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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
The Monarchs StormForth
Once during this turn, if you would Tribute a monster(s) you control for a Tribute Summon, you can Tribute 1 monster your opponent controls as if you controlled it. You can only activate 1 "The Monarchs Stormforth" per turn. During the turn you activate this card, you cannot Special Summon monsters from the Extra Deck.
Ratings are based on a 1 to 5 scale
1 is Horrible.
3 is Average.
5 is the highest rating.
Aug. 20, 2014
Back to the main COTD
This week has some pretty interesting cards, but The
Monarchs StormForth may be one of the most
Tributes have not been viable in a very long time.
However, this card almost single-handedly could make
several tributes a LOT more playable.
To get an idea of what makes this card so good it is
important to compare it to its nearest cousin, Soul
Soul Exchange targets a monster and allows you to
tribute it, but then you skip your battle phase.
What makes The Monarchs StormForth so much better?
Well, it does not target and it allows you to keep
your battle phase.
If you aren't paying attention, that means that this
is direct removal that does not target and it still
allows you to have a battle phase.
In the OCG we saw Shaddoll decks siding The Monarchs
StormForth and Caius the Shadow Monarch as an easy
way to remove enemy El Shaddol Windas and then Caius
allowed them to remove facedown Shaddoll monsters
without activating them.
We also saw Batterymen get a few tops thanks to The
Monarchs StormForth, Batteryman Charger, and
Batteryman 9V easily removing Winda and allowing
quick OTKs out of nowhere.
You could easily also create a deck with The
Monarchs StormForth, Majesty's Fiend, and March of
the Monarchs and easily lock your opponent down. You
could summon Majesty's Fiend easily with The
Monarchs StormForth and your opponent would be
unable to target or destroy your Majesty's Fiend or
even activate the effects of their monsters. Chances
are for many decks that field would be nearly
Whether or not you like this card at the moment, in
my opinion at least, is somewhat irrelevant. This
card is likely to be at least semi-viable from now
until the end of the game. Removal that does not
destroy and does not target is always incredibly
useful. People will find a use for this card.
Traditional: 1/5 (I would give this card a higher
score, but the popularity of FTKs makes it too
Advanced: 3.5/5 (Very solid removal; hard to
counter. Just needs to be placed in the right deck.)
With XYZ and Synchro summoning, Tribute Summons became slow and
Perhaps this card will help even things out a
The Monarchs StormForth
Ruling, for the record:
You cannot use this card to Tribute Summon
during your opponent's turn, unless you have a
card like Ultimate Offering or Escalation of the
Monarchs to alter the rules on Tributing.
This is obviously for the Monarchs, but Batterymen, some Qlipoth
builds, Earthbound Immortals and other decks are
taking a look at this.
Me personally, it has helped revived my
interest in rebuilding the Light and Darkness Dragon
It still has the weakness of Soul Exchange, that it is combo
So, in the end, while it will help decks with
tribute monsters, it can't bear the burden of an
You'll have to find ways to make the monster
summonable without relying on this card.
God forbid if you don't draw this card, your
hand will clog with Tribute Monsters.
Frog Monarchs, for example, already have
other ways, so this card can be splashed in with
Soul Exchange has been power creeped out over the years as giving
up your Battle Phase is a bit too permissive and
prevents you from plussing further that turn.
With power creep, I'd say StormForth in 2014
is as powerful as Soul Exchange was in 2008.
Power – 4/5 ; Crank out a big monster and removal.
Helps out aggressive plays.
The two restrictions this card has are quite
fair as you should be already getting enough power
from this card as it is.
Versatility – 4/5 ; When
wouldn't you want basic removal, plus something to
make monsters summon more easily?
3/5 ; Requires other cards to combo with it.
Its useless if you don't have a tribute
monster in your hand or if your opponent has no
Its less useful if the tribute monster in
your hand isn't what you need for the situation or
the opponent has only weak/floater monsters.
Card Advantage –
4/5 ; Removes an opponent's monster without
destroying it, and also saves you the cost of
tributing, so I'd say it's somewhat of a plus
Speed – 3/5 ; While it is a chainable quick-play, doing this requires
other cards to bend the rules on Tributing.
As a result, most of the time, this is just a
Traditional – 1.5/5 ; With
all the banned cards in that format, there are
better ways to crank out monsters.
