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					Pojo's Yu-Gi-Oh! Card of the DayDaily Since 2002!
 
						
						
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							Infernoid Devyaty- #CROS-EN032
 Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand or Graveyard) by banishing 3 "Infernoid" monsters from your hand or Graveyard while the total Levels and Ranks of all Effect Monsters you control are 8 or lower, and cannot be Special Summoned by other ways. When this card is Special Summoned: You can destroy all Spell and Trap Cards on the field, except "Void" cards. Once per turn, during either player's turn, when another monster's effect is activated: You can Tribute 1 monster; negate the activation, and if you do, banish it. 
							Card RatingsAdvanced: 
							4.00
 
							Ratings are based on a 1 to 5 scale 
							1 is Horrible. 
							3 is Average. 
							5 is the highest rating.
 
 Date Reviewed:
 June 25, 2015
 
							
							Back to the main COTD 
							Page 
							 |    
                        
                          |  Misdreavus
 "Mean and Evil"
 | Species: Infernoid Devyaty, インフェルノイド・リリス (Infernoid 
							Lilith), the Night Specter. I. Devyaty sports a 
							serpentine physique, and is - no exaggeration here - 
							the best monster in the deck. On summon she destroys 
							any non-"Void" spell/trap cards on the field, and 
							once per turn her controller may tribute a monster 
							to negate the activation of an effect monster's 
							effect - an inverted I. Onuncu so to speak. Surely 
							the boss "Infernoid" monsters' requirement to banish 
							three of their kin to be summoned to begin with is 
							nothing to scoff at, but it's a sacrifice the colony 
							is willing to make, for Infernoid Devyaty and 
							Infernoid Onuncu provide something no other "Infernoid" 
							monster does: control.
 A valid strategy is to summon Infernoid Devyaty to 
							destroy an opponent's backrow, as well as their 
							pendulum scales, then bring out Mechanical Hound 
							through Monster Gate/Reasoning or by tributing 
							weaker "Infernoid' monsters: without the ability to 
							activate spells, many decks will be limited to their 
							once-per-turn normal summon, and Infernoid Devyaty 
							just so happens to be able to tribute herself in 
							order to negate dangerous monster effects...
 
 Playability: 5/5. A true boss for the "Infernoid" 
							deck.
 
 Art: "There's got to be a morning after, if we can 
							hold on to the night. We have a chance to find the 
							sunshine, let's keep on looking for the light"/5
 |  
                          |  Dark
 Paladin
 | This time we look at Infernoid Devyaty, a Level 9 
							Monster, and requires the removal of THREE Monster 
							prior to being Special Summoned (this has been 
							reference prior as to number of removals per level).  
							So first, there's a built in Heavy Storm, as when 
							this card is Special Summoned, you destroy all Magic 
							and Trap cards on the Field that aren't "Void" 
							cards.  Secondly, once a turn, during either 
							players' turn, when an effect Monster activates its 
							effect, you can Tribute a Monster to negate the 
							activation, and if successful, said Monster is 
							removed from play.  It does some cool stuff, 
							absolutely, though I feel asking for the three 
							Monsters to be Summoned is a bit much.  Kind of 
							like a Monster requiring triple XYZ Material.  
							The tribute for a removal is nice, even if it's a 
							bit dependent, as that's an even trade, although you 
							may come out ahead as your Monster only goes to the 
							Graveyard.  The 2900 attack (and defense) make 
							this card a beast.  
 Rating:  3.5/5
 Art:  4.5/5
 |  
                          |  Kingof
 Lullaby
 | Devyaty is a powerhouse. 2900/2900 ATK/DEF is 
							acceptable for a Level 9. While this one takes three 
							“Infernoid” monsters to Special Summon, Devyaty 
							makes up for it. Same rules apply for Devyaty as do 
							to all “Infernoid” monsters. Optional mass s/t 
							destruction effect upon Special Summoning is very 
							good at clearing away troublesome s/t on your 
							opponents field while leaving your “Void” s/t 
							unaffected. Instead of the typical tribute to banish 
							a card in your opponents graveyard during their turn 
							is also replaced with the ability to tribute a 
							monster you control to negate a monster's effect and 
							destroy it. During either players turn gives Devyaty 
							the ability to attack aggressively as long as they 
							have a monster to tribute during that turn. 
 You can summon “Infernoid” monsters up to a combined 
							Level/Rank of seven or lower before Special 
							Summoning Devyaty, but you would want to clear the 
							opponents s/t to avoid any monster removal. If you 
							summon Devyaty first, you won't be summoning any 
							more “Infernoid” monsters until it leaves the field, 
							which will prevent it from likely using its monster 
							effect negation effect. You have to set up the 
							field, then Special Summon Devyaty. If the 
							Bottomless Trap Hole or Solemn Warning happens, 
							you'll hopefully have enough “Infernoid” monsters to 
							bounce back.
 
 Advanced-3.5/5
 Art-3.5/5
 
 Until Next Time
 KingofLullaby
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