Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
Ancient Gear Hunting Hound
If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Date Reviewed: Jan. 25, 2017
Back to the main COTD
Acadamia descends on the TCG in the form of new
Ancient Gear monsters starting next month. The first
we will look at is Ancient Gear Hunting Hound, which
might just be a super important card to the
archetype when all is said and done. In Arc V, the
minions of Acadamia all have Ancient Gear decks, and
they use the Hunting Hound to fuse into two-headed
hounds, three-headed hounds, and other-headed
monstrosities. It was the base monster of that deck.
Thus there is reason to believe he will be important
if we are to eventually get all those cards.
His ability to fuse has potential only as much as
those cards continue to come out, in fact. As of
right now, there’s only the two in Raging Tempest,
the same set Hunting Hound is coming in. But as I
mentioned earlier, the anime showed many more fusion
monsters that specifically listed this monster. If
we get those, which is probable, Hunting Hound
becomes a centerpiece to a strong deck that can do
amazing things, the new Ancient Gear Golem
notwithstanding. Luckily he can be special summoned,
unlike other older Ancient Gear monsters. Another
aspect I really like about Hunting Hound’s potential
is that he’s not limited to once per turn. Should
you fuse him with something else and then reset him
onto the field, you can continue to fusion summon,
which is kind of the point. Ancient Gears as
constructed in the anime were made to overwhelm with
fusion after fusion without severe loss of
resources. As is expected, the reason is because
Poly is no longer needed.
So, on a post-Raging Tempest basis alone, I can’t
give Hunting Hound too high of a grade. His two
available fusions aren’t spectacular (yet) so he
doesn’t add anything superbly special to the Ancient
Gear archetype (yet). But his future potential is
very high thanks to the knowledge us anime-watchers
have about the Ancient Gear fusions as a whole.
Future Potential: 4.5/5
Hello Pojo Fans,
Been a while for Ancient Gears since they got some
good support, Ancient Gear Hunting Hound is
something they could use.
Searchable from different sources, a Level 3 that
can use monsters on the field and in your hand to
Fusion Summon an Ancient Gear gives the player more
chances to summon any of the now 3 choices. Now you
aren't relying on Power Bond or Poly to get you that
summon, and in the case of the first choice, losing
a great deal of LP if you don't finish your opponent
that turn. With Hunting Hound, you have the
potential to OTK your opponent if you have a hand of
3 Ancient Gears, using them and Hunting Hound to
make Chaos Ancient Gear Giant. The 600LP burn effect
upon Normal Summoned is also good, but not the real
reason to play this card. With the new fusions for
the archetype, and the old fusion choice an option,
this card should be run in 3's in the deck.
Until Next Time
Spooky card from the fuuuutttuuuuurrreee. Ancient
Gear Hunting Hound is a Level 3 Earth Machine-type
monster with 1000 Atk and 1000 Def. Ancient Gears
get to attack without fear of Spells or Traps.
However, attacking with 1000 Atk seems risky. The
best part of the unique effect is to inflict 600
Direct Damage if it's Normal or Special Summoned. If
you get all three to the field, then you can do 1800
Direct Damage. Soul Charge for game? Anyway, it's a
good effect during the mid to late game.
The last effect is odd to me because I didn't know
there were Ancient Gear Fusion Monsters. apparently
there are/will be 3. Ancient Gear Hunting Hound can
Fuse for any of them by using monsters from the hand
or field as material. It's great that it doesn't
have to use itself. Also, Defusion OTKs become
possible, but they always do when Fusion is
happening. In any case, more options for Ancient
Gears are welcome, and Hunting Hound has good
effects during all phases of play. Hence a really