Advanced – 3.75/5 ; This will definitely see
some tournament play in certain decks.
Mechanic Design – 3/5 ; Helps certain decks
out and does what its designed to do.
– 4/5 ; Dark drab colors mix well with the
white-gray tornado whic his excellently drawn.
Good amount of detail.
Stronger version of Soul Exchange recommendable to decks that are
already running Tribute Monsters.
The Monarchs Stormforth
This card is simply amazing, and for Monarchs or any
deck that Tribute Summons monster’s this is going to
make quite the impact.
Firstly, it’s effect doesn’t Target which means that
it’s going to be rather difficult to play around for
the opponent in most cases, especially if they have
more than 1 monster on the field, as although they
could use Forbidden Lance on 1 of their monsters,
that still leaves the other monster for use.
It also can be activated even without your opponent
controlling a monster, so if your opponent Summons a
monster(s) later on in the turn, you are also able
to use one of those monsters for your Tribute
Even better is that this card is a Quickplay Spell,
and while this may not seem all that special it does
open up options for use with Escalation of the
Monarchs, or for Traditional Format, Ultimate
Offering. Also as it’s a Quickplay you could even
use this card to play around your own Light and
Darkness Dragon if you wanted to Summon a monster
with Continuous effects (so that LaDD doesn’t Negate
that effect and lose more ATK), such as Jinzo for
example. In this instance you’d be using it if you
believed that you were in a position to win the
As for the downsides to this card, first it has that
“You can only activate one per turn” clause
attached, however for the most part this really
should never cause you issue since 1 should almost
always be enough anyhow.
Second is that you cannot Summon from the Extra Deck
the turn that you activate this card. Now in reality
this really shouldn’t be much of a problem, Monarchs
don’t need to Summon from their Extra Deck every
turn anyhow, and if you were to use it during your
opponents turn, it doesn’t cause you any problems at
As for the cards that this card will be compared to,
most obvious is Soul Exchange a card which not only
Targets, but also prevents your Battle Phase as
well. For the most part The Monarchs Stormforth will
be a direct replacement for that card, and in a
Monarch Deck that doesn’t use the Frog engine, both
cards can work extremely well side by side.
The next card to compare this to is Enemy
Controller, again this card Targets and it requires
you to Tribute a monster to take control of your
opponents monster… Normally Treeborn Frog is
involved in this exchange. Even with the additional
effect of Enemy Controller, The Monarchs Stormforth
is better, although in general I don’t expect it to
completely replace Enemy Controller since Enemy
Controller is still such an excellent card for
Monarchs in general.
Practically faultless overall, and extremely hard to
actually counter, The Monarchs Stormforth is going
to be the new staple for Monarchs, and that it’s a
Common means this is going to be easy to get.
Traditional: 2.5. While this really won’t shine
here, it may have some uses with Archlord Kristya or
the Vanity monsters as a Special Summon lock, that
it’s also able to be chained to Imperial Order if
all goes wrong gives this card maybe just enough
Advanced: 4.25. For what is required of this card it
almost ticks every box, only the fact that it
prevents use of the Extra Deck the turn that you
activate this card is what could potentially hurt
this card. Decks that Tribute Summon monsters will
want to run this card though however.
The Monarchs Storm
Monarchs are getting more support today as we
continue to look at cards from Duellist Alliance
with The Monarchs Stormforth.
The Monarchs Stormforth is a quick-play that allows
you to Tribute one of your opponent’s monsters for a
Tribute Summon. Of course you can only activate one
of these per turn and as is now common with Monarch
support you can’t special summon from the extra deck
the turn you activate this card.
Of course this is very similar to Soul Exchange but
apart from Soul Exchange allowing you to tribute
your opponent’s monster for anything that requires a
tribute, The Monarchs Stormforth is the far superior
card. It doesn’t target, so you can even tribute
cards like Obelisk the Tormentor with this card. It
is a quick-play so you can use it during your
opponent’s turn as long as you have a card that
allows you to tribute summon during your opponent’s
turn. Also importantly it doesn’t cost you Battle
Phase when you activate this.
