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Trishula, Dragon of the Ice Barrier
#HA04-EN060 

1 Tuner + 2 or more non-Tuner monsters When this card is Synchro Summoned, you can activate this effect to remove from play up to one card each from your opponent's hand, field and Graveyard. (The card in the hand is chosen at random.)

Card Ratings
Advanced: 4 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.


Date Reviewed:
July 30, 2015

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Baneful

Trishula, Dragon of the Ice Barrier
 
This, of course, is a surprise.  Of all the non-broken cards they could have unbanned (Tribe-Infecting Virus, Time Seal, Dark Magician of Chaos, Thousand-Eyes Restrict, Sangan, EHERO Stratos), they chose Trishula.  I guess, since Nekroz of Trishula is legal, by consequence, the original Trishula should be legal too.
 
Trishula DotIB is a very good card.  Let's get off the bat that a 2700 beater that negs the opponent 3 cards and is summonable from the Extra Deck (not to ever clog hands) is ridiculously good.  There's no real downsides to this card.  Every deck that can summon it needs to run it.  Period.
 
But I do think many players are over-estimating it's strength too.  The meta now is different than when Trish was original banned.  Back then, most decks ran Synchro's and Trishula was a splashable nightmare.  Nowadays, not many of the high tier decks out there run Tuners, so, if anything, it will give a buff to the low tier decks.  It may, along with other previous list changes, make Plant Synchros high tier, but they'll still face stiff competition from Qli/BA/Dolls/Nekroz/Tellars.  Plus, we have more options than ever to stop it like Lose 1 Turn, Breakthrough Skill, etc.
 
4/5


Dark

Paladin

Closing the week, we look at the newly Limited Trishula, Dragon of the Ice Barrier.  Trishula is a beast, and this move made me very happy.  Literally the only move I'd have been happier about (as I not so secretly hold out for is the return of DMoC) but let's discuss.  Back in 2011 when Trishula was released, before XYZ, when Synchro Monsters just ravaged and dominated, Trishula was the very absolute best, not just at what she did, but the best, period.  Hence the Ban.  Her biggest benefit not regarding any of her effects is the fact she's also a Dragon.  The biggest downside she has is the Level 9, as a Level 9 Synchro isn't the easiest thing to pull off, BUT, she states she requires a Tuner and two or more non-Tuner Monsters.

Three resources is a lot, but you're stripping your opponent of three cards when you bring her out (one from the Hand, Field, and their Graveyard) and she's backed up by a solid (yet we'd like higher say 3000 or even more) 2700 attack, given the Level 9.  Water gives her the splashable thought of being played in about any Water Deck (pun moderately intended, yet accidental).  Now, as for her being back, it honestly shouldn't wreck the game like she did.  The Format could very well eat Trishula alive.  She's still good, she just will suffer from the Format being too aggressive for her.  But if the Format changes to be more Trishula friendly, she may find herself Banned again.
 
In conclusion, I'm glad this is back, a lot.  I'll be interested to see if her use spikes up.  I assume it will, as probably many players playing now haven't even used her, assuming they even have a copy.  But I'd like personally to see if she stays used.
 
Rating: 4/5  She's still the best Synchro in the game, period, used or not.  I'm not negatively scoring a card because the environment isn't friendly (in this case =p)

Art:  5/5

T-REX

So, the “Dreaded” Trishula, Dragon of the Ice Barrier has returned… Except for the fact that it really isn’t all that dreaded, especially since we have all had to endure the Nekroz version of Trishula for quite some time now!
 
Finally, Decks that Synchro Summon actually have a real powerhouse of a card back, and it certainly will help to slightly level the playing field for those Decks that can Summon this.
 
While Trishula’s effect is still going to be as powerful and as relevant as it ever was, I personally don’t believe that it will impact on the game anywhere near as much as it once did, and this is because Decks can recover quicker since Trishula was last legal, there is far more Negation present and Decks in general tend to have more depth and can recover at times with relatively few cards.
The biggest reason though may well be that Trishula, Dragon of the Ice Barrier may really not be seen often enough to alter enough Duels to truly matter… Of course time will truly tell on this front.
 
I’m excited to see how this card influences the game upon its return, but currently I have yet to see it Summoned once.
 
Rating: 4. The effect is still good, and it doesn’t Target which is important. It’ll certainly see play, and so it should.


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