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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

PSY-Framelord Omega
- #HSRD-EN035

1 Tuner + 1 or more non-Tuner monsters Once per turn, during either player's Main Phase: You can banish this card from the field and 1 random card from your opponent's hand, face-up, until your next Standby Phase. Once per turn, during your opponent's Standby Phase: You can target 1 banished card; return it to the Graveyard. If this card is in your Graveyard: You can target 1 other card in either player's Graveyard; shuffle both that card and this card from the Graveyard into the Deck.

Card Ratings
Advanced: 3.92 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
Oct. 13, 2015

Back to the main COTD Page


You can use the banish effect of this card to disrupt the opponent's plays or temporarily get rid of a threat they have so you can push with attacks.  One reason why this is a really good card is that it's basically a Strike Ninja with 2800 ATK.  It's really hard to get rid of when it can keep dodging and coming back.  Strong ATk too.  It can recycle cards which must banish themselves from the graveyard to activate their effects, like Mezuki.  It can even detract from the opponent's graveyard advantage with its last effect too.  Arguably the best level 8 Synchro we have at the moment.



PSY-Framelord Omega...look, it's another Synchro Monster.  This one is Level 8, has 2800 attack and 2200 defense.  It's a Light, Psychic type Mosnter, who is Synchro Summoned with a Tuner and one or more non-Tuner Monsters.  This card supports its Deck well, and being Psychic has plenty of support as well, even outside of the PSY family.  So he's strong to start, the 2800 is great for a Level 8 Synchro.  So during either players' Main Phase, once a turn, you can remove from play this card, and a card from your opponent's Hand.  You don't get to see the card, at least at the time of choice, but it does remain face-up, despite being removed.  This lasts until the next Standby Phase.  During your opponent's Standby Phase, you can target a card that's removed and send it to the Graveyard instead.  Furthermore, if this card is in your Graveyard, you can target it and one other card from either Graveyard, and shuffle them into their respective Decks.  The PSY family can move very fast, they like to remove and disrupt, and even Synchro Summon during the opponent's turn.  They sorta strike me similar to the Genex cards, but faster.  When the Deck works, it really works, but on the same token, if it doesn't, you're in trouble.
Rating:  3.5/5 
Art:  5/5


This card probably has to be my favourite card from the entire High-Speed Riders set list.


This Synchro Monster is also very easy to Summon, Level 8, Generic, great ATK and DEF and with no restrictions to it at all.


This card is going to be highly sought after, especially since it has numerous highly useful and beneficial effects and can also recycle itself, so lets have a look at what makes this card so damn good.


Starting with its first effect, it, during either players Main Phase can Banish itself, and then 1 random card from your opponent’s hand, until your next Standby Phase, and this has many highly useful applications, for instance, if your opponent activates a Nekroz Ritual card, you could use this effect to potentially Banish the monster that your opponent is hoping to Summon, meaning that they will instead end up not only wasting their Ritual card, but they will also have to reveal their hand to you to prove that they cannot Summon any Ritual monsters from their hand. You can also use this effect to “Snipe” cards from your opponent’s hand as well, this could prevent them from performing follow up plays or Summons that they would otherwise be able to do, and even the loss of a card for an opponent can at least work in a psychological way, the potential to be hit by this card is scary, and can force simply by its presence, misplays.

And since this effect of PSY-Framelord Omega is a Quick effect, it can easily escape most Spell and Trap cards, however, since it is an effect to Banish itself, you can chain to its effect in order to Negate it, Destroy it or other, in this way, think of it like Wind-Up Rabbit.

Do keep in mind though that your opponent will have to wait until you either do something, or pass during your Main Phase before you can use Omega’s effect, and this actually brings about an interesting situation which Monarchs and some Decks that use Tribute monsters can create.

During your Standby Phase, activate The Monarchs Stormforth, then when it passes to your Main Phase, as your first Action for the turn, Tribute Summon Omega for your Tribute monster, this way your opponent will not be able to use its effect and thus cannot escape being used as a Tribute monster… Hooray if you are using Monarchs I guess!


And for what well may be the easiest way of all to avoid PSY-Framelord Omega from pinching your card(s) and nicking off, if you do not have any card(s) in hand it will not be able to even activate its effect, or if you can chain any of your cards in hand to the effect of Omega, so that you have no cards left in your hand, Omega’s effect will not be able to resolve and so it will stay on the field.

In many ways, how you play around Omega will already be familiar to you, just think Nekroz of Trishula.


The next effect, which you can only use during your opponent’s Standby Phase also has great applications, here you can return a Banished card… CARD!!! To the Graveyard, and this provides great benefit to any/ all Decks that Banish cards for part of an Effect or Summon, and can even help to hinder some Decks/ plays to this additionally.

Quite clearly, PSY-Framelord Omega boosts Infernoids considerably, returning monsters to the Graveyard allows for additional Summoning if needed, and also may help to recover from an opponent’s otherwise untimely use of Retaliating “C” against it.

Nekroz also can hope to gain from this card as not only can it be used to return a required card back into the Graveyard, but it can also at least effectively be a great follow up play against your opponent after you’ve already upset them by Summoning Trishula.

