Card Game
Card of the Day
TCG Fan Tips
Top 10 Lists
Banned/Restricted List
Yu-Gi-Oh News
Tourney Reports
Duelist Interviews
Featured Writers
Baneful's Column
Anteaus on YGO
General Zorpa
Dark Paladin's Dimension
Retired Writers
Releases + Spoilers
Booster Sets (Original Series)
LOB |
MRD |
MRL |
PSV
LON |
LOD |
PGD |
MFC
DCR |
IOC |
AST |
SOD
RDS |
FET
Booster Sets (GX Series)
TLM |
CRV |
EEN |
SOI
EOJ |
POTD |
CDIP |
STON
FOTB |
TAEV |
GLAS |
PTDN
LODT
Booster Sets (5D Series)
TDGS |
CSOC |
CRMS |
RBGT
ANPR |
SOVR |
ABPF |
TSHD
STBL |
STOR |
EXVC
Booster Sets (Zexal Series)
GENF |
PHSW |
ORCS |
GAOV
REDU |
ABYR |
CBLZ |
LTGY
NUMH |
JOTL |
SHSP |
LVAL
PRIO
Starter Decks
Yugi |
Kaiba
Joey |
Pegasus
Yugi 2004 |
Kaiba 2004
GX: 2006 |
Jaden | Syrus
5D: 1 | 2 | Toolbox
Zexal: 2011 | 2012 | 2013
Yugi 2013 | Kaiba 2013
Structure Decks
Dragons Roar &
Zombie Madness
Blaze of Destruction &
Fury from the Deep
Warrior's Triumph
Spellcaster's Judgment
Lord of the Storm
Invincible Fortress
Dinosaurs Rage
Machine Revolt
Rise of Dragon Lords
Dark Emperor
Zombie World
Spellcaster Command
Warrior Strike
Machina Mayhem
Marik
Dragunity Legion
Lost Sanctuary
Underworld Gates
Samurai Warlord
Sea Emperor
Fire Kings
Saga of Blue-Eyes
Cyber Dragon
Promo Cards:
Promos Spoiler
Coll. Tins Spoiler
MP1 Spoiler
EP1 Spoiler
Tournament Packs:
TP1 /
TP2 /
TP3 /
TP4
TP5 /
TP6 /
TP7 /
TP8
Duelist Packs
Jaden |
Chazz
Jaden #2 | Zane
Aster | Jaden #3
Jesse | Yusei
Yugi | Yusei #2
Kaiba | Yusei #3
Crow
Reprint Sets
Dark Beginnings
1
| 2
Dark Revelations
1 |
2 |
3 | 4
Gold Series
1 | 2 | 3 | 4 | 5
Dark Legends
DLG1
Retro Pack
1 | 2
Champion Pack
1 | 2 | 3 | 4
5 | 6 | 7 | 8
Turbo Pack
1 | 2 | 3 | 4
5 | 6 | 7
Hidden Arsenal:
1 | 2 | 3 | 4
5 | 6 | 7
Checklists
Brawlermatrix 08
Evan T 08
X-Ref List
X-Ref List w/ Passcodes
Anime
Episode Guide
Character Bios
GX Character Bios
Video Games
Millennium Duels (2014)
Nighmare Troubadour (2005)
Destiny Board Traveler (2004)
Power of Chaos (2004)
Worldwide Edition (2003)
Dungeon Dice Monsters (2003)
Falsebound Kingdom (2003)
Eternal Duelist Soul (2002)
Forbidden Memories (2002)
Dark Duel Stories (2002)
Other
About Yu-Gi-Oh
Yu-Gi-Oh! Timeline
Pojo's YuGiOh Books
Apprentice Stuff
Life Point Calculators
DDM Starter Spoiler
DDM Dragonflame Spoiler
The DungeonMaster
Millennium Board Game
Magic
DBZ
Pokemon
Yu Yu Hakusho
NeoPets
HeroClix
Harry Potter
Anime
Vs. System
Megaman
This Space
For Rent
|
|
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
|
|
Pendulum Fusion
- #DPDG-EN005
Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters you control as Fusion Materials. If you have 2 cards in your Pendulum Zones, you can also use cards in your Pendulum Zones as Fusion Material(s). You can only activate 1 "Pendulum Fusion" per turn.
