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					Pojo's Yu-Gi-Oh! Card of the Day 
					
							Daily Since 2002!  
					
						
						
							
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							Wall of Revealing Light 
							
							- #DR2-EN162When you activate this card, pay any multiple of 1000 Life Points. None of your opponent's monsters with ATK equal to or less than the Life Points you paid can attack.
 
							Card Rating 
							Advanced: 
							1.70   
							Ratings are based on a 1 to 5 scale 
							 
							1 is Horrible. 
							3 is Average. 
							5 is the highest rating.  
							 
							Date Reviewed: 
							May 17, 2016 
							
							Back to the main COTD 
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					Riko 
					YouTube | 
                          
							 
							
							We continue Wall Week with Wall of Revealing Light, 
							a rather old card that I wouldn’t blame you for 
							forgetting that it’s currently Limited. 
							
							
							  
							
							
							By paying any multiple of 1000 Life Points, you can 
							stop your opponent from attacking with monsters 
							whose ATK is less than or equal to the amount you 
							paid. In essence, you can stop just about any 
							monster, but you’re going to have to pay more Life 
							Points to stop stronger ones. This is a one-sided 
							stall card, which is neat since the more prominent 
							ones (such as Gravity Bind, Level Limit – Area B, 
							and Messenger of Peace) from the old days of 
							Yu-Gi-Oh! generally affected both sides. The 
							exception was Swords of Revealing Light, but that 
							was temporary. 
							
							
							  
							
							
							The biggest role this card played, however, was 
							dropping your Life Points down to 1000 near the 
							beginning of the game in order to trigger either 
							Last Turn or Self-Destruct Button; the former, 
							combined with Jowgen the Spiritualist, would allow 
							you to win the Duel with no effort, while the latter 
							would force a draw. Both of these cards are 
							Forbidden, however, so such a play is irrelevant. 
							
							
							  
							
							
							As a stall card, Wall of Revealing Light may have 
							seen some use back in the day, but those days are 
							long gone, and the card is well past its prime. It’s 
							a wonder why it’s still on the list. 
							
							
							  
							
							
							Rating: 1/5 
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					Baneful | 
                          
							 Wall of Revealing Light 
							 
							Day 2 of Wall Week to honor Lord Trump.  This 
							card is based on Swords of Revealing Light, offering 
							more permanent protection except at a pricy 
							lifepoint payment.  Back in the day, paying 
							2000 was enough to block most threats but now you 
							might have to pay 3000.  It was notable for its 
							life point reduction capabilities to trigger cards 
							like Last Turn and Self-Destruct Button, as if a 
							monster with 6900 ATK is a practical threat.  
							Would would a wall of light work for border 
							protection?  Maybe.  It would illuminate 
							the Mexican border at night, meaning that it'll be 
							harder to sneak in unnoticed.  If it's anything 
							like the card, it would be expensive.  But the 
							Donald can afford it.  
							3/5 - Back then 
							1.5/5 - Now 
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					Kingof 
					Lullaby | 
                          
							 Hello Pojo Fans, 
							  
							We're building walls this week on pojo!!!  
							  
							Today put on your sunglasses becauses it's Wall of 
							Revealing Light. A staple in the Last Turn OTK in 
							Traditional format, as well as the Self-Destruct 
							Strategy in Advanced format, WoRL is a great way to 
							protect yourself from your opponents monsters at a 
							cost of life points depending on your choice. If you 
							pay 3000 Life Points you will find yourself pretty 
							safe against most monsters. Combine this card with a 
							card or two more and you may be locking the field 
							down. WoRL also works with drastically lowering your 
							life points to protect yourself, while giving you a 
							good amount of draws off of Hope For Escape.  
							  
							Wall of Revealing Light is a decent card on its own, 
							but it still is at the mercy of any/all destruction 
							effects on the field...and there is no shortage of 
							them. Combine it with some protection and it can 
							hold up for a few turns and slow the game down. 
							  
							Advanced-2/5 
							Art-3/5 
							  
							Until Next Time 
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					Warlockblitz 
					
					YouTube | 
                          
							 Wall of Revealing Light is a decent stall option. 
							Of the cards that single out the opponent's 
							monsters, this one is fairly good. It's a Continuous 
							Trap Card that makes you pay thousands of Life 
							Points to stop monsters from attacking with monsters 
							with lower attack than the amount you paid. It's as 
							vulnerable as any other Continuous Trap Card, but 
							this one works against many decks. Again, Wall of 
							Revealing Light only affects your opponent's 
							monsters, so pay 3000 Life Points and hope they 
							don't have Twin Twisters.  
							  
							Score: 3/5 
							Art: 3/5 
							  
							-WarlockBlitz 
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					RCG | 
                          
							 
							
							
							Wall of Revealing Light 
							
							
							  
							
							
							A trap card that lets you reduce your own lifepoints 
							by any amount is something I’m not a fan of. It’s 
							just begging for OTK nonsense using cards that make 
							good use of large disparities in lifepoints. I 
							detest OTK’s, so I’m biased against them. What this 
							card was meant for is never how it’s been used. 
							
							
							  
							
							
							As for what the trap was meant for, Wall of 
							Revealing Light has not aged well. Any continuous 
							trap has to be well worth its wages, since it can be 
							ruined by any chained twin twister or MST an 
							opponent has. Attack-negating traps have never fared 
							well to begin with since the late days of Waboku, 
							and that’s because minuses to yourself for the sake 
							of damage prevention is inherently not what this 
							game is about. This trap is literally fighting 
							against the tide of the entire game, and will 
							probably never be useful except in scenarios where 
							the player is interested in lowering his own 
							lifepoints. And right now, that’s only for the 
							furthering of an OTK utilizing cards such as Hope 
							for Escape. 
							
							
							  
							
							
							The only conceivable hope I could see for this card 
							one day is the future release of a reverse angel 
							theme, where certain effects can be obtained if your 
							lifepoints are less than your opponent’s, as opposed 
							to greater. However, I think Konami will avoid 
							anything like that for the same reason they ban 
							cards only useful in OTK’s. They hate them as much 
							as I do. 
							
							
							  
							
							
							Advanced: 1/5 
							
							
							Future Potential: 1/5 
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