And in general, returning a card to your Graveyard could be used to return a Glow-Up Bulb that you haven’t used, a Performage Damage Juggler so that you can use its effect during your next turn or even to return a Mezuki so that you can Summon a Zombie from your Graveyard during your turn.

And for those of you who hate Lightsworn, you can also use this effect to prevent your opponent from adding a Judgment Dragon that has been Banished via the effect of Eclipse Wyvern, obviously before your opponent would get the opportunity to do so!

And in what may be the greatest upside benefit of its effect, you CAN return face-down Banished cards to the Graveyard, and this effect could come in highly useful for those few times when a Banished card that is face-down would be far better off returned to your Graveyard.


And for its final effect, if PSY-Framelord Omega does happen to make its way into your Graveyard, during your Main Phase you can return this card and any other card from either players Graveyard back into the Deck. Not only does this mean that this card recycles itself, meaning that realistically, 1 Omega in your Side Deck will almost always be enough, but maybe even better, you can return either a card back to your Deck that would be beneficial to you, or you can use this effect to disrupt your opponent, possibly by returning a Performage Trick Clown to your opponent’s Deck for instance


And while all of the above already suggests quite how good this card actually is, and the impact that it can potentially have on the game, I haven’t had to mention PSY-Frame’s once, and this card is truly “Boss” for that Archetype, allowing them to Special Summon upon clear fields easier and more consistently.


Rating: 4.5. This card is GOOD, really good, it not only supports Meta, but it can also be used as equally and effectively against Meta of almost any type.

This is a must have card, regardless of whether you’ll be using it in your current Deck or not.


Hello Pojo Fans, 

A Synchro for Infernoids is today's CoTD. PSY-Framelord Omega has good stats for a Level 8, and its effects gel more with decks that do a lot of removal.  

Two effects that can be activated during your opponents turn is a great start to a monster. 1-for-1 removal until the next Standby Phase is a lot like Drill Warrior, but better as it works against your opponent. From the hand and not the field can be a downside, but if in a topdecking situation this effect is lethal, and already does a good job at taking away an option/resource until next turn. Framelord can also bring a card back to the grave during your opponents Standby Phase. Return a card of yours, then banish Framelord and a card from your opponents hand. Respond to cards that use cards from the hand like Nekroz Mirror and El Shaddoll Fusion, taking away their monsters for the summon. Infernoids can use this Synchro to continuously return monsters that were banished and re-banish them for more Special Summons.

Even when Framelord hits the graveyard it is still useful. Self-cycling back into the deck along with a card in either graveyard is another way of controlling the flow of the game. Return Framelord and something of yours you'd like back, or take away something the opponent put in the grave to use.  


Until Next Time


PSY-Framelord Omega has an awesome name. This card is a beefy Level 8 Light Psychic-type Synchro monster with 2800 Atk and 2200 Def. It is generic in that any deck with tuners can summon it. I believe all the PSY-Frames are Light Attribute, so I always mention Honest as a good deck choice. It also has a high enough attack for an 8 star monster.

Even Omega's effects are generic. You don't need any other PSY-Frame cards to utilize this card's effects. And this card has a bunch of effects. It has 2 on field effects and one Graveyard effect. Going with the Graveyard effect first, if Omega is in there, you can target any 1 card in either Graveyard, and shuffle it and Omega back into the Deck. It doesn't matter how Omega got there, and it doesn't matter how often you do it. I wish this was a Quick-Effect that could be activated during either player's turn, but being able to stop Peropero or Necro Gardna on your turn before your attack is great. Then, Omega recycles itself because it goes back to the Extra Deck.

Now for the on field effects. Once per turn, during either player's Main Phase, you can Banish Omega and 1 random card from your opponent's hand. Does anyone remember those Magic cards that got band? Delinquint Duo, Confiscation, and Forceful Sentry, are all banned because of their manipulation of the opponent's hand. You can even do this after you attack during Main Phase 2. Finally, during your opponent's Standby Phase, you can target 1 Banished card and return it to the Graveyard. Again, either player's Banished cards, and either player's Graveyard. This effect specify's 'Target", so the Banished card needs to be face-up. I think some PSY-Frames Banish cards face-down and those would be unaffected. All that being said, Omega is a strong monster with many versatile effects.  

Score: 4/5 Costless Awesome Effects on a 2800 Atk monster.

Art: 4/5 I love Light, but I wish this was Ultra Rare.


Snodin Now THIS is more like it! A Synchro with a high ATK and DEF is always good in my book, but this guy can also get rid of your opponent's signature monsters. “Oh, I'm sorry, were you needing that? BOOM! No comeback for you!”

The other two effects are good too, you can send the opponent's banished card (or yours) into the Graveyard, then reshuffle it into the deck. But why would you do this for your opponent, I wonder? Sure, it gives you that option, but wouldn't it make more sense to recycle your own cards? Call me selfish, but if I had this monster in my Extra Deck, I'd use it on my own banished cards.

Final Score: 3/5 (Potential, but situational)

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