Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
Super Quantum Red Layer
If you control no monsters, you can Special Summon this card (from your hand). You can only use each of these effects of "Super Quantum Red Layer" once per turn.
● When this card is Normal or Special Summoned: You can target 1 "Super Quant" card in your Graveyard; add it to your hand.
● If this card is sent to the Graveyard: You can target 1 "Super Quant" monster in your Graveyard, except "Super Quantum Red Layer"; Special Summon it, but it cannot activate its effects.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
February 29, 2016
Back to the main COTD
I love the names for these cards. Layer makes
sense because of all the XYZ monsters this deck can
summon. Super Quantum Red Layer besides having a
great name is a Level 5 Fire Warrior-type monster
with 2000 Atk and 800 Def. So it's no Cyber Dragon,
but this card is technically easier to summon with
its effect. Level 4 might have been better to work
with ROTA, but Level 5 opens up Volcasaurus and
other Rank 5 plays. Fire only works with 200 Def,
but no card is perfect.
Super Quantum Red Layer has 3 effects that can
all be used in the same turn and all activate in
different places. The first effect is for it to
Special Summon itself if you control no monsters.
This effect makes it useful in non-Quantum decks
that need a quick summon. Furthermore, this plus
some Blue Layer and Emergency Teleports are an
alternate tribute engine in Monarch decks, but more
on that another day. The next 2 effects can only be
done once per turn. After it's Normal or Special
Summoned, you can target a Super Quant card in your
grave and put it in your hand. XYZ monsters would go
back to the Extra Deck, regular monsters including
itself can be used that same turn, or you can get
back the Field Spell or the Trap. Finally, if this
card hits the Graveyard from anywhere, you can
target a Super Quant monster in your grave except
itself for a neutered Special Summon. Just because
it can't activate its effects doesn't mean it can't
attack or be used for more XYZ plays.
Score: 4/5 Super Quantum have a huge boss monster
and a good Field Spell to get it out. The deck as a
whole might not be worth that, but this card has
great utility and versatility.
Art: 5/5 Red is my favorite color.
Ah, another new theme that plays homage to pop
culture. Whoever is in charge of these card sets
must be the ultimate fanboy. Anyway, my scoring this
week will be based on the overall theme, as these
cards are pretty much useless in any other deck.
Quantum Red Layer is a must-have in this deck.
First and foremost, his first effect lets you get
him on the field rather quickly, similarly to Cyber
Dragon. But more importantly, it gives you two
chances to re-use "Super Quant" cards that have hit
the Grave. (It works for the mechs to, I believe.)
This is important because as of now this theme has
very few cards and therefore very little support.
I'm not sure where Konami is going with this theme,
but if for any reason they decide to ditch it, then
there's really no reason for you to not run three of