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OFFICIAL YUGI EVOLUTION DECK EFFECTS LIST

BY WWW.MIKELODA.COM 2/24/04

 

SYE-001         Dark Magician  [Spellcaster] The ultimate wizard in terms of attack and defense.            ATK/2500 DEF/2100 (SUPER RARE)

 

SYE-002         Mystical Elf      [Spellcaster] A delicate elf that lacks offense, but has a terrific defense backed by mystical power. ATK/800 DEF/2000

 

SYE-003         Feral Imp         [Fiend] A playful little fiend that lurks in the dark, waiting to attack an unwary enemy.             ATK/1300 DEF/1400

 

SYE-004         Winged Dragon, Guardian of the Fortress #1    [Dragon] A dragon commonly found guarding mountain fortresses. Its signature attack is a sweeping dive from out of the blue.    ATK/1400 DEF/1200 

 

SYE-005         Summoned Skull           [Fiend] A fiend with dark powers for confusing the enemy. Among the Fiend Type monsters, this monster boasts considerable force. ATK/2500 DEF/1200

 

SYE-006         Beaver Warrior            [Beast-Warrior] What this creature lacks in size it makes up for in defense when battling in the prairie.     ATK/1200 DEF/1500

 

SYE-007         Gaia the Fierce Knight  [Warrior] A knight whose horse travels faster than the wind. His battle-charge is a force to be reckoned with.        ATK/2300 DEF/2100

 

SYE-008         Celtic Guardian [Warrior] An elf who learned to wield a sword, he baffles enemies with lightning-swift attacks.            ATK/1400 DEF/1200

 

SYE-009         Great White      [Fish] A giant white shark with razor sharp teeth. ATK/1600 DEF/800

 

SYE-010         Giant Soldier of Stone               [Rock] A giant warrior made of stone. A punch from this creature has earth shaking results. ATK/1300 DEF/2000

 

SYE-011         Mystic Clown   [Fiend] Nothing can stop the mad attack of this powerful creature.         ATK/1500 DEF/1000

 

SYE-012         Neo the Magic Swordsman      [Spellcaster] A dimensional drifter who not only practices sorcery, but is also a sword and martial arts master.     ATK/1700 DEF/1000

 

SYE-013         Gazelle the King of Mythical Beasts      [Beast] This monster moves so fast that it looks like an illusion to mortal eyes.      ATK/1500 DEF/1200

 

SYE-014         Warrior Dai Grepher    [Warrior] The warrior who can manipulate dragons. Nobody knows his mysterious past.     ATK/1700 DEF/1600

 

SYE-015         Dark Blade       [Warrior] They say he is a dragon manipulating warrior from the dark world. His attack is tremendous, using his great swords with vicious power.

 

SYE-016         Wall of Illusion  [Fiend/Effect] The monster attacking this monster is returned to its owner’s hand. The damage calculation is applied normally. ATK/1000 DEF/1850

 

SYE-017         Man-Eating Bug           [Insect/Effect] FLIP: Destroy 1 monster on the field. ATK/450 DEF/600

 

SYE-018         Sangan             [Fiend/Effect] When this card is sent from the field to the Graveyard, select 1 monster with an ATK of 1500 or less from your Deck, show it to your opponent, and add it to your hand. Then shuffle your Deck.            ATK/1000 DEF/600

 

SYE-019         Kuriboh            [Fiend/Effect] Discard this card from your hand to make the Battle Damage inflict to your Life Points by 1 of your opponent’s monsters 0. This effect can only be activated during your opponent’s Battle Phase.            ATK/300 DEF/200

 

SYE-020         Giant Rat          [Beast/ Effect] When this card is sent to the Graveyard as a result of battle, you can Special Summon 1 EARTH monster with an ATK of 1500 or less in face up Attack Position from your Deck. Then shuffle your Deck.   ATK/1400 DEF/1450

 

SYE-021         Sonic Bird        [Winged Beast/Effect] When this card is Normal Summoned or Flip Summoned, you  can select 1 ritual spell card from your deck and add it to your hand. Then shuffle your Deck.           ATK/1400 DEF/1000

 

SYE-022         Zombyra the Dark        [Warrior/Effect] This card cannot attack a player directly. Each time this card destroys 1 monster as a result of battle, decrease the ATK of this card by 200 points.    ATK/2100 DEF/500

 

SYE-023         Royal Magical Library  [Spellcaster/Effect] Each time you or your opponent activates 1 Spell Card, put 1 Spell counter on this card (max.3). Remove 3 spell counters from this card to draw 1 card from your Deck.       ATK/0            DEF/200

 

SYE-024         Black Luster Soldier     [Warrior/Ritual] This monster can only be Ritual Summoned with the Ritual Spell Card, “Black Luster Ritual”. You must also offer monsters whose total level stars equal 8 or more as a Tribute from the field or your hand.