Overall a very useful card for Monarchs and tribute
monster heavy decks. If you are playing anything
with a lot of tribute monsters, you need to play
Hello Pojo Fans,
Monarchs and decks that Tribute Summon a lot get a
better and quicker version of Soul Exchange. A
quick-play Soul Exchange that doesn't target and
still allows for a Battle Phase is a weapon
tribute-based decks needed. Monarchs break even off
of their effects and this card combining and get to
keep their Battle Phase. Special Summons by your
opponent during your Battle Phase are open targets
for this card as well. Not being able to perform any
Extra Deck summons the turn this card is activated
is something that can be worked around, as is the
standard effect of only being allowed to play one of
these cards per turn.
Though this isn't a card for most of the decks out
there, it could be a reason more Tribute-based decks
start popping up. Monarchs, LaDD, Majesty's Fiend,
and the Egyptian Gods are monsters that love seeing
this card. Spirit monsters that require tributes
like Yamata Dragon become better with this card.
Even Hieratics could try out this card.
Until Next Time
Another set, another set of Monarch "support"
Hello and welcome, my dearies, to another Monarch
support card review. Do you remember my review a
month or so ago when I said: "In an upcoming set,
tribute monsters will receive a Quick-play version
of Soul Exchange, so then you can use that, then use
this card to tribute an opponent's monster and get
your tribute summon out." It was the review
for Escalation of the Monarchs, and now today we
tackle The Monarchs Stormforth (no, there is no
space in "stormforth", it's just another case of
Konami's impeccable grasp on the English language).
Every since the Monarch deck's inception, Soul
Exchange has been a pivotal card in removing threats
the opponent controlled and mitigating the summoning
cost of the Monarchs so you don't lose card
advantage. This card is basically Soul Exchange, but
more versatile (narrowly, since tribute summoning is
a main phase thing and isn't spell speed 2 or
higher). No reason not to run it in a Monarch deck
(not like you're using other Tribute monsters, but
the random Vanity's X).
"We'll keep making these so they think we care, but
we won't actually give them decent tribute fodder so
they can affect the meta in any meaningful way.
So, if you hunt through the bowels of Pojo you'll
find some olllllld tournament reports I submitted
during my newb days to the game, and monarchs was
one of the first decks I played. One thing I hated,
even then, was Soul Exchange. If I could get away
without running it, I did. Sure, Soul Control was a
top level deck back then, but we all have our
preferences and soul exchange wasn't mine. So that
brings us to the Monarchs Storm Forth. This is a
sooooo much better Soul Exchange because, one, it
doesn't force you to skip your battle phase, just no
special summons from the extra deck, and two, it's
quick play, allowing you to set it and use it on
your opponents turn. You're thinking "Summon on your
opponents turn, is this another one of those
ridiculous CotD reviewers who don't pay attention to
how the game works" to which I assure you I am not
because remember very recently we got a trap card
that allows you to activate its effect and upon
resolution, tribute summon a monster. So basically
you set Stormforth, Escalation of the monarchs, and
set a monster. You can activate Escalation, chain
Stormforth, and at resolution, tribute your
opponents monster for one of your own. Pretty sweet,
right? I actually wanna build a Raiza control deck
if I can get 3 of the Mega Raizas from Duelist
Alliance and see how it plays out. Give Stormforth a
try in your own decks and see how it does, assuming
you run tributes I mean. Shaddolls have already seen
"big" success running Stormforth, and even decks
like Blackwings can benefit from it if they wanna go
back to running multiple sirocco.
The Monarchs Stormforth is the latest support card
for the ever-popular Monarch cards. Whereas the more
recent Monarch support has not meshed very well in
competitive builds (as the most common variant is
the Frog one, which cannot make good use of the new
Continuous Spell/Trap Cards thanks to Treeborn
Frog), this card happens to fit perfectly into the
The Monarchs Stormforth is pretty much a better
version of Soul Exchange; it does effectively the
same thing but with a lot less drawbacks. The main
thing is that Stormforth does not force you to skip
your Battle Phase, nor does it specifically target a
monster. This means you can use it to get around
threats such as Leo, the Keeper of the Sacred Tree.
