Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
Card of Last Will
If the ATK of a monster(s) you control becomes 0 by a card effect: Draw until you have 5 cards in your hand.
Traditional: See Below
Advanced: See Below
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - Oct. 15, 2013
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Card of Last Will, one of Marik's cards, that was
Banned outright for tournament play, in both
Formats, is one hell of a card. Seems simple enough,
If the attack of a Monster or Monsters you control
become 0, you Draw until you have five cards in your
Hand. It doesn't matter what part of a turn, it
doesn't matter on your turn or your opponent's, it
doesn't matter what type of card or effect does it,
and it doesn't even matter if you or your opponent
does it. Yea, this thing is broken as hell...
Banned everywhere, but 5/5 if you actually could
You can not play the card we are reviewing today,
so that should tell you something about Card of Last
Will. It should tell you that it is a good card and
will give you too great of an advantage. Cards like
this are needed in the Anime because the characters
are constantly over extending, but too good to play
in real life. Personally, I do not think that Card
of Last Will is all that powerful, especially when
it is compared with Sixth Sense.
Card of Last Will was changed from a monster having
its attack changed to having it go all the way to 0.
The Anime version is the one that should be banned,
not this one as having a monster’s attack reduced to
0 is no way near as easy. Besides having your
opponent reducing your monster to 0 with monster
effects like Black Rose Dragon, Mist Bird Clausolas,
or Starliege Paladynamo, you could do it yourself
with Forbidden Lance on a monster with 800 attack or
less, or even better with a card called Alchemy
Cycle. Cycle takes your monster’s attack to 0 and
allows you to draw a card when that monster is
destroyed by battle leaving you with seven cards in
hand on your turn.
Quote from Konami’s web site – “Card of Last Will is
not allowed in tournament play due to the card’s
insane power level”. Sorry Sixth Sense, but you do
not even get an honorable mention.
I have three issues with Card of Last Will. First,
you need up to three cards to allow you to draw up
to five cards. That is a plus two at the most.
Second, it is a situational combo card. Combos are
never a good thing as you usually have only one
piece of the puzzle and that piece is dead until you
get the other piece. In this case, we need three
pieces – a monster, a card to give our monster 0
attack, and Card of Last Will. Finally, we are not
guaranteed to get five cards from playing this card.
If we are stuck with monsters in our hand or can not
set anything, then we will have five cards minus the
cards we have in hand. If we had two cards in hand,
then we will get no advantage from this card other
than digging deeper into our deck.
Card of Last Will
If the ATK of a monster(s) you control becomes 0 by
a card effect: Draw until you have 5 cards in your
hand.Limitation Text: This card cannot be used in a
Today we are looking at the final promo from
Legendary Collection 4: Joey’s World, Card of Last
Will. According to Konami due to its "insane power
level" it cannot be used in official duels and yet
they still decide to nerf it.
The original version of this card as used by Yami
Marik, allowed you to draw up to five cards if the
ATK of one of your monsters changed. Now you can
only draw if a monster you control’s ATK becomes 0.
Of course there are a number of cards that can do
this but not as many as say simple stat
modification. Still it doesn’t matter since this
card cannot be played in official tournaments and
even if it was playable, only certain decks would be
able to use it.
Overall, next time Konami get an anime/manga card
and decide that it cannot be played in a duel, they
should leave it alone.