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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

 Red-Eyes Insightá

- #INOV-EN060

Send 1 "Red-Eyes" monster from your hand or Deck to the Graveyard; add 1 "Red-Eyes" Spell/Trap Card from your Deck to your hand, except "Red-Eyes Insight". You can only activate 1 "Red-Eyes Insight" per turn.

Card Rating
Advanced: 3.5 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: Feb. 1, 2017

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RCG

Red-Eyes Insight 

Man I was really wrong about this card. When I first read it, I thought this was going to make the Red-Eyes theme special (finally) – I mean if you go back and look, Red-Eyes has actually gotten more total support than Blue-Eyes since the inception of the game. But has the little brother ever reached the top? Not really. Outside of the excellent Red-Eyes Darkness Metal Dragon, which can be used in any dragon deck, Red-Eyes as a theme just can never seem to excel when it matters most. But when I saw Red-Eyes Insight, I was like “There it is. Red-Eyes is going to do good things now.” 

Nope. 

Red-Eyes Insight has instead made me realize the real problem with the entire archetype. It has so many incredibly slow and restrictive cards. From normal monsters and gemini monsters to a slew of traps, Red-Eyes has been burdened by support that is slower than the new Dark Magician stuff and way, way slower than what Blue-Eyes got. So, in the end, Insight just put a Band-Aid on what the real problem was. It may have provided real search, but all that search does is get you those slow cards into your hand faster. And while Blue-Eyes has synchro support and Dark Magician has XYZ’s, Red-Eyes doesn’t have any great extra deck support outside of big beastly fusion monsters that only make sense to summon through Red-Eyes Fusion, a card that restricts your summons for the turn! And the support in a cluster is all a mess. Some Red-Eyes cards aren’t actually Red-Eyes cards. You can’t search Cards of the Red Stone for instance. And don’t get me started on the artist formerly known as Red-Eyes Black Chick. There’s no good draw power beyond Cards of the Red Stone, no tuners, no multi-combo plays. Red-Eyes is just a mess. 

But, there are some positives to take from this. Red-Eyes Black Dragon is a mascot of the game. Dark Magician and Blue-Eyes may still be the stars, but everyone knows Red-Eyes and remembers it fondly, so future support is all but guaranteed. And that’s where Insight shines, because any good future support will only make this card better. I can’t imagine this not being used in any Red-Eyes deck, and that gives it enormous potential. 

Advanced: 3/5
Future Potential: 4/5


Kingof
Lullaby

Hello Pojo Fans,
 
Red-Eyes Insight is another search card for the “Red-Eyes” archetype.
 
Normal Spell that, at the cost of a “Red-Eyes” monster, gets you another “Red-Eyes” Spell/Trap. There are plenty of “Red-Eyes” monsters to discard with this card, the best being Red-Eyes Wyvern to give you a free Special Summon at the end of the turn. This becomes even better if you search out Red-Eyes Fusion and use it, thinning your deck and setting up the Special Summon off of Wyvern at the End Phase. Two “Red-Eyes” traps that will give you Special Summons are also possible targets, as well as “Red-Eyes Burn” to do LP damage. The flex you get with choosing to send from your hand OR deck makes this card better than most Normal Spell searcher cards. Direct deck thinning and setting up your grave plays while adding a resource to potentially set up more plays is phenomenal. Going the Red-Eyes Fusion route, you could have a total of 3 monsters from your deck in the grave, ready for summoning later on.
 
 
Advanced-3.5/5
Art-2/5
 
Until Next Time


Warlockblitz
YouTube

Red-Eyes Insight is a Rare card because it enables more consistent OTKs and even FTKs. Retrain Meteor Fusion Dragon does not need to attack to inflict damage. Red-Eyes Fusion makes that Meteor Black Comet Dragon Red-Eyes Black Dragon. Then just use 2 Inferno Fire Blast and it's game over. Red-Eyes Insight searches any Red-Eyes Spell or Trap Card at the cost of sending a Red-Eyes monster to the grave. It's once per turn, but having the potential to OTK more consistently is worth running this at three. Now if only Serial Spell could be searched. Let me not wish that because then it would be banned. 
 
Score: 4/5
Art: 4/5
 
-WarlockBlitz


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