ATK/3000 DEF/2500 (ULTRA RARE)

 

SYE-025         Black Luster Ritual       [Spell Card] This card is used to Ritual Summon “Black Luster Soldier”. You must also offer monsters whose total level stars equal 8 or more as a Tribute from the field or your hand. (SUPER RARE)

 

SYE-026         Dark Hole        [Spell Card] Destroy all monsters on the field.

 

SYE-027         Dian Keto the Cure Master       [Spell Card] Increase your Life Points by 1000 points.

 

SYE-028         Fissure   [Spell Card] Destroy 1 face up monster with the lowest ATK on your opponent’s side of the field.

 

SYE-029         Monster Reborn           [Spell Card] Select 1 monster from either you or your opponent’s Graveyard. Special Summon the selected monster on your side of the field.

 

SYE-030         Change of Heart           [Spell Card] Select 1 monster on your opponent’s side of the field. Take control of the selected monster until the End Phase of this turn.

 

SYE-031         Last Will           [Spell Card] You can only use this card’s effect once, and only during this turn. When a monster on your side of the field is sent to your Graveyard, you can Special Summon 1 monster with an ATK of 1500 points or less from your Deck. Then shuffle your Deck.

 

SYE-032         Card Destruction          [Spell Card] You and your opponent discard your entire hands and draw the same number of cards from your respective Decks that you discarded.

 

SYE-033         Remove Trap   [Spell Card] Select 1 face-up Trap Card on the field and destroy it.

 

SYE-034         The Reliable Guardian   [Spell Card] Increase 1 face-up monster’s DEF by 700 points until the end of this turn.

 

SYE-035         Axe of Despair [Spell Card] A monster equipped with this card increases its ATK by 1000 points. When this card is sent from the field to the Graveyard, if you offer 1 monster on your side of the field as a Tribute, this card returns to the top of your deck.

 

SYE-036         Malevolent Nuzzler       [Spell Card] A monster equipped with this card increases its ATK by 700 points. When this card is sent from the field to the Graveyard, if you pay 500 life points, this card returns to the top of your Deck.

 

SYE-037         Mystical Space Typhoon          [Spell Card] Destroy 1 spell or Trap Card on the field.

 

SYE-038         Mystic Plasma Zone     [Spell Card] Increase the ATK of all DARK monsters by 500 points and decrease their DEF by 400 points.

 

SYE-039         Swords of Revealing Light        [Spell Card] Flip all face down monsters on your opponent’s side of the field face up. This card remains face up on the field for 3 of your opponent’s turns. As long as this card remains face up on the field, your opponent cannot declare an attack

 

SYE-040         Pot of Greed    [Spell Card] Draw 2 cards from your Deck.

 

SYE-041         Trap Hole         [Trap Card]      When your opponent Normal Summons or Flip Summons a monster with an ATK of 1000 points or more, destroy the monster.

 

SYE-042         Waboku           [Trap Card]      Make all Battle Damage inflicted by monsters on your opponent’s side of the field 0 during this turn.

 

SYE-043         Magic Jammer              [Trap Card] Discard 1 card from your hand to negate the activation of a Spell Card and destroy it.

 

SYE-044         Seven Tools of the Bandit         [Trap Card] Pay 1000 of your Life points to negate the activation of a Trap Card and destroy it.

 

SYE-045         Spellbinding Circle        [Trap Card] Select 1 monster. As long as this card remains face up on the field, the selected monster cannot attack or change its battle position. When the selected monster is destroyed, this card is also destroyed.

 

SYE-046         The Eye of Truth           [Trap Card] As long as this card remains face up on the field, your opponent must show his/her hand. Your opponent increases his/her life points by 1000 points during each of his/her standby phases if he/she has a spell card in his/her hand.

 

SYE-047         Backup Soldier [Trap Card] You can activate this card when there are 5 or more Monster Cards in your Graveyard. Select up to 3 monster cards with an ATK of 1500 points or less (except Effect Monster Cards) from your Graveyard and add them to your hand.

 

SYE-048         Shift     [Trap Card] You can activate this card when your opponent designates 1 monster on your side of the field as a target of a spell, trap, or battle attack. Switch the target to another monster on your side of the field.

 

SYE-049         Disappear         [Trap Card] Select 1 card from your opponent’s Graveyard and remove it from display.

 

SYE-050         Raigeki Break               [Trap Card] Discard 1 card from your hand to destroy 1 card on the field.