It also means that you don’t run the risk of your
opponent getting rid of whatever monster you plan to
Tribute, as you choose which one when you Tribute
it. The only monsters immune to Stormforth are those
that are immune to Spell Cards (such as through
Forbidden Lance). The card’s restriction of the
Extra Deck for a turn does not mean much to a
Monarch Deck, which hardly uses the Extra Deck
Being a Quick-Play Spell Card with no activation
requirement also allows you to manipulate Chain
Links to make cards miss timing. For example, if
your opponent has an Ice Hand on the field, you can
summon a monster, activate The Monarchs Stormforth
in response to the summon, and then respond with
Torrential Tribute. Since the last thing to happen
is the resolution of Stormforth, Ice Hand misses
Monarchs aren’t the only Deck that can make use of
this card either. Shaddoll can make use of it, along
with a couple copies of Caius the Shadow Monarch, in
the Side Deck to make the mirror match easier, as
you can Tribute an opposing face-down Shaddoll and
then banish an opposing El Shaddoll Fusion Monster,
thereby avoiding the effects of both monsters (and
possibly dealing 1000 damage to the opponent).
Additionally, Batteryman Decks (which have received
a boost through Batteryman 9-Volt) have Batteryman
Charger, a Level 5 monster with pitiful stats but a
powerful swarm effect. Stormforth allows you to
summon it by getting rid of an opponent’s monster
and then using its effect to summon another
Batteryman from your Deck. Again, neither of these
Decks would be hurt too much by the loss of the
Extra Deck for a turn; Batteryman doesn’t need to
use it and Shaddoll does not want to rely on it in
the mirror match).
Overall, The Monarchs Stormforth is a powerful card
with many applications, and is certainly a great
choice in any Deck that makes use of Tribute
We have quite the powerful and interesting card
for you folks today, The Monarchs Stormforth.
Now, what does it do? "Once during this turn, if you
would Tribute a monster(s) you control for a Tribute
Summon, you can Tribute 1 monster your opponent
controls as if you controlled it. You can only
activate 1 "The Monarchs Stormforth" per turn.
During the turn you activate this card, you cannot
Special Summon monsters from the Extra Deck. "
It is a Quick-Play spell, so it can essentially be
activated at any time. You can only activate
one per turn, but this only really hurts two-tribute
behemoths. There is almost no reason outside
of a stupid gimmick to set this card anyways.
You can't use your extra the turn you use this, but
that is really dependent on what you summon anyways.
So, essentially, this card is amazing. A much
better Soul Exchange.
Now, what would you use this in? Obviously,
you would use it with the Monarchs, who have been
receiving a surprising amount of support lately.
Use this with honorary Monarchs too, such as
Vanity's Fiend, Majesty's Fiend, or any other one
tribute boss. My personal favorite use for
this card is in Batterymen. By using this in
Batterymen, it enables so many Charger plays its
unreal(the tribute monster, not the
spell) This+ Charger equates to 6800 alone, in
that you just Charger, Special 9-volt, add Fuel
Cell. 6800 to the face. The fact that you can
attack makes this card miles better than Soul
Exchange, especially in a deck that makes such swift
One thing I almost forgot to touch upon: IT.
DOESN'T. TARGET. This is a huge
advantage when using this card, as it skirts around
Bujingi Turtle and other targeting protection.
It is also unparalleled in getting rid of
hard-to-kill nuisances, such as El-Shadoll Winda.
Take note, that you cannot tribute a monster
affected by Forbidden Lance, or Apoqliphoth Killer.
But if they do chain Lance, and they have another
monster on field, you can still tribute that.
Overall, a simply amazing card, and I am frankly
surprised it is a common.
If you love your one tribute monsters, then have
we got a nifty card for you. The Monarchs Stormforth
is a quick-play spell card that allows you to use
one of your opponent's monsters for a tribute
summon. There are a few catches to it though. When
you use Monarchs Stormforth, you cannot special
summon from the extra deck, but I don't think
that'll be a problem. You can use this card for a
two tribute monster, but you have to use one of your
monsters along with one of your opponent's monsters.
Also, you can only use this once per turn. There are
a few similarities between Monarchs Stormforth and
Soul Exchange, as Soul Exchange takes away your
battle phase, but allows you to tribute your
opponent's monster for more than just a tribute
summon. Monarchs Stormforth excel in best in
Monarchs, Evilswarm, even Batteryman. I wouldn't be
surprised if there was a rise in decks that started
using Jinzo because of this card.
Traditional: 2 (It's all about LIGHT and DARK here)