Subterror Behemoth Stalagmo
Magician of Faith is at 3 in Japan and at 1
everywhere else, and no one is batting an eye. Pot
of the Forbidden and Coinorma have absurd effects,
and yet Prediction Princess cards collect dust.
Scapeghost is a two card combo into Quasar or
Trishula, yet zombies can’t even spare the space for
more than a tech presence here and there. Why?
Flip monsters are slow, son.
And yet, there’s hope on the horizon. TCG exclusive
archtypes comes in waves, and so despite the current
lack of support for Subterrors, more is on its way.
And the key to the archtype will be: how will the
theme overcome the natural slowness of flip
monsters? This question was answered briefly by
Shaddolls: give them secondary effects! But let’s be
real. The only Shaddoll whose flip effect made a
real difference was Falco. So we come back to the
unanswered question. What the long-forgotten flip
element needs is real speed, which would require one
of two things: either effects (preferably monster or
spell) that produce monsters face down directly from
the deck, or effects that can easily place them on
the field from the hand or graveyard via plusses.
And then once that is accomplished, they would still
need a method of easily flipping them besides the
manual process. I say the word “easily” twice with
emphasis, because that’s what flip monsters don’t
have. You can use cards like Prediction Princess and
Shallow Grave, but that’s not easy or advantageous.
Behemoth is the fissure in the cavern that shines a
small light of hope in the darkness. It has a great
effect and stats that could make a mark on the game
if only it received the support previously
mentioned. And I believe that support is coming
soon. TCG exclusive themes are usually very powerful
upon completion of the support release (Burning
Abyss, Kozmo), but we will have to wait and see. As
of right now, Subterror Behemoth is completely
useless, but he might one day be a star in the
expanded Subterror theme.
Future Potential: 3.5/5