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					Pojo's Yu-Gi-Oh! Card of the Day 
					
							Daily Since 2002!  
					
						
						
							
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							Top 10 New Cards of 2014 
							#9 - 
							
							El Shaddoll Construct  
							- #DUEA-EN049   1 "Shaddoll" monster + 1 LIGHT monster
Must first be Fusion Summoned. If this card is Special Summoned: You can send 1 "Shaddoll" card from your Deck to the Graveyard. At the start of the Damage Step, if this card battles a Special Summoned monster: Destroy that monster. If this card is sent to the Graveyard: You can target 1 "Shaddoll" Spell/Trap Card in your Graveyard; add it to your hand. 
							Card Rating 
							Advanced: 
							4.05  
							 
							Date Reviewed: 
							Dec. 16, 2014 
							
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					Baneful | 
                          
							 
							
							
							El Shaddoll Construct 
							
							
							  
							
							
							Shout out to Time Warp Comics & Games (in Cedar 
							Grove, NJ). 
							Back when I had a collection, I would go 
							there to locals every week. 
							It was practically my second home. 
							Thanks, Jim and Dave, for your hard work in 
							maintaining it. 
							Also, a shout out to Collector's Haven (Thank 
							you for everything, Scott) and Planet Retro as well, 
							which both unfortunately didn't survive. 
							
							
							  
							
							
							At #9, today's card is El Shaddoll Construct. 
							This card was reviewed 3 months ago, and I 
							pretty much have the same opinion of it. 
							I'll reiterate the points I made 3 months 
							ago: 
							
							
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							High ATK ; good for OTKing and tough to get over. 
							
							
							•   
							
							
							Helps fuel graveyard for BLS and other LIGHT-based 
							combos 
							
							
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							Instantly kills monster in battle 
							
							
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							On-summon dumping effect, which is fast 
							
							
							•   
							
							
							Dump any Shaddoll your want 
							
							
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							Better than Winda, usually, because you can dump 2 
							Shaddolls either way. 
							
							
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							Add a Spell when destroyed, ensuring card advantage 
							
							
							•   
							
							
							Overall versatile and dependable 
							
							
							  
							
							
							I had this at #5 in my top 10 list, perhaps a bit 
							high, but I wanted to represent Shaddolls. 
							Shaddolls, initially feared as insanely 
							overpowered, eventually came down to earth and 
							people discovered their weaknesses. 
							But, compared to most other competitive decks 
							today, Shaddolls probably involve the most strategy 
							and skill. 
							Satellarknights and Qliphorts are really 
							linear and predictable with powerful A-B-C combos. 
							The great thing about Shaddolls is that you 
							can run them any way you want to: Control, OTK, 
							Artifacts, Dark Armed Dragon, Bujin-Shaddolls, 
							Shaddoll-Abyss and plenty of other hybrids. 
							In a given turn, there's 5 different plays 
							you can make rather than simply just 1 or 2 
							ostensibly correct ones. 
							
							
							  
							
							
							The beauty of Shaddolls is that they don't really 
							rest on one card. 
							The Fusion spells are great and the main 5 
							Shaddoll monsters (Beast/Dragon/Squamata/Hedgehog/Falco) 
							are well-rounded and all-around the same in quality. 
							Construct, I guess, is the mascot of the deck 
							because it's their boss monster, it's an Ultra Rare 
							and all around great. 
							
							
							  
							
							
							4.25/5 
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					T-REX | 
                          
							 El Shaddoll 
							Construct 
							  
							While the 
							Shaddoll Fusions are the standout monsters of the 
							Deck, my money was actually on Shaddoll Fusion since 
							that’s the card that really makes Shaddoll’s as good 
							as they are… 
							  
							Shaddoll 
							Construct while seemingly not as good as Winda (it’s 
							not in many instances) was actually a card that I 
							found most problematic since not only does it have a 
							healthy attack but it automatically destroys any 
							Special Summoned monster that it battles, meaning 
							that almost always this won’t be able to be 
							destroyed by battle. Monsters with extremely high 
							attack are normally monsters that are Special 
							Summoned. 
							  
							Probably the 
							most useful effect was that when Special Summoned 
							you could send a “Shaddoll” card from your Deck to 
							your Graveyard, this was always useful especially 
							when Super Polymerization was at higher numbers as 
							Shaddoll Fusion could be sent to the Graveyard and 
							be thus recoverable when Construct leaves the field 
							and is sent to the Graveyard. 
							As it could 
							also be used to send monsters, gaining a Summoning, 
							Destruction or Searching effect from them upon 
							Summon could essentially make the Summon of 
							Construct a plus. 
							  
							As Construct 
							required a Light monster to be used to Summon it, 
							Raiden, Hand of the Lightsworn, Effect Veiler, 
							Thunder Dragon and Outstanding Dog Marron are/ were 
							all likely candidates to be involved in the Summon 
							of Shaddoll Construct. 
							And if Super 
							Polymerization was involved, using an opponents 
							Light monster was also an option. 
							  
							Sadly for 
							Shaddoll’s, Super Polymerization is now Limited. 
							  
							And since 
							Shaddoll’s use Light monsters, it is common for 
							Black Luster Soldier – Envoy of the Beginning to be 
							added into the Deck. 
							  
