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							Puralis, the Purple Pyrotile 
							
							- #SHSP-EN057   1 Tuner + 1 non-Tuner monster
When this card is sent from the field to the Graveyard: All monsters your opponent currently controls lose 500 ATK. 
							Card Ratings 
							Traditional: 1.25 
							Advanced: 1.75   
							Ratings are based on a 1 to 5 scale 
							 
							1 being the worst. 
							3 is average. 
							5 is the highest rating.  
							 
							Date Reviewed - Jan. 7, 2014 
							
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                           Dark  
                           
							Paladin | 
                          
							 Tuesday 
							  
							Well the countdown is over, its a new year, and the 
							CotD carries on.  Puralis, the Purple Pyrotile is a 
							rather unremarkable card.  Its a Level 2 Synchro-Tuner 
							Monster, Fire attributed, of the Reptile breed with 
							800 attack and 1400 defense.  The stats are bad but 
							that's not so bad as it helps the effect go off. 
							 When sent from the Field to the Graveyard, all 
							Monsters your opponent controls lose 500 attack. 
							 Easy to accomplish, not worth your time or 
							resources. 
							  
							Ratings: 
							  
							Traditional:  1/5  
							Advanced: 1.5/5  
							Art:  3/5  
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					Leo 
					Kearon | 
                          
							 Puralis, the Purple Pyrotile 
							FIRE/Reptile/Synchro/Tuner/Level 2/800/1400 
							1 Tuner + 1 non-Tuner monster 
							When this card is sent from the field to the 
							Graveyard: All monsters your opponent currently 
							controls lose 500 ATK. 
							 
							A new year and a new week of new cards, first off 
							is Puralis, the Purple Pyrotile, a new Synchro Tuner 
							monster. 
							 
							With Formula Synchron currently Limited, this is 
							clearly designed to be a replacement for it, it is a 
							level 2 Synchro Tuner which requires 1 Tuner and 1 
							non-Tuner monster but despite being Limited Formula 
							Synchron is the superior card. 
							 
							While it has better stats than Formula Synchron, 
							this lacks the thing that made Formula Synchron so 
							powerful, its speed. This has no draw effect or the 
							Synchro summon effect; instead it has an ATK 
							reducing effect. It does have some pros, it doesn’t 
							matter how it goes from the field to the graveyard 
							and the reduction is permanent, but 500 ATK is a bit 
							low and it only effect the monsters currently on the 
							field. 
							 
							Overall, an alright Synchro Tuner and it is 
							designed as a replacement for Formula Synchron, but 
							this replacement is nowhere as good as the original. 
							 
							Traditional: 1/5 
							Advanced: 2/5 
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					Fungal 
					Paranoia | 
                          
							 Puralis, the Purple Pyrotile  
							Howdy there, sorry for not posting the rest of 
							the top 10 of 2013 work got really busy Christmas 
							time in a toy store, keeps you busy. Today's card 
							is, Puralis, the Purple Pyrotile, the new formula 
							synchron his effect isn't really that great but 
							truthfully I haven't seen much testing of this guy 
							since Formula Synchron is still preferred. I am not 
							sure if they ever will come out with any new Synchro 
							monsters like Quasar/Nova, but this helps the decks 
							out that bring em out to attempt another try if 
							Formula is gone.  
							Traditional: 1/5 (Not much to say) 
							Advanced: 2.5/5 (Potential is always nice, but not 
							always wanted)  
							Art: 4/5 Really cool Artwork, magic bearded 
							dragon oooo ooo -waves hands magically-  
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					Cyberplum | 
                          
							 Welcome back from the weekend everyone. We start 
							off the week late with Puralis, the Purple Pyrotile, 
							a level 2 Synchro monster from Shadow Specters.  
							This little fella, as you may have noticed, is 
							similar to a card that came before him, that being 
							of course Fomula Synchron. They have similar (low) 
							stats, but you should never have either on the field 
							long enough for that to matter. No, the only word on 
							either card that makes them what they are is "tuner" 
							right after the type. Both cards allow you to summon 
							the best of the best as far as high-level Synchro 
							monsters go, usually monstrosities such as Shooting 
							Star and Shooting Quasar Dragons.  
							So with both of these doing the same thing, which 
							should you use? Well, let's look at who's 
							restricted. Formula Synchron is at 1, and this 
							dinosaur is at 3. Formula Synchron lets you draw a 
							card when he's summoned, and this guy... Reduces the 
							attack of all your opponent's monsters by 500. Oh 
							boy!  
							Now me personally, I'd rather draw the card than 
							reduce my opponent's stats. First of all, you can't 
							even guarantee they're going to control anything. I 
							can always draw from my deck. Second, if you so 
							choose, Formula Synchron can perform his Synchro 
							Summon on your opponent's turn. I'd rather not, but 
							you never know. This guy doesn't give you that 
							option.  
							However, until Formula Synchron creeps back up 
							off the restricted list, I wouldn't turn this guy 
							down. I'd run Formula first, but this makes a good 
							second Level 2 Synchro Tuner if you want to use it. 
							If you're one of those people playing Lavals, I'd 
							give this guy a look. If you have a deck that can 
							"only somtimes" make something like Shooting Star, 
							if the planets are aligned, just keep your one 
							Formula. He's the better card, but this is a nice 
							substitute for a second copy.  
							Traditional: 1/5 
							Advanced: 2/5 
							Art: 3/5  
							Thanks for reading! 
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					Christian 
					Moss | 
                          
