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Slifer the Sky Dragon
- #JUMP-EN061

Cannot be Special Summoned. Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, other cards and effects cannot be activated. When this card is Normal Summoned: You can pay Life Points so that you only have 100 left; this card gains ATK and DEF equal to the amount of Life Points paid. You can pay 1000 Life Points, then target 1 monster on the field; destroy that target.

Card Ratings
Traditional: 2.67
Advanced: 2.67 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - Nov. 7, 2013

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Slifer the Sky Dragon, I'd put as more playable than The Winged Dragon of Ra, but still not as easy to use as Obelisk the Tormentor.  Again you have to tribute three Monsters for a Normal Summon.  Again, said Normal Summon cannot be negated, and cards and effects cannot be activated when you do so.  You probably heard this too all ready, send this card to the Graveyard during the End Phase if this card was Special Summoned.  Slifer gains 1000 attack and defense for each card in your Hand, as should be familiar, and takes 2000 attack off of any Monster your opponent Normal OR Special Summons in attack position.  (If attack remaining after is less than 2000, said card is destroyed).  Honestly, this might be the one that can work in Traditional, because you're more likely to keep cards in your Hand because of Yata.  Not that you ever want to be running around with a small Hand, but he's probably just as good in either Format.  Really three cards (ie 3000 attack) is probably plenty enough.

3/5 both Formats 
Art:  5/5

John Rocha

Our last God card is Slifer the Sky Dragon. Slifer is one of the least respected God cards. It has all of the summoning protections that the other God cards do, but after that it is only good in stopping your opponent from summoning monsters. They will need to summon monsters with over 2000 attack or in defense to even have them survive long enough to be a factor against Slifer. That is not an issue with the top deck in play today, as the Elemental Dragons are mostly high enough to survive Slifer’s effect. Then all they have to do is to summon Big-Eye and take Slifer.

Slifer the Sky Dragon has other issues as well. First, you will need to expend resources to get Slifer on the field as it needs three tributes to summon. By expending resources, it will leave you short handed and Slifer with a low attack. Then you have the issue of protecting Slifer, requiring you to set more resources and lowering Slifer’s attack even further. Second, Slifer is just too easily disposed of. Unlike Obelisk the Tormentor, Slifer can be targeted, so cards like Dimensional Prison, Compulsory Evacuation Device, Ryko, Dark Armed Dragon, Raigeki Break, and High Priestess can obliterate Slifer.

The final issue with Slifer the Sky Dragon is that it is limited to the number of decks that it can be played in. You will need a deck that can spam monsters to the field easily. Preferably by special summons so you can normal summon Slifer the Sky Dragon. One cool trick is to use Ojama Trio or Nightmare Archfiends to get three tokens on your opponent’s field and then use Owner’s Seal to get them on you side of the field for your Slifer tributes. Another cool trick with Slifer on the field is to activate Nightmare Archfiends. The three tokens will be in attack with 2000 attack points so Slifer will destroy them dealing 2400 damage.

As good as the God cards are, they are not game breaking and have a lot of drawbacks. They are big and clumsy and often result in a dead card in the hand. Only a select few decks can run them, and they are not even close to being top tier.

Traditional: 2/5
Advanced: 2/5


Slifer the Sky Dragon
DIVINE/Divine-Beast/Effect/Level 10/?/?Requires 3 Tributes to Normal Summon (cannot be Normal Set). This card's Normal Summon cannot be negated. When Normal Summoned, cards and effects cannot be activated. During the End Phase, if this card was Special Summoned: Send it to the Graveyard. This card gains 1000 ATK and DEF for each card in your hand. When a monster(s) is Normal or Special Summoned to your opponent's side of the field in face-up Attack Position: That monster(s) loses 2000 ATK, then if its ATK has been reduced to 0 as a result, destroy it.

Today we review the final Egyptian God card, Slifer the Sky Dragon. Slifer like all the other God Cards requires 3 tributes and no effects can be activated when it is normal summoned. Like Obelisk it can be special summoned but it will go to the graveyard at the end of the turn. Annoyingly Slider doesn’t have the same targeting protection that Obelisk has, it wasn’t the best protection but it still gave the card something.

Luckily Slifer does come with its main effects largely intact. The first effect gives Slider 1000 ATK and DEF for each card in your hand. A simple effect though it does mean that Slifer’s stats could vary anywhere between 0 and 6000 (unless you have something like Infinite Cards). Still in the right deck this could do massive damage.

The second effect has been slightly nerfed as now it only works on face-up ATK mode monsters but still the ability to force the opponent to play defensively or risk weakening or losing their attackers is still very good; and 2000 ATK is a lot to lose and while wipe out most level 4 monsters.
Overall a solid card, it really needs its own deck an dif it had some more protection like Obelisk it would have been better.

Traditional: 3/5
Advanced: 3/5

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