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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

 Bujin Hirume
- #PRIO-EN024 

Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 "Bujin" monster from your Graveyard, except "Bujin Hirume". If this card, which was Summoned this way, is destroyed by your opponent's card (by battle or by card effect), and sent from your side of the field to your Graveyard, and both players have a hand: You can discard 1 card, then your opponent discards 1 card. You can only control 1 "Bujin Hirume".

Card Ratings
Traditional: 1.46
Advanced: 2.85 

Ratings are based on a 1 to 5 scale
1 is Horrible. 3 is Average. 5 is the highest rating.

Date Reviewed:
June 26, 2014

Back to the main COTD Page





Shifting to the Bujin theme, we look at Bujin Hirume. This is a Level 4, Light attributed, Beast-Warrior type Monster. 2000 attack (which is deceptively good given other text) and 1000 attack. First, we live in a world where 2000 attack on a Level 4 Monster shouldn't be something that requires a bunch of unnecessary handicaps. Can't be Normal Summoned or Set...has to first be Special Summoned from your Hand. Also only by removing a Bujin Monster from your Graveyard. So when this card is destroyed, but only by an opponent's card, to include Battle, and only when Special Summoned as previously described, you can discard a card from your Hand, and your opponent must as well. But only if you both have a Hand...and only if your card goes to the Graveyard. So much text, too much crap.


Traditional: 1/5
Advanced: 2/5
Art: 3/5 Even the art isn't going to save this card


Bujin Hirume

Today we look at Bujin Hirume. Statwise it is a LIGHT/Beast-Warrior, a decent bit of support for both attribute and type and it does help with the Bhjin Archetype, with 2000 ATK which is very good for a level 4 and 1000 DEF, which isn’t great but a given with the good ATK.

First off, this card cannot be Normal Summoned or Set, but it must first be Special Summoned by banishing a Bujin monster from the graveyard. It isn’t the worst cost for a Special Summon and once it is Special Summoned you can always bring it back. Also it will make Xyz summoning rank 4s a lot easier adding more speed.

Of course its main effect is if this card was Special Summoned using its effect and destroyed by the opponent and both players have hands, you can choose to discard a card and your opponent has to discard. Forcing your opponent to discard is a double-edged sword but at least you have the opinion which is a good thing. However you are only allowed one of these at a time and the effect is a one shot deal.

Overall special summoning a level 4 monster with 2000 ATK is very good and the effect isn’t half bad. Maybe one to consider

Traditional: 2.5/5
Advanced: 3/5


Hello Pojo Fans,

Searchable by several different cards, good stats for a level 4, Light attribute, beast-warrior, Bujin Hirume looks to have everything going for it. When a card starts out “Cannot be Normal Summoned/Set”, beware. You won't have a lack of Bujin monsters in the Graveyard, so Summoning this monster will be easy enough. The effect though Hirume ultimately has is lacking. Discarding a card and having your opponent discard a card isn't really worth the slot this monster would take up in the deck. It could hurt your opponent, but it may also help them if their deck works well with cards in the grave. Overall not a bad card, but there are better Bujin monsters to fill slots this monster may take up.

Art-2.5/5- nice background


Bujin Hirume


Competitive players are certainly using this card, especially in 2's.  The discard effect when destroyed will probably help you more than it would your opponent, but it's still not a +1, so you typically would use this effect for attrition.  Basically, crushing your opponent's last hopes.  But that's not the biggest reason why you use this card.  If you do want to go the control route, you have cards like Crane, Honest and your graveyard Bujins for extra protection.


It's a strong 2000 ATK beater that could be Special Summoned quickly, great for Aggro offensives, push to win games.  But by now we should all know what LV4 Special Summons are good for.  XYZ's.  This card makes 3 LV4 XYZ's Rank-4's a bit more viable but it also makes the standard 2 LV4 XYZ's really easy to summon.  It's even possible to attack with it and then XYZ in some circumstances.


So, it's a fast well-rounded card that is versatile.  Go XYZ really quick.  Go Aggro to bully the opponent's life points down and make them play defensively.  Or go control as a beater with a discard ability.  Solid support for Bujins overall.


Traditional – 1.75

Advanced – 3.75


Hello, there. I know what you came here expecting. Artifacts or more Sylvans. I am sorry, but I must disappoint you. I know, your most saddened by this news.

Without further ado, today's card is Bujin Hirume. I know, you're surprised there's still more Bujins there to review. They have many cards, you see. Anyway, without further further ado, let us commence. Hirume can't be Normal Summoned and doesn't do anything at the End Phase, unlike the other Bujin Beast-Warriors. That, my dears, means she must do something that the others do not do. You can Special Summon her by banishing one Bujin monster from your Graveyard and she's level 4. What this means is a fast Xyz summon with your other Bujins, greatly increasing the deck's speed. Furthermore, when destroyed after she's special summoned, she forces both players to discard. Bujins sending monsters to the Graveyard is something the deck wants to do, so it isn't much of a detriment to you, while your opponent may be losing a crucial card. This, gents, is the first Bujin since Yamato that you can run in 3s for a reason beyond "I don't have a choice."

Advanced: 3.5/5
Traditional: 1/5


Bujin Hirume

Now we're getting somewhere! The first lady of the Bujins boasts a highest base attack of all the Bujins of 2000 with a meh defense of only 1000. She's also the only Special Summon only Bujin where you have to banish one from the Graveyard to bring her out, except for another copy. Obviously, Regalia Sword has fallen out of favor with a lot of Bujin players so banishing a Crane, Yamato, or Mikazuchi, or even an Xyz is your optimal cost. Comboed with anything she makes the easiest Xyz plays this side of Bujincarnation for the deck. It also is your easiest "keep Kaiser active" card because it's so much fun making your opponent Warning anything from a relic to Yamato itself to bring her out instead. Her regular effect is interesting, but really difficult to pull off because if it was summoned properly and destroyed and sent to the graveyard, you can discard 1 card from your hand to make your opponent discard from theirs. Obviously you'd use this to put a Hare, Turtle or Quilin in the graveyard but that's really it and more than likely you've already put them in the Graveyard before now. Regardless this was the best way to end the Bujin archtype, at least til we get a Zane that is :)

Traditional 2/5 - She's light fodder for Chaos but that's almost the end of her usefulness there.
Advanced 4/5 - Absolutely amazing for the Bujin Deck. Equally as searchable as any other card in the deck, easy to special summon, combos with Arasuda(which I'm personally not a fan) or use your normal summon to set up an Xyz play. If you already have a degree of field control, getting her is practically game. Obviously she's number 2 behind Yamato in sheer importance

The GB Guy

Welcome to my first Card of the Day review. I decided to start off with a card from a deck I've actually played. Anyways, let's start this review. This card is absolutely amazing for this deck. Its ability to summon itself in the way it does allows for a multitude of combos. It's searchable through Yamato and Tenki, it makes for an easy exceed summon, and you can combo it with Bujincarnation.

Traditional: 2 since you can't use to FTK
Advanced: 4

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