Card Rating
Advanced:
2.13
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: June 26, 2017
Back to the main COTD
Page
|
RCG |
Pendulum Fusion
On the opposite spectrum of Duelist Alliance,
Pendulum Fusion is a spell card that is way behind
the times. Fusions and Rituals are inherently
expensive, much more so than tributes, synchros,
XYZ’s and links. And so to justify their creation
and use, Konami long ago figured out that you had to
give players the ability to find plusses
post-summon. Whether it be banishing the ritual or
fusion spell from the grave to get something back or
giving monsters effects when tributed, it only
worked when players could generate advantage to make
up for such a costly method.
Well Pendulum Fusion gives you none of that. It’s
actually quite shocking this card wasn’t molded in
the vein of past cards that I illustrated. If this
spell was able to use cards in your Extra Deck as
material or even just opponent pendulums, I could
see how this might be worthwhile, but it’s none of
those things. Is this 2007? The only way I could
possibly see this being used in the future is if
enough pendulums were created that generated instant
advantage when dropped into a scale and thus were
expendable for an easy fusion summon. But even then,
one Twin Twisters could effectively make Pendulum
Fusion dead. This is a truly lousy, lazy card. The
definition of disappointing, especially for pendulum
and Odd-Eyes fans.
Advanced: 1.5/5
Future Potential: 1/5
|
Warlockblitz
YouTube |
Pendulum Fusion is Normal Spell Card that only
let's you Fusion Summon from the Extra Deck once per
turn using monster's you control. Nothing from the
Hand or anywhere else. However, if your Pendulum
Zones are full you can use either or both of those
cards to conduct the Fusion Summon. I think there
are better Fusion cards out there and this one only
really helps summon a few monsters. Polymerization
can use Pendulum Monsters from your hand or field
and can be used more than once per turn. Conduct
Fusions in a Pendulum Deck, just without Pendulum
Fusion.
Score: 2/5
Art: 2/5
-WarlockBlitz
|
Syn |
We're starting the week off with Pendulum Fusion,
a nifty little spell that may have come too late to
make any real impact. As we're now 4 weeks away from
Links.
Pendulum Fusion is a normal spell card that lets you
fusion summon with monsters you control, like a
lesser polymerisation. However, this spell also lets
you use monsters in your pendulum zones as material
IF you have both zones occupied. And right now,
that's pretty handy. Pendulum summon what you want
on the field, then fuse your 2 zones into another
monster.
It's quite handy in something like Metalfoes and its
hybrids as they can maintain advantage and put
pressure on the opponent through it. The art isn't
too bad either, showing the two monsters from
Polymerisation as monster cards over a pendulum
summon backdrop.
Advanced 2/5 It's good, but with Links looming and
the game being dominated currently by True-King
Dinos, True-Draco hybrids and Zoodiac, it might be
too late for anyone to notice it.
|
Crunch$G |
I will get it out of the way now, Dimensional
Guardians is a bad set. There, I said it.
Welcome back to another week of reviews. This week
we will look at some of the best cards in Duelist
Pack: Dimensional Guardians. I know that will tune a
lot of people out, but there are some cards in here
that aren't completely garbage. Today, we will look
at one of those cards that aren't garbage, and that
is Pendulum Fusion.
Pendulum Fusion does the obvious, it lets you fusion
summon. You can only use monsters you control as
Fusion Material, but you can use your Pendulum
Scales as Fusion Material if both your scales are
occupied. That is nice to have access to when the
new Master Rules come out and the Pendulum Zones go
into the Spell and Trap Zones. You can only use one
Pendulum Fusion per turn, this clause isn't anything
new to us.
Overall, this is a pretty cool fusion card, but I
don't think many, if any, Pendulum decks will use
this. Maybe Odd-Eyes Magicians or Metalfoes, but
they already have their fusion cards. Lunalights? I
know they only have two Pendulums, but still...
Advanced Rating: 3/5
|
|