Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
Activate this card by banishing 1 Psychic-Type monster from your Graveyard, and note its Level; all Psychic-Type monsters you control gain ATK equal to that Level x 200.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Nov. 9, 2015
Back to the main COTD
|Kinda a miscellaneous
week here before we have a Ban week next week, and
things open up today with Future Glow. This is
a Continuous Magic card, that happens to work pretty
well with Kozmo Monsters, at least its Psychic ones.
You remove a Psychic type Monster from play, and all
your Psychic Monsters receive an attack boost equal
to the Level of the removed Monster x200. It
certainly helps power up the lower level Kozmo
cards. Removing a card is part of their game,
so it's also an asset in that way, and even removing
just a Level 4 gives you 800 extra attack. The
Continuous part is kind of a buzzkill, but it can
work I feel.
|Stat booster cards which provide no card advantage
and are prone to removal, such as this one, tend to
not be very good. It requires a monster in the
graveyard: LV5 or higher to make the most out of
this card, but if you're going to banish a LV4 or
lower, you may as well use Solidarity. And
even that card isn't seeing much play anymore.
Psychic decks aren't known to swarm, so they won't
maximize this stat boost. Kozmos have better
options for dealing damage and their best monsters
are Machine-type anyways. And I can't think of
other decks that would use this card, so I'd pass on
Future Glow. This artwork makes sense. I like
this card. There are some Psychic decks blooming
with today's new ban list. And then, most of them
benefit from being banished. Future Glow banishes
one Psychic-type Monster with a Level and gives an
attack boost to only your Psychics equal to that
level multiplied by 200. So this is a Continuous
Spell Card, which can be susceptible to easy
destruction. However, that shouldn't deter you from
running this. The attack boost is permanent while
Future Glow is active even if the Psychic monster is
moved from the banished zone. I also approve that
the attack boost only affects your monsters. I
wouldn't suggest running more than 2. Though 2 on
the field would stack the attack boost, and 3 would
be borderline ridiculous. (Level 12 * 3 * 200 = Max
boost of ??? Math Monday!!!)
Score: 3/5 For math!