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YamiBakuraFan's Little Shop of Horrors
Into the Devil’s Lair

November 28, 2005

Today I am stepping into the depths of Hell itself to take a look at some interesting Valuable Book promo cards, Legend Devil and Devil’s Sanctuary which I’d like to say that although there are many cards those who are overly religious would take as “satanic elements” in Yu-Gi-Oh!, that everyone must keep things in perspective. This is just a card game people! Your children and friends are in no way in danger when playing this game, its just for fun, they are just cards! There is no dark influence in this game and Yu-Gi-Oh! is actually less attuned to “dark forces” than such games like Ouija or Tarot. There is no comparison between them actually. This is only a game that is meant for personal entertainment, and if you do not like cards with an evil theme just don’t play with those specific cards.

Legend Devil
Dark Main-type
Demon Sub-type
Level 6
1500/1800
During each of your Standby Phases, increase this card's attack strength by 700.


Legend Devil is a card originally used by Yami Malik against Jounouchi in the late Battle City finals against Jounouchi. Although Devil was far from Malik’s trump card it is a very interesting card that can be used in a demon based deck or its own deck. Being a demon Legend Devil can be food for Dark Necrophia (Dark Necrofear) or can be used with Lord of the Underworld Hades (Dark Ruler Ha Des) and his negation effect. Although Legend Devil is a level 6 monster; which will require a sacrifice to summon, its low starting attack points makes it easily fetched from your deck via Killer Tomato (Mystic Tomato), Critter (Sangan), or the much underrated Last Will.

I find Legend Devil’s synergy with Killer Tomato to be brilliant, getting a monster with a wonderful power-up effect out so easily makes Legend Devil a versatile card to use. Although it originally starts with 1500 attack, after just one stand by phase Legend Devil will get a 700 boost bringing it to a finer 2200, which can best Cyber Dragon and Perseus if needed. This boost will continue during each of your standby phases which makes Legend Devil even more wonderful in each passing turn. Although monsters in this meta don’t last for long, if you can protect Legend Devil for awhile he can be a great beat stick.

A monster with Tomato control values and an ever increasing attack can be a great thorn in your opponent’s side, I highly suggest to tech this card in your Demon and Tomato control decks just to see how it works. I once tried out a Legend Devil in my deck based on Swift Black Ninja (Strike Ninja) and it faired quite well. Some protection for it is what counts, so cards like My Body as a Shield can keep your Devil alive just long enough to cause some real damage!

Devil Sanctuary
Magic
Special Summon a [Metal Devil Token] (Dark/Demon/1/0/0) to your field. This monster cannot attack. The battle damages done to [Metal Devil Token] is done to your opponent instead. During your standby phase, you must pay 1000 life points or destroy that token.


A card quite famous to fans of the original Yu-Gi-Oh! Anime and manga. This is the card that turned the tide for Yugi in his final match against the sinister Yami Malik. It was invaluable for his victory and can work for you as well. Devil’s Sanctuary is one of the only cards in this game that I consider to be a “Magic Monster”, which makes it somewhat like the Trap monster cards. Although Devil’s Sanctuary isn’t an official “Magic Monster” it has many of these properties. First there is no immediate cost to the activation of Devil’s Sanctuary, which can make the token free for a quick sacrifice. This makes Devil’s Sanctuary a key card for all of you Soul Control junkies out there. It can also help in sacrificing for any other big monsters you want on the field, Silent Swordsman, Perseus, even Nephytys. Another use would be for the costs of other card effects. Metal Devil Token is a 0/0 dark monster so you can use it as a sacrifice for your Deck Destruction of Death card. Other cards like Share the Pain can be used with it.

The second way to play Devil’s Sanctuary is for a quick stall when in a pinch. You can keep the token on the field as long as you want for the price of 1000 life points each turn, this can be quite easy to upkeep early on in a duel, but towards the end when life points run low it may hurt you just a bit. Since the damage done in calculations including the token are sent to your opponent instead, your opponent may not attack the token, and if they do it works like a free Magic Cylinder or Dimensional Wall in your favor.

