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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

True King Bahrastos, the Fathomer
- #INOV-EN021

If this card is in your hand: You can destroy 2 other monsters in your hand and/or face-up on your field, including a WATER monster, and if you do, Special Summon this card, and if you do that, you can banish up to 2 Spell/Trap Cards from your opponent's field and/or Graveyard, if both the destroyed monsters were WATER. If this card is destroyed by card effect: You can Special Summon 1 non-WATER Wyrm-Type monster from your Deck in Defense Position. You can only use each effect of "True King Bahrastos, the Fathomer" once per turn.

Card Rating
Advanced: 3.10 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed: Dec. 5, 2016

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One of the five existing True Kings, and it’s a doozy. For those that don’t know, the True King monsters are essentially remakes of the Elemental Dragon Rulers. The Dragon Rulers were all level 7 dragons with ATK and DEF sums of 4600. They have a first effect that called for banishing two monsters to summon and another effect that gained an effect when banished. The True King monsters are all level 9 wyrms with ATK and DEF sums of 4800, and they have similar dual effects but through destruction, not banishment.
In this case, True King Bahrastos, the Fathomer has a similar effect with its earth counterpart, Redox, Dragon Ruler of Boulders. The True Kings are at their best when working with each other and its counterpart archetype, the True Dracos. But like the Dragon Rulers, they can be teched in other decks that focuses on one attribute, though not as easily. For Bahrastos, my thoughts immediately turned to Graydles, which could very easily capitalize on their own destruction, especially Eagle and Dragon. And that’s not to mention Mermail/Atlantean as well as Crystron decks, which we will also be reviewing this week. As long as Bahrastos and the other True Kings are legal, they will be considered in many decks, simply because the effects are so powerful and they can set up a lot of combos.
I’m gonna be honest, I’ve seen the True King and True Draco cards that are to be released in the OCG in the next few months, and I think they’re going to take the Yu-Gi-Oh world by storm, just as the Dragon Rulers did. If you go read some of the cards coming, like Da’at Metatron, True Draco Succession, and Revival of the True King, you quickly realize the theme is about to get bonkers. So what does this mean for the future of Bahrastos? Well, my gut tells me that the archetype will eventually be dominant, and then get hit with the ban hammer after a time. However, unlike the Dragon Rulers, I feel like the True Kings won’t be as dominant by themselves and thus won’t all need complete crushing. And if that’s the case, then Bahrastos might see a lot of periodic play, depending on water decks that make it to tier 1 or tier 2 status at any given time.
Advanced: 3.5/5
Future Potential: 4/5


I'm not sure where to start. True King Bahrastos, the Fathomer is a Level 9 Water Wyrm-type monster with 1800 Atk and 3000 Def. Those are terrible stats. It can be Special Summoned by its own effect, but that effect is heavily draining on specific resources from the hand or field. Either 2 tribute Tribute Summon this monster or destroy at least one Water Monster and another monster from your hand or field to Special Summon it. If both monsters were Water you can banish 2 Spell or Trap cards from the opponent's field or grave. Getting rid of back row or grave effects can be great, but the cost is too high.
The second effect activates if True King Bahrastos is destroyed by anything. Since the first effect destroys monsters in the hand or on the field, other effects like this one can activate. After it's the destroyed, you can Special Summon one non-Water Wyrm-type Monster from the deck in Def Position. In an attempt to make stricter Dragon Rulers, we have True Kings that are just not strong enough or relevant enough. If the first effect had been two cards instead of 2 Spell or Traps, this would have been something. Or it would need to be stronger reflecting that high Level of 9. To cap it off each effect can only be used once per turn. If you had the resources to activate the first effect more than once, you'd already have been winning. 
Score: 2.5/5
Art: 4/5



Welcome to Crystron week!  Now, as I noted prior, a good deal of these cards are only in the Japanese game still, and we do look at one of those later on in the week.  Today and tomorrow aren't Crystron cards either, but according to Wikipedia, are the two cards from which this archtype was formed, so it was as good a place to start as any.  True King Bahrastos, the Fathomer...what a mouthful of a name.  This is a Water Monster, and a Wyrm, Level 9, who isn't that strong at 1800 attack, but boasts an impressive 3000 defense.  So, first off, this card can be Special Summoned by destroying two Monsters from your Hand and/or face-up on the Field, so long as one is Water.  No regulation as to position, so you can slap it on the Field in Defense mode.  If done in this way, you can remove up to two Magic/Trap cards from your opponent's Field and/or Graveyard from play.  So that's a 2-for-2.  The two Monsters you gave up, to remove two Magic/Trap cards.  You only get that second effect though, if both Monsters you destroyed were Water, which in a Crystron Deck, would be easy enough.  If this card is destroyed by card effect, which is likely if in Defense position, you can Special Summon a non-Water Wyrm Monster from your Deck in Defense position.  While maybe not an essential piece to the Deck, I do feel he's a good card and can help you speed things along.  The defense is nothing to scoff at, and neither is destruction of Magic/Trap cards.
Rating:  3.25/5
Art:  4/5

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