							  Purails, the Purple Pyrotile 
							  
							This little sucker has a lot going for him, and he 
							is a welcome addition to the level 2 synchro tuner 
							monsters we have at this time. He is a nice little 
							tech you can incorporate just to crush your opponent 
							that much more. Purails is a set up for much larger 
							monsters, he reminds me of Salacious Crumb from 
							Jabba's Palace in Star Wars, he won't ever get the 
							 job done by himself, but he can be a helpful little 
							pest. Use him to get over your enemies while your 
							setting up your own finishing monster.  
							  
							Formula Synchron is another option to be considered, 
							as it allows you to draw, but Puralis can help leave 
							your opponent vulnerable to attack over. Use it when 
							you want to add insult to injury, otherwise there 
							are more secure options available to you. 
							  
							Ratings: 
							Traditional: 2/5 
							Advanced: 3/5(Better options exist, but Purails is a 
							sidekick, and he's a lot of fun) 
							Mechanic Design: 3/5 (Just a little flip of the bird 
							to your opponent essentially, pretty funny) 
							Art:  4.5/5   
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					Human Puppet 
					Twitter 
					YouTube | 
                          
							 
							Puralis, the Purple Pyrotile 
							  
							If I'm going to synchro summon into a 2 star 
							monster, I'm going for Formula Synchron.  This COTD 
							generates no advantage and its effect only works if 
							it is sent to the graveyard which means that to 
							actually gain any use it must be sent to the 
							graveyard in one way or another. Then to top this 
							off its effect is very lackluster and it only has 
							800 attack. 
							  
							1/5 
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					Baneful | 
                          
							 Puralis, the Purple Pyrotile 
							  
							Puralis is a LV2 Synchro which essentially only be 
							summoned with 2 LV1 monsters (one of them being a 
							tuner).  The main competition it faces is Formula 
							Synchron which nets you a free draw and can be used 
							as a tuner itself.  But even when you don't compare 
							this purple creature to better alternatives, it 
							still doesn't hold it's weight. 
							  
							It's stats are very weak, and a 500 ATK decrease is 
							nothing big, especially if it doesn't even activate 
							immediately, but depends on it being removed from 
							the field.  Since it affects multiple monsters, it 
							does best against swarms, yet why would I waste two 
							weak creatures on one weak creature when dealing 
							with a swarm?  Sometimes, you can tribute it (but I 
							would rather have the remaining defense position LV1 
							monster for protection than this weak effect).  If 
							you're waiting on it being destroyed, by then it's 
							way too late.   
							  
							Had it's ATK been like 1500 and it's ATK decrease 
							effect been 1000, it would've been good.  So, it had 
							the right idea - just poor stats.  But as it stands, 
							I just don't see any merit to using this card.  It's 
							garbage. 
							  
							Traditional: 1/5 (Bad) 
							Advanced: 1/5 (Bad) 
							  
							Contact: 
							banefulscolumn@gmail.com 
							 
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					Terrorking | 
                          
							 Hello, my dear guppies. I see you have once again 
							made the fabulous choice of reading my review, and 
							as your reward, you shall be granted the gift of 
							enlightenment. 
							Dragons, they breathe fire. Cool dragons breathe 
							fire: Alduin, Smaug, Deathwing, Red-Eyes Black 
							Dragon et cetera. This particular monster is so 
							awful that despite looking like one, he is not a 
							fire-breathing dragon. Yes, welcome to the review of 
							Puralis, the Purple Pyrotile. It's name just rolls 
							off the tongue, does it not? Alliteration, always 
							amusing. 
							  
							This card is completely and utterly eclipsed by 
							Formula Synchron. What could have somewhat salvaged 
							this is if it had 200 DEF so you could at the very 
							least Rekindling it, but alas, it does not. Formula 
							Synchron gives you card advantage, while all this 
							does is take a measly 500 ATK from the opponent's 
							monsters. Hardly relevant. 
							  
							This is usually where I tell you how to counter 
							this, but you won't need to because you'll never see 
							it. 
							  
							Traditional: 1/5 (I do not give zeros, but this is 
							effectively a 0.) 
							Advanced: 1/5 
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