ATK/1000 DEF/1500

 

SKE-018         Trap Master     [Warrior/Effect] FLIP: Select 1 Trap Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Trap Card, it is destroyed. If it is a Spell Card, return it to its original position.            ATK/500 DEF/1100

 

SKE-019         Hane-Hane       [Beast/Effect] FLIP: Select 1 monster on the field and return it to its owner’s hand.            ATK/450 DEF/500

 

SKE-020         Witch of the Black Forest         [SpellcasterEffect] When thiscard is sent from the field to the Graveyard, select 1 monster with a DEF of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck. ATK/1100 DEF/1200

 

SKE-021         Mystic Tomato [Plant/Effect] When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 DARK monster with an ATK of 1500 or less in face-up Attack Position from your Deck. Then shuffle your Deck.

ATK/1400 DEF/1100

 

SKE-022         Mad Sword Beast        [Dinosaur/Effect] When this card attacks with an ATK that is higher than the DEF of your opponent’s Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points.            ATK/1400 DEF/1200

 

SKE-023         Spirit Ryu         [Dragon/Effect] You can only activate this effect during your Battle Step if this card battles during your turn. Discard 1 Dragon-Type monster from your hand to the Graveyard to increase the ATK and DEF of this card by 1000 points until the End Step.             ATK/1000 DEF/1000

 

SKE-024         Paladin of White Dragon           [Dragon/Ritual/Effect] This monster can only be Ritual Summoned with the Ritual Spell Card, “White Dragon Ritual.: You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand. When this monster attacks a face-down Defense Position monster, destroy the face-down monster immediately with this card’s effect without flipping it face-up or damage calculation. You can Special Summon 1 “Blue eyes White Dragon” from your hand or your Deck by offering this card as a Tribute during your Main Phase. (Blue-Eyes White Dragon cannot attack during that turn.)        ATK/1900 DEF/1200

 

SKE-025         White Dragon Ritual     [Spell Card] This card is used to Ritual Summon “Paladin of White Dragon”. You must also offer monsters whose total Level Stars equal 4 or more as a Tribute from the field or your hand.         

 

SKE-026         Ookazi             [Spell Card] Inflict 800 points of Damage to your opponent’s Life Points.

 

SKE-027         Fissure             [Spell Card] Destroy 1 face up monster with the lowest ATK on your opponent’s side of the field.

 

SKE-028         De-Spell           [Spell Card] Select 1 Spell Card on the field and destroy it. If the selected card is Set, pick up and see the card. If it is a Spell Card, it is destroyed. If it is a Trap Card, return it to its original position.

 

SKE-029         Monster Reborn           [Spell Card] Select 1 monster from either you or your opponent’s Graveyard. Special Summon the selected monster on your side of the field. 

 

SKE-030         The Inexperienced Spy [Spell Card] Select and see 1 card in your opponent’s hand.

 

SKE-031         The Flute of Summoning Dragon           [Spell Card] You can only activate this card when “Lord of D.” is face-up on the field. Special Summon up to 2 dragon-type monsters from your hand to your side of the field.

 

SKE-032         Change of Heart           [Spell Card] Select 1 monster on your opponent’s side of the field. Take control of the selected monster until the End Phase of this turn.

 

SKE-033         Soul Exchange  [Spell Card] Select 1 monster on your opponent’s side of the field. When you offer your monster as a Tribute, offer the selected  monster in place of 1 of your monsters. During this turn, you cannot conduct your Battle Phase.

 

SKE-034         Mountain          [Spell Card] Increase the ATK and DEF of all Dragon, Winged Beast, and Thunder-Type monsters by 200 points.

 

SKE-035         Tribute to The Doomed            [Spell Card] Discard 1 card from your hand. Select 1 monster on the field and destroy it.

 

SKE-036         Rush Recklessly            [Spell Card] Increase 1 face-up monster’s ATK by 700 points until the end of this turn.

 

SKE-037         Megamorph      [Spell Card] While your Life Points are lower than your opponent’s, double the original ATK of a monster equipped with this card. While your Life Points are higher, halve the original ATK.

 

SKE-038         Nobleman of Crossout  [Spell Card] Destroy 1 face-down monster and remove it from play. If the monster is a Flip Effect Monster, both players must check their respective Decks and remove all monsters of the same name from play. Then shuffle the Decks.

 

SKE-039         Premature Burial           [Spell Card] Pay 800 Life points. Select 1 Monster Card from your Graveyard, Special Summon it on the field in face-up Attack Position, and equip it with this card. When this card is destroyed, the monster is also destroyed.

 

SKE-040         Fairy Meteor Crush      [Spell Card] When a monster equipped with this card attacks with an ATK that is higher than the DEF of a Defense Position monster, inflict the difference as Battle Damage to your opponent’s Life Points.

 

SKE-041         Shadow Spell   [Trap Card] Select 1 face-up monster on your opponent’s side of the field. Decrease the ATK  of the selected monster by 700 points. The monster cannot attack or change its battle position. When the selected monster is destroyed or removed from the field, this card is also destroyed.  (SUPER RARE)

 

SKE-042         Trap Hole         [Trap Card] When your opponent Normal Summons or Flip Summons a monster with an ATK of 1000 points or more, destroy the monster.

 

SKE-043         Just Desserts    [Trap Card] Inflict 500 points of damage to your opponent’s Life Points for each monster on your opponent’s side of the field.

 

SKE-044         Gift of the Mystical Elf  [ Trap Card] Increase your Life points by 300 points for each monster on the field.

 

SKE-045         Dust Tornado               [Trap Card] Destroy 1 spell or Trap Card on your opponent’s side of the field. You can then Set 1 Spell or Trap Card from your hand.

 

SKE-046         Light of Intervention      [Trap Card] Monster Cards cannot be Set face down. Monsters Set in Defense Position are Normal Summoned in face up Defense position.

 

SKE-047         Jar of Greed     [Trap Card] Draw 1 card from your Deck.

 

SKE-048         Riryoku Field    [Trap Card] Negate the activation of a Spell Card that designates 1 monster on the field as a target and destroy the Spell Card.

 

SKE-049         Burst Breath     [Trap Card] Offer 1 Dragon-Type monster on your side of the field as a Tribute to destroy all face-up monsters on the field whose DEF is equal to or lower than the ATK of the Tribute monster.

 

SKE-050         D. Tribe           [Trap Card] All monsters on your side of the field are treated as Dragon Types until the End Phase of this turn.