Devil’s Sanctuary may be a bit out of date in the current game, but I found it to be an excellent tech card back in the days and even now is great for just about any deck that can abuse both of its effects. Giving it a try can never hurt, but just because you won’t gain any free advantage immediately after playing it like Shrink or Earth Crusher (Smashing Ground) many will just pass right by it without realizing how well it combos with other cards. This is a tech at its finest!

The Legend Devil Deck

Legend Devil
Legend Devil
Legend Devil
Killer Tomato (Mystic Tomato)
Killer Tomato (Mystic Tomato)
Killer Tomato (Mystic Tomato)
Nyudoria (Newdoria)
Nyudoria (Newdoria)
Soul Hunting Spirit (Spirit Reaper)
Soul Hunting Spirit (Spirit Reaper)
Soul Hunting Spirit (Spirit Reaper)
Critter (Sangan)
Magic Warrior Breaker (Breaker the Magical Warrior)
D.D. Assailant
D.D. Assailant
Exclusitivety Virus (Tribe Infecting Virus)
Twilight Zone Female Warrior (D.D. Warrior Lady)
Metamol Pod (Morphing Jar)

Jar of Greed (Pot of Greed)
Cyclone (Mystical Space Typhoon)
Tempest (Heavy Storm)
Black Hole (Dark Hole)
Book of Moon
Scapegoat
Early Burial (Premature Burial)
Theft (Snatch Steal)
Apostle of Obliteration (Nobleman of Crossout)
Earth Crusher (Smashing Ground)
Earth Crusher (Smashing Ground)
Earth Crusher (Smashing Ground)
Devil’s Sanctuary
Shrink
Shrink

Deck Destruction Virus of Death
Tidal Wave (Torrential Tribute)
Cry of the Living Dead (Call of the Haunted
Reactive Armor (Sakuretsu Armor)
Reactive Armor (Sakuretsu Armor)
Reactive Armor (Sakuretsu Armor)
Sand Tornado (Dust Tornado)

This is a basic control deck that involves a lot of abuse of Killer Tomato for searching. I included a lot of removal and some of the deck staple cards to make it run more smoothly. The main combo is just to get out Legend Devil and use it to destroy your opponent, all of the other cards are merely support. I included a Devil’s Sanctuary in there as well, just for some tech elements.

This deck is a bit more on the competitive side then my previous decks, just because I once tried out a Legend Devil deck myself and it worked pretty good; that was a few restricted lists ago though. Who knows how it would work now.

BLOOPER CORNER!

Yes I cut my usual review of cards short this time to give some light on some of my past mistakes on articles in my column. Nobody’s perfect, and well I’ll admit I’m far from it. I’ve made quite a few mistakes in the past in my articles, my most famous would be in the gadget article which I had completely reposted from my massive mistake on the effect text of Mobile Fortress Stronghold in which I stated you had to sacrifice three gadgets to summon it when you didn’t need to. Shortly after, my next big mistake would be marking Death Guardius down as a level 12 when it is in fact a level 7, again I apologize. However, I have not corrected my Death Guardius article as of yet.

There are quite a few mistakes in my review of SOI, the most notable being that Devil Frogs attack can go up to 2100 rather then the 2000 that I marked it on, a small mistake in math, but a mistake nonetheless. The biggest mistake I have ever made however, and one that I truly regret now is my marking of Antique Gear Factory as a bad card when I merely misinterpreted the effect text of it. In reality Factory would only have to remove monsters with a level of 16 for Gear Golem, not 16 monsters. This makes it slightly more playable but still not amazing.

I would just like to take this moment to apologize to all who have read my articles up to this date and have received false information. I think this is a big deal, because if I’m taking on the responsibility of giving all of you information on cards yet to be released to the English card game I might as well give this information correctly. From now on, I will try to double and even triple check my work thoroughly and spare no expense to make my information 100% correct.

Thank you for your time, and I hope you will return for my next article!


-YamiBakuraFan


 


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