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Stellarknight Zefraxciton
- #
CROS-EN021

Pendulum Effect You cannot Pendulum Summon monsters, except "tellarknight" and "Zefra" monsters. This effect cannot be negated. Monster Effect If this card is Normal, Flip or Pendulum Summoned: You can target 1 other "tellarknight" or "Zefra" card in your Monster Zone or Pendulum Zone, and 1 Set card your opponent controls; destroy them. You can only use this effect of "Stellarknight Zefraxciton" once per turn.

Card Ratings
Advanced: 3.13 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
May 12, 2015

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Dark

Paladin

Yay for Pendulum Monsters.  Stellarknight Zefraxcition is a Level 4 Monster but a 7 on the Pendulum Scale.  Light is good, as is the 1900 attack, but the 0 defense raises an eyebrow.  For a Monster effect, if Normal, Flipped, or Pendulum Summoned, you're able to target a "Tellarknight" or "Zefra" card you control, and additionally a Set card your opponent controls, and destroy them.  Said effect can only be used once per turn.  The versatility is nice, three ways to destroy two cards is a good thing, and destroying the right card of your own in either Deck, or a Hybrid as suggested, WILL generate you advantage while your opponent loses a card.  The Pendulum effect strikes me honestly as useless.  Preventing you from Pendulum Summoning anything but "Tellarknight" or "Zefra" cards.  In the Deck it's no real issue, but I don't see why you'd want or need to limit yourself to that.  Good card...not bad, not great, just good.
 
Rating:  3.25/5 
Art:  5/5


Kingof
Lullaby

Hello Pojo Fans,
 
Stellarknight Zefraxciton is one of two new Pendulum Monster for the “tellarknight” archetype, though it may be more useful as a monster than in your Pendulum Zone.
 
Unlike all other “tellarknights” Zefraxciton is a Fiend-Type, straying away from the Warrior-Type the deck plays under, but retains the LIGHT Attribute. As a Pendulum Monster it will force you to only Pendulum Summon “tellarknight” and “Zefra” monsters. As a monster, when it's Normal, Flip, or Pendulum Summoned you can select another “tellarknight” or “Zefra” monster you control or that is in your Pendulum Zone, and an opponents set card, and destroy them both. Much like yesterdays card, this card is useful in utilizing the Special Summoning tendencies of the archetype and using this effect to get rid of something your opponent may use to stop you from progressing forward. A -1 when all is said and done, this effect could eliminate a set card in either zone that could potentially stop you, so it is useful.
 
Tellarknights Special Summon in waves, so having ammo for Zefraxciton to use shouldn't be an issue, and being able to Pendulum Summon him and gain his effect is handy, and despite his type difference he is still searchable by other “tellarknight” effects. What matters most is that he retains the constant Level 4 and is available to Xyz with any of the other “tellarknights”.
 
The deck needed a monster that could kill set cards and now they have it. It is an even card as it retains a cost, and the player can still get around that cost and maintain a big advantage on the board.
 
Advanced-3/5
Art-3.5/5
 
Until Next Time
KingofLullaby


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