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Pojo's Yu-Gi-Oh! Card of the Day
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 Trap Hole of Spikes
- #MIL1-EN022

When an opponent's monster that was Normal or Special Summoned this turn declares an attack: Destroy that attacking monster, and if you do, inflict damage to your opponent equal to half the original ATK of that monster.

Card Rating
Advanced: 1.33 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
April 21, 2016

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Trap Hole of Spikes

The original card was called Chasm of Spikes (used by Joey Wheeler against Bandit Keith). It originally did not have the restriction of the monster needing to be Summoned this turn, but that was added in making this a card Traptrix can use. It's like a Sakuretsu Armor and a mini Magic Cylinder put together, but both of those cards aren't good anymore. For Battle Phase based removal, you're better off with Dimensional Prison (it banishes) or Mirror Force (clears swarms). Some extra life point damage isn't worth running a slow situational and bad card. It's a shame this really old card didn't come out in 2003. Competitive players back then would have been running it.



Here we have another compare card. Trap Hole of Spikes is a Normal Trap Card that is instantly compared to Magic Cylinder. Magic Cylinder negates an attack and inflicts the opponent's monster's attack as damage. Trap Hole of Spikes destroys the attacking monster and inflicts half its original attack as damage. However, Trap Hole of Spikes can only destroy the monster if it was Normal or Special Summoned the turn it declares an attack. While it does work with Traptrix monsters, in general the things with small attack points float when destroyed, and the things with high attack points can't be destroyed or targeted. I'd go with Magic Cylinder to inflict more damage. Or there is that Mirror Force card that inflicts damage and doesn't target attack position monsters. 
Score: 2/5 People don't run Cylinder either.
Art: 4/5 That's a mighty fine hole there. Hope Wile E Coyote didn't dig it. 


Trap Hole of Spikes


Terrible card. With a wealth of mirror force variants at our disposal that aren’t even being used, there’s no reason to run this. Even in Traptrix decks, there’s an adequate amount of good trap holes to use before this. And that’s not to mention two more “hole” trap cards coming out in the Dark Illusion.


If it had come out ten years ago? Maybe


Advanced: 1/5

Future Potential: 1/5

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