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Heavy Storm Duster

Heavy Storm Duster

- #COTD-EN076

Target up to 2 Spells/Traps on the field; destroy them. You cannot conduct your Battle Phase the turn you activate this card.

Card Rating
Advanced: 4.17 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed: August 14, 2017

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RCG

Heavy Storm Duster 

This card seriously irritates me. What is the argument for yet another spell/trap removal, especially one so simple in design? We have a massive glut of these kinds of card. Pick and choose which you like. Now, Konami has outdone themselves and given players a pure two-for-one for those who are so inclined. Ignore for a moment the fact that Japan has Harpy’s Duster and many decks over there don’t even use it. I simply don’t understand why they keep making generic spell and trap removal. It’s like one per set! They killed that side of the game a long time ago, and now they’re just beating a dead horse, or should I say cow? 

Regardless, the brainless stumps at Konami have given us Heavy Storm Duster, and now I will review it. It’s good. Hot take, I know, but what else is there to say about a card like this? If you wanted spell and trap removal in the past but favored plusses over speed, this is the card for you. And since the Link format has slowed things down considerably, this card fits right in. It’s a joke that it was made in the first place, but it’s good. 

That’s about it. It’s a boring, stupid, good card. 

Advanced: 4.5/5
Future Potential: 4.5/5


Kingof
Lullaby

Hello Pojo Fans,
 
Heavy Storm Duster is one of the major hype cards of the Code of The Duelist set.
 
Trading your Battle Phase for up to 2 spells/traps on the field being cleared away is more preferable than discarding for Twin Twister. While it isn't as quick as Twin Twister, it still allows you to plus off of it and get around the restriction by using it on the End Phase of your opponents turn. I don't see much downside to playing this card. It's simple to use, cost-free, hurts your opponent or clears away things you don't need or want to gain advantage of thanks to destruction, it's a great card. Any spell(s)/trap(s) that stay on the field is dead in this cards sights.
 
Speed or not, Heavy Storm Duster is a great card. Usable in any deck, just as good (if not better) than Twin Twister.
 
Advanced-4/5
Art-4/5- Dust Tornado and Heavy Storm meet...that cow is never coming down.
 
Until Next Time


Crunch$G
It is always nice to look at new, generic cards. Today, we look at a really good generic card. Heavy Storm Duster, a mix of Heavy Storm and Dust Tornado.
 
Heavy Storm Duster is a Trap that allows you to destroy up to 2 Spells/Traps on the field in exchange for your Battle Phase that turn. Don't let the Battle Phase part distract you from the fact that this is a really good card. You can avoid the Battle Phase part by using this on your opponents turn instead of your own. Even if you have to do it on your turn, giving up your Battle Phase could be worth it to not get disrupted for your powerful plays.
 
This is a handy card that cannot afford a Twin Twisters discard cost. Play it if Twin Twisters doesn't really fit in your deck and Cosmic Cyclone or MST isn't enough for you.
 
Advanced Rating: 4/5

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