Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
Pay 1000 Life Points. Your opponent randomly selects and discards 1 card from his/her hand and then selects and discards another card from his/her hand.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
June 29, 2016
Back to the main COTD
Alongside Pot of Greed and
Graceful Charity, this card made up the Holy Trinity
of card advantage in the famous 03-06 era. It
has been banned for long while and we have not
reviewed this card in over 10 years, so we may as
well give an update. Actually, this card is
still broken (maybe even more broken than before).
Because of that, I don't expect it to come back any
time soon. The fundamental core of the card
was that for 1 card you were able to have 2 cards
discarded from the opponent's hand. This card
was easy to activate. It didn't require you to
have any specific cards out and it didn't offer any
severe penalties. Yes, there was a 1000 life
point cost, but card advantage is much more
important than life point advantage. Yugioh
was always a game of attrition and even being at a 1
card loss was enough of a disadvantage to lose the
entire duel, alongside other disadvantages.
I said it was less broken back
then because the strong meta card known as Sinister
Serpent added a little bit of depth. If the
opponent had Sinister Serpent in hand, since it
would return to the opponent's hand anyway, using a
Delinquent Duo and having the opponent discard it
would make the card into a 1 for 1 instead of a 2
for 1. Competitive plays often saved their
Delinquent Duo until Sinister Serpent was sent to
the graveyard, and then they would use it risk-free,
though there is the temptation of nuking them first
turn that's just indeniable. If it is first
turn, you may want to use it, since the odds of them
having Sinister Serpent in their opening hand is
less than 20%.
Anyway, yes, this card should
stay banned. As for making a balanced version,
perhaps make the player discard in addition to
paying the life points, so it's not inherently a +1.
Hello Pojo Fans,
Delinquent Duo was part of
a dreaded first turn combo most long-time Yugioh
players were victim of: Confiscation + Delinquent
Easy to play, easy to help
destroy your opponent. 1000 Life Points is nothing
for taking away two cards from your opponents hand.
This card can be damming to their strategy. However,
much like the seemingly invincible "Crush Card
Virus", time can be quiet a b*tch. Many decks and
strategies revolve around cards going to the grave
in some fashion (Shddolls, Burning Abyss, etc). This
card can still wreak havoc on a player, but against
many decks now this card wouldn't be as helpful as
it used to be, and may end up backfiring. Your
opponent now randomly selects the first card to
discard, then chooses the other to discard. It takes
away your ability to randomly choose, but they are
still losing two cards.
Could I see it coming
back? Maybe for a format to see how damaging it can
be, like Snatch Steal. Give it a shot and then reban
it if things don't work out...like Snatch Steal.
Advanced- 4/5 (but banned)
Until Next Time,
Delinquent Duo is an ooolllldddd card. It has
been banned longer than some readers have been
alive. Turn one used to be scary if you drew into
any part of the Trinity because the opponent had no
real way to stop any of them. Being able to take 2
cards out of their Hand for 1000 Life points is
cheap. If they only had 2 cards in their Hand, they
were screwed. The Trinity of Delinquent Duo and
those other 2 banned cards were very viable targets
for Magician of Faith, which has also been banned in
the past. Anyway, this Normal Spell is nothing to
worry about. Delinquent Duo can only be played in
the format that time forgot. Play the one if you can
and hope your opponent doesn't draw it.
Score: Banned/5 And it's never coming back.
Yugi Generation: 5/5 I hope you hit Exodia.
Art: 4/5 Very creepy and well drawn.
Delinquent Duo ranks in my top 10 cards that can
never, ever come off the ban list. While not nearly
as stupid as cards like Disc Commander, Sixth Sense,
or Painful Choice, any card that can reduce the
opponent’s hand size by two before he can even make
a play has no place in this game. It’s a staple – no
person could argue for its dismissal from any build,
and therefore it should be banned.
Future Potential: 0/5