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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Black Rose Moonlight Dragon
- #HSRD-EN044

1 Tuner + 1 or more non-Tuner monsters If this card is Special Summoned, or a Level 5 or higher monster(s) is Special Summoned to your opponent's side of the field: Target 1 Special Summoned monster your opponent controls; return that target to the hand. You can only use this effect of "Black Rose Moonlight Dragon" once per turn.

Card Ratings
Advanced: 3.50 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
Oct. 14, 2015

Back to the main COTD Page


Black Rose Moonlight Dragon
Originally seen as inferior to Black Rose Dragon due to it not being destructive enough, it has been reappraised in following years because it's more disruptive and can hinder your opponent's combos.



Here's another variant for the middle of the week, in Black Rose Moonlight Dragon.  Same stats as the original, and Synchro requirement for the Summon.  Though this Dragon is Light (Moonlight kinda makes me feel Dark, but whatever).  She's definitely an upgrade of the original, just the problem we have is, we XYZ (and even others out there, who do what she does quicker, and even better).  But regardless, when this card is Special Summoned, or a Level 5 or higher Monster is Special Summoned to your opponent's Field, target one Monster that was Special Summoned by your opponent and return it to the Hand.  Said effect can be used once a turn.  So it's cool that it's not a one and done effect.  
Rating:  3/5 
Art:  5/5


Black Rose Dragon just got a sister!


This card certainly has the ability to hurt some Decks far more than others, and for me, my first thought when looking at this monster is “Shaddoll hate,” and if your opponent is playing Shaddoll’s, they will also hate you!


Initially, you can Summon Black Rose Moonlight Dragon reactively in order to remove a Special Summoned monster from the field, and then if your opponent is playing a Deck where the Special Summon of Level 5 or higher monsters is common, you can sit on it proactively and force your opponent to find another, mostly less optimal way to get rid of this.

Be mindful though that you only benefit from the additional effect if your opponent is going to be Special Summoning Level 5 or higher monsters, and its effect is only “Once per turn,” so your opponent can find a way to work around this if indeed they would be forced to Special Summon a Level 5 or higher monster twice.


This first effect of Black Rose Moonlight Dragon I see as by far the most useful of its effects since the second effect, described below, points out far more weaknesses with that effect that it does provide positives overall.


So while you will be able to return monsters from the field to the hand, I suspect that this will be far better against Extra Deck monsters than it will be against monsters that can be Special Summoned from the hand, although it could in the right instance be disruptive against Nekroz, but to do so you’ll have to probably already be winning.

And against Infernoids, this may almost be next to useless unless your opponent has a very small Graveyard! Equally useless would this be against Black Luster Soldier – Envoy of the Beginning or Judgment Dragon as the first time that turn they are Special Summoned they go straight back to the hand and could then be Special Summoned again without issue.

That’s not to say that this card isn’t all that great, its just that it will struggle to be useful against many Decks overall.


Its on Special Summon effect is still highly useful though as it does return an opponent’s monster to the hand, or Extra Deck if you choose an Extra Deck monster, essentially making this card a Compulsory Evacuation Device on “Legs.”


It could also be used quite cleverly, if you manage to keep it on the field, especially if you were using something like Lava Golem, you could Tribute your opponents monsters away and then you return it to your hand immediately.


And for those Decks whom can play Debris Dragon, this is one more nice option that can be created with the Normal Summon or Debris Dragon… Which will provide many with just a little more reason to hope that Debris Dragon doesn’t stay Limited forever! 


Rating: 3.5. The biggest issue for this card outside of its first effect, which can actually be rather useful is that its second effect is only useful against a smaller number of Decks, and only actually negatively effects a smaller number of those again, making it situational for this part of the cards effect. Useful effect, but outside of the first effect, not applicable most of the time.


This card was in my Shaddoll deck so fast it gave me a paper cut. Black Rose Moonlight Dragon is awesome. She comes in with stats of a Level 7 Light Dragon-type Synchro Monster with 2400 Atk and 1800 Def. All of those things are awesome. Did I say she was awesome already? Dragon's have support, Light has support, 2400 Atk is not great, but it has to match original BRD. It is generic and fits into many decks because of that. 
There is only 1 effect, but it can be activated during either player's turn but only once that turn. When this card is Special Summoned (note: not just Synchro Summoned) target and bounce one Special Summoned monster to the hand that your opponent controls. It is even better when you bounce Extra Deck monsters to the Extra Deck. But wait, there's more. This is also a responsive effect. If your opponent Special Summons a Level 5 or higher monster, you trigger the same effect as before. This effect has no bearing on attacks. Bounce something and attack, that last part is something that BRD has always had trouble with. 
Score: 5/5 Honestly, there doesn't need to be bias here. BRMD is the shiz.
Art: 5/5 This checks all the boxes for perfection in my eyes. 

Snodin Hello, my old friend. It's nice to see you again.

Ever since the original Black Rose Dragon came out, I played it in my decks. It was so useful, despite blowing itself up. But now she's back and rocking a blossomed look and a potentially killer effect. While she's still at just 2400 ATK, she doesn't have to kill herself to wipe the field clean. Instead, she can just push an opposing monster that was Special Summoned back to the opponent's hand. And let's face it, most game-winning monsters are Special Summoned. So there's reason enough to use this in just about any deck. Seriously, she's that good.

Final Score: 5/5 (Still a bit situational, but game-winning material)

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