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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Mariamne, the True Dracophoenix
- #MACR-EN026

If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WIND monster, and if you do, Special Summon this card, and if you do that, and both destroyed monsters were WIND, you can also banish exactly 4 cards from the top of your opponent's Deck. If this card is destroyed by card effect: You can add 1 non-WIND Wyrm-Type monster from your Deck to your hand. You can only use each effect of "Mariamne, the True Dracophoenix" once per turn.

Card Rating
Advanced: 3.30 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: June 6, 2017

Back to the main COTD Page

 

RCG

Mariamne, the True Dracophoenix

 

Mariamne, the True Dracophoenix currently serves as the tech darling of True Draco decks, the fun target for Dragonic Diagram or True Draco Apocalypse for plussing, retrieving Master Peace, and getting things moving.

 

As a current card, she’s not much more than that, but she’s still a huge presence due to how often she can be destroyed by those two previously mentioned cards and then summoned back by True King’s Return. As for her potential outside of the deck, I think she will be a reasonably good option in future wind or wyrm decks. Getting her search effect no matter how or when she is destroyed is respectable, and the banishing effect is a bonus that could be harsh to the opponent at times. It really depends on a moderate storm of the right cards, but she’s solid for lack of a better word. I hate being blasé about a monster that is really good at the moment, but it’s hard to be excited about her future once True K/D is hit.

 

Advanced: 4/5

Future Potential: 2/5


Kingof
Lullaby

Hello Pojo Fans,
 
Mariamne, the True Dracophoenix is one of the True Draco monsters that doesn't get as much attention as the others.
 
Being a WIND Attribute, Mariamne is best used in Windwitch, Dragunity, Gusto, Harpie, or Majespecter. Like all True Dracos, if you destroy two monsters in your hand/field you can Special Summon Mariamne (one must be a WIND). If both are WIND you get the effect. Mariamne banishes four cards off the top of the opponents deck. This is a -4 for your opponent, and while some archetypes can plus off banishing it usually involves the graveyard. Mariamne's effect is going to help you. 2700ATK is pretty good for a monster that can be Special Summoned. Search out a non-WIND Wyrm from the deck and add it to your hand if Mariamne is destroyed by a card effect. You can run Mariamne without using other Wyrm monsters, but you won't get the search. It can search out another True Draco, but if you are running a dedicated WIND deck you won't be finding any others.
 
WIND decks get a boost with this monster, and could run it in 3's. Decks packing True Draco monsters may stick with the EARTH and FIRE.
 
 
Advanced-3/5
Art-4/5
 
Until Next Time


Syn

Todays COTD is Mariamne, the True Dracophoenix, a level 9 wind Wyrm monster and another addition to the True Draco archetype. She looks more like a fairy type, and is a full on beast unlike her more humanoid allies.
 
Unlike the rest of her kin, Mariamne can't tribute summon herself by tributing continuous spells or traps. Rather, she summons more like a True King, needing to destroy 2 monsters from your hand and/or field, including atleast 1 wind monster. And if both monsters destroyed were wind type, you get to banish EXACTLY 4 cards from the top of your opponent's deck. What this means though, if the opponent has less than 4 cards when she tries to resolve, she doesn't resolve. And a lot like the True Kings, when she's destroyed by a card effect, she searches for a non-wind Wyrm type monster from your deck.
 
Oh, and you can only use each of her effects once per turn, so no spamming the field with her. She comes with a respectable 2700 attack and 2100 defence. Both decent considering her level and effects. She's not meant to be a big beater or win condition for the deck, but rather another piece of the combo puzzle and to drain away the opponent's resources. You can destroy her yourself through a 2nd Mariamne's summon or another True Draco effect and search out any True Draco/King you might need.
 
Advanced 4/5 for True Draco. 2/5 but she really needs to shine in Wyrms, or possibly Majespecters, Windwitches or Speedroids where she's got nothing but Wind monsters to feed on.


Crunch$G

Mariamne, the True Dracphoenix:

About two weeks ago, I mentioned the Wind True King is good to play with Dragonic Diagram. Well now we get to review that Wind True King today.

Mariame is the final monster of the True King series along with the amazing XYZ they have. To special summon Mariamne from the hand, you got to destroy two cards in your and while one o which is a Wind monster. Simple enough summoning conditions, could potentially be good in Dragunities and more likely Gustos. If you summon this guy via its effect popping two Wind monsters, you can banish the top 4 cards of your opponent's deck. I don't know how often this will happen in decks besides the two I mentioned, but banishing from your opponents deck can be really powerful if you hit a key card of theirs. If this card is destroyed by a card effect, you can search a non-Wind Wyrm from your deck. This is why he is good with Dragonic Diagram. Use Diagram to destroy Mariamne to get a Continuous S/T and use the True King to get to a monster you can tribute summon. Finally, all of these effects can only be used once per turn.

This card can be bricky if you play it in Pure True Dracos, but playing 1 can't hurt too much as long as you can consistently get to Dragonic Digram.

Advanced Rating: 3/5


Warlockblitz
YouTube

Mariamne, the True Dracophoenix is a Level 9 Wind Wyrm-type monster with 2700 Atk and 2100 Def. The stats are ok and the effects are ok, so overall everything is ok. Mariamne can be Normal Summoned, but it's the Special Summon that makes its main effect go off. You can destroy 2 hand or face-up monsters to perform the Special Summon so long as one monster was Wind. If bother destroyed monsters were wind you can banish the top 4 cards of the opponent's deck. If this card is destroyed by an effect from anywhere you can search a non Wind Wyrm-type monster from the deck to the hand. Both effects are limited to once per turn. And both effects don't really push toward victory. Banishing 4 cards sounds great, but opponent's might not mind the extra deck thinning. Pot of Desires is still everywhere after all. Searching for some Yang Zings might sound appealing, but within it's own True Draco archetype, the effect is a bit lacking. It's also just a bit shy of a good 2800 Atk for the purposes of beating other boss monsters. Own one because it looks nice. 
 
Score: 2.5/5
Art: 4/5
 
-WarlockBlitz


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