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Sea Dragoons of Draconia
- #CROS-EN000

Pendulum Effect When a monster is destroyed by battle: You can Special Summon 1 Normal Monster from your hand. You can only use this effect of "Sea Dragoons of Draconia" once per turn. Monster Effect Silently creeping in from the deep sea, elite black ops marine troops of the Draconia Empire wage an endless battle against the hated Principality of Dinon on the sea's opposite shores.

Card Ratings
Advanced: 1.88 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
May 18, 2015

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Welcome to my Crossed Souls week!  Sea Dragoons of Draconia is the 000 card of the Set, and I believe was also the sneak preview card.  We have a Level 3 Monster, who is a 7 on the Pendulum scale, who happens to be a Water attributed Sea Serpent.  The 200 attack doesn't really do anything but the 2100 defense is quite nice and helpful.  This is a Normal Pendulum Monster, to the point for the uninformed, it has a Pendulum effect, yet no Monster effect.  I picked this card to open the week mostly for art, but as you can see by said Pendulum effect, this guy does actually have a home in Normal Monster Decks.  When a Monster is destroyed by Battle, regardless of by whom, you're able to Special Summon a Normal Monster.  It does have to come from your Hand, but that's still a free Monster to your side of the Field, and a +1 if you do this when you're destroying an opponent's Monster.  Of course, you're only allowed to do this once per turn.  Vanilla Decks are fun, you can even put together a decent Water Vanilla Deck if you'd like.  This card is obviously mostly for fun, but it's an asset regardless.
Rating:  2.75/5
Art:  5/5


With the original Dragoons of Draconia being bad, at least this Sea version had the opportunity to improve on it, which it does not.  It's a Pendulum ; so what, there's a number of other better Pendulum options out there.  It has no effect as a monster.  
Its Pendulum Effect is weak as well.  It requires a Normal Monster, first of all (normal monsters aren't good).  Second, it requires the monster to be destroyed in battle (if it gets destroyed or otherwise removed from the field by a card effect, tough luck).  Third, it only allows you to Special Summon from your hand (not your deck or graveyard), making this a -1 all around.   A useless -1.

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