							Rating: 4. High 
							attack as well as it’s on Summon ability and ability 
							to destroy any Special Summoned monster by battle 
							(effectively) make this a force to be reckoned with. 
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					Kingof 
					Lullaby | 
                          
							 Hell Pojo Fans,  
							El Shaddoll Construct was the second fusion to 
							aid the Shaddolls in their assent to Tier 1. Unlike 
							Winda you won't be able to use Instant Fusion to 
							bring Construct out, but needing only a “Shaddoll” 
							and a LIGHT is easy enough. Use Shaddoll Fusion in 
							combination with a LIGHT of your own, or use 
							Shaddoll Core to sub-in for the LIGHT. Use Super 
							Poly and use one of your opponents LIGHT monsters. 
							Construct once Special Summoned gives you the 
							opportunity to send a “Shaddoll” to the grave, 
							giving you another resource or eliminating something 
							your opponent has. Standard add of a “Shaddoll” 
							spell/trap if Construct is sent to the grave. Being 
							able to destroy any Special Summoned monster at the 
							start of the damage step is tremendous. While there 
							are plenty of monsters that inherit effect to 
							protect themselves from destruction, there are more 
							that don't possess those advantages and are thus 
							ripe for this cards domination.  
							Construct will run over any Burning Abyss monster 
							out there, as well as several staple Special Summon 
							monsters like BLS and Chaos Sorcerer. Against 
							monsters that weren't Special Summoned or have 
							protection effects its 2800ATK will be able to hold 
							its own. Strong DEF and its LIGHT attribute make 
							this card even better. Though there are other 
							“Shaddoll” fusion monsters, Winda and Construct are 
							the two main ones and are run in 3's for a good 
							reason. 
							 
							Advanced-4/5 
							Art-4.5/5  
							Until Next Time 
							KingofLullaby 
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					Electric 
					Soldier | 
                          
							 Moving on to the second card of the week, and #9 
							of our top 10 list is one of the driving forces 
							behind the Shaddoll invasion, in El-Shaddoll 
							Construct. In contrast to Winda's control aspect, 
							this is the offensive force behind the deck so to 
							speak, and is generally seen as the more powerful of 
							the two.  
							Its fusion requirements are typical of any 
							Shaddoll Fusion, in that they are 1 "Shaddoll" 
							monster +1 (Attribute) Monster, in this case the 
							attribute is light. So far, the main two methods for 
							fusing into this gal are Shaddoll Fusion and 
							El-Shaddoll Fusion, but others, such as 
							Polymerization(and Super Polymerization against 
							Light decks) work as well. In terms of Light 
							Monsters to use with this, there are so many valid 
							choices, but among them are: Light Dragon 
							Wyverburster, any Lightsworn, Artifacts, Effect 
							Veiler, Black Luster Soldier, Eclipse Wyvern, Denko 
							Sekka(another driving force behind Shaddolls' recent 
							successes) Rainbow Kuriboh, and Outstanding Dog 
							Marron. Being a light itself, it is compatible with 
							Honest and the likes, but they are generally not 
							recommended. Also summonable through Sephylon the 
							Ultimate Timelord, and can be a game-winner through 
							this.  
							Its effect is nothing short of amazing. First of 
							all, when it is Fusion Summoned, you can send one 
							Shaddoll card from your deck to the grave. The 
							targets are obvious, but less obvious targets 
							include both Shaddoll Fusions, and Shaddoll Core, 
							due to the fact that you do not have to send a 
							monster. Secondly, when this card battles a Special 
							Summoned monster, it destroys it a la Catastor. 
							Considering how prominent Special Summoned monsters 
							are, this card is hard to match in battle. Finally, 
							when it hits grave, you can add a Shaddoll 
							spell/trap from grave to hand, something all El-Shaddolls 
							share. Interactions with El-Shaddoll Fusion and 
							Shaddoll Fusion are obvious, but do take note that 
							you can get its effect when synchroing as well, as 
							well as the fact that you can add back a Core.  
							The one issue is its inability to kill 
							Non-Special Summoned monsters over 2800(i.e. 
							Qliphort Disk and Towers) Aside from this, the 
							problems this card has are few and far between, but 
							having no protection towards removal is one of them. 
							If it did have removal protection, however, it would 
							be too perfect, and it is just fine the way it is.
							 
							Advanced 4.0/5 
							Traditional Meh/5 
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					Rikothe 
					FoxKid 
					YouTube | 
                          
							 
							
							#9 on our Top 10 Cards of 2014 is El Shaddoll 
							Construct. 
							
							
							  
							
							
							Position on my list: N/A
							(I excluded 
							non-generic cards due to the vast amount of good 
							generic ones this year) 
							
							
							  
							
							
							We reviewed this card shortly after the release of
							Duelist Alliance, and as an avid Shaddoll player I have said quite a 
							lot about this card already. Simply put, this is 
							Shaddoll’s best Fusion monster by far. There are a 
							lot of powerful LIGHT monsters that support the 
							Shaddoll strategy, making this card easy to bring 
							out, and its massive stats along with the ability to 
							take out any Special Summoned monster means that 
							there isn’t a lot that can kill it in battle 
							(except, unfortunately, a good amount of the 
							Qliphort monsters). 
							
							
							  
							
							
							There really isn’t a lot I can say about Construct 
							that I didn’t already say a couple months back; the 
							card has always been really solid and keeps Shaddoll 
							a contender even with the growing power of Burning 
							Abyss and Qliphort, and the oncoming assault of 
							Nekroz. If you’re looking for a more in depth review 
							I would go check out the first time we reviewed the 
							card back in September. 
							
							
							  
							
							
							Advanced: 4/5 
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