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Nekroz of Decisive Armor
- #THSF-EN019

You can Ritual Summon this card with any "Nekroz" Ritual Spell Card. Must be Ritual Summoned without using any Level 10 monsters, and cannot be Special Summoned by other ways. You can only use each of these effects of "Nekroz of Decisive Armor" once per turn. ● During either player's turn: You can discard this card, then target 1 "Nekroz" monster you control; it gains 1000 ATK and DEF until the end of this turn. ● You can target 1 Set card your opponent controls; destroy it, and if you do, banish it.

Card Ratings
Advanced: 3.47 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
Mar. 13, 2015

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Sorry about missing yesterday, had some internet problems.  But we close the week with a brute of a Monster, in Nekroz of Decisive Armor.  A Level 10, Water attributed, Dragon Monster, with a tyrannic 3300 attack and 2300 defense, this Monster does a lot.  You can Special Summon this card with a Level 10 Monster, which you aren't honestly likely to do, and it can be Special Summoned only via Nekron Ritual Magic cards.  You can use both of these effects, once per turn.  First, you can discard this card during either players' turn and a Nekroz Monster you control gains 1000 attack and defense.  Power (or defense) is always a good thing, and 1000 is a nice temporary increase for the turn.  Or you can target a Set card your opponent controls and destroy it, and if you do, said card is also removed from play.  A little more difficult to bring out, being Level 10, but worth it I think if you do.

Rating: 3.95/5
Art:  5/5


Hello Pojo Fans,
We conclude “Nekroz” week with the strongest monster based on pure attack of the archetype (in the TCG): Nekroz of Decisive Armor. With 3300ATK this monster is going to be tough to beat head-to-head. It's Dragon-Type is the only of the “Nekroz” archetype, which turns into a negative as you will likely play support around Warrior-Types and to a lesser extent, Spellcasters.
Any and all “Nekroz” Ritual Spells have success bringing this beatstick out, and Shurit can sub in for the entire ritual cost (as well as Gishki Shadow). There's also plenty of targets for Kaleidoscope to send to the graveyard to summon Decisive Armor solely.
An attack and defense boost from discarding Decisive Armor is nice, but it isn't as good as the recruiting power of other “Nekroz” monsters, or protection granted from others discarded as well. Destroying a set card, then banishing that card is a good effect, but lets remember that if it is a spell/trap it can be chained. Decisive Armor may hit a Compluse or a Book of Moon and lose in the end. Targeting a monster is ideal, but several monsters only need to be destroyed to have their effect(s) activated, while others gain effects off being banished. If this card retained all the effects of its former self when it was an Ally of Justice, it would be a better, more flexible card.
Nekroz Decisive Armor is a good card, easy to summon, and has a decent effect. You will likely be using him for a quick attack to get over bigger things, while you depend more on better Nekroz effects to further your advantage.
Until Next Time

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