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Odin, Father of the Aesir

- #STOR-EN040

1 "Nordic Ascendant" Tuner + 2 or more non-Tuner monsters Once per turn: You can make this card be unaffected by Spell/Trap effects until the the end of this turn. During the End Phase, if this face-up card you controlled was destroyed by your opponent's card (by battle or card effect) and sent to your Graveyard this turn: You can banish 1 "Nordic Ascendant" Tuner monster from your Graveyard; Special Summon this card. When Summoned this way: You can draw 1 card.

Card Rating
Advanced: 2.88 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed: June 19, 2017

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Happy Father's Day to everyone because everyone has a father somewhere. This is my first year celebrating as a proud parent. Today we have the Big Daddy of the Aesir.

Odin, Father of the Aesir is a Level 10 Light Fairy-type Synchro Monster with 4000 Atk and 3500 Def. He requires a Nordic Ascendant Tuner monster and 2 non-tuners to properly Synchro Summon, but unlike other bosses, he can be summoned by other ways. It is of course frequently better to summon him properly first so he can recur himself from the grave when destroyed. He Special Summons himself from the grave only if the opponent destroyed him while face up and only if you have a Nordic Ascendant Tuner in the grave to banish as cost. Then you get to draw a card. Drawing cards is always good and there should always be at least one Nordic Ascendant tuner in the grave to plus off Odin's destruction. Of course everything fails to Kaijus. 
A slightly contradictory effect Odin possesses is the ability to become immune to Spell and Trap effects for no cost. It only lasts until the end of the turn that the effect is activated, but some protection is better than none. Since his other effect brings him back during the End Phase, you might want to let this other effect go in order to try to get a draw. In closing, try to summon this guy through alternate Synchro Summons like King's Synchro to avoid costly summons and still benefit from both effects. 
Now go turn off that AC, we don't have stock in the electric company!
Score: 3/5 Drawing cards on destruction should be a universal boss trait. 
Art: 3/5 What is he holding, and what is that hat?


For todays COTD, we're taking a look at Odin, Father of the Aesir, a level 10 light fairy with 4000 attack and 3500 defence. He's also a synchro monster, needing 2 non-tuner monsters and 1 Nordic Ascendent tuner monster. Luckily, there are a few that fill this role, the best being Vanadis who's able to summon Odin off of just herself.
Now, what do you get aside from a 4000 attack body? Well, Once per turn, Odin can make himself unaffected by spell and trap effects until the end of the turn. It would have been better as a quick effect as there aren't many plays the opponent can make that Odin can deal with otherwise. Secondly, if he's destroyed by battle or an opponents card effect, during the end phase you can banish a Nordic Ascendent from your grave and special summon him. Then, if he's special summoned by his own effect, you can draw 1 card.
Both are powerful effects, yet balanced in a way. Unfortunately, the protection effect doesn't let him actively respond to threats, and the revival effect is heavily limited to running a Nordic Ascendent deck. There was a time when Odin was a competitive synchro monster, and decks were taking full advantage of being able to put a 4000 monster on the field with very little trouble. Those days have passed now, and the All-father is resting.
Advanced 3/5 He's good for putting pressure on the opponent, but needs a pure Ascendent deck built aroun him to take full advantage.


With Father's Day being yesterday, it is only fitting we review Odin here.
Odin is a level 10 Synchro requiring a Nordic Ascendant Tuner and 2+ non-Tuners. Once per turn, you can make this card unaffected by Spell/Trap effects until the end of the turn. This could of just honestly been built-in without having to activate it just to fall into a Solemn Strike, but I guess you might need cards to boost this guy up as 4000 ATK isn't enough... sarcasm.  During the End Phase, if this card on the field was destroyed by your opponent, you can banish a Nordic Ascendant Tuner to revive him. Reviving him is nice
This guy is a good boss monster for a deck, but the problem is that the deck doesn't summon him with the greatest of ease and no other deck can make use of him, so that hurts his score.
Advanced Rating: 2.5/5

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