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Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!

Number 22: Zombiestein 
- #YZ03-EN001

2 Level 8 DARK monsters Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.

Card Ratings
Traditional: 2.00
Advanced: 3.17 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - June 24, 2013

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In honor of the return of Philosophical Psycho, welcome to (another) Number week, reviewing more of the Number XYZ Monsters.  Opening this week is Number 22:  Zombiestein.  This is a Rank 8, Dark attributed, Zombie Monster, who is XYZ Summoned with two Dark Level 8 Monsters, with a gargantuan 4500 attack but a meek 1000 defense.  Zombiestein has some very excellent things going for him.  Being Dark and Zombie are very well supported things.  Now, once a turn, during either players turn, you can detach an XYZ Material from this card, plus send a card from your Hand to the Graveyard (another plus for Zombies) to target a face-up card your opponent controls, then shifting this card to Defense position.  If you do, the selected cards effect is negated until the End Phase.  That's some nice versatility, as long as the card is face-up, Zombiestein car target it.  However, the 1000 defense could be a big problem very fast, since he has to change to defense.  Plus, he can't be Special Summoned outside of XYZ Summoning.  4500 attack will stand up to about everything, but 1000 defense stands up to about nothing.

3.5/5 both Formats, he could be as good or even better in Traditional simply because you can use DMoC in that Format
Art:  5/5

John Rocha

We are going to be reviewing Xyz monsters this week to see if they can contend for space in our Extra deck. First up on the list is Number 22: Zombiestein, a 4500 attack beast, I mean Zombie that has the quick effect ability to negate one of your opponent’s face-up cards. Any time you have a monster with 4500 attack, you have to take that monster seriously. The second effect of Zombiestein could come in handy in the right situation, especially if you have Final Attack Orders on the field, but it is the attack that makes this card extra deck worthy. All you need is two level 8 Dark monsters on the field to summon it.
Obviously, any Dark deck that can summon level 8 monsters can play Zombiestein. The best deck that is also very completive that can run Zombiestein is Dark World. Getting two Grapha’s on the field is not that hard with all of the draw and search power that the deck has and the ease of summoning Grapha from the grave. The next deck that I really like with Zombiestein is Hieratic’s with Tri-Horned Dragon and Red-Eyes Darkness Metal Dragon. You can play it in dark decks that are not so main stream like The Dark Creator with Dark Nephthys, Demise, King of Armageddon, and Gagaga decks as well. There is also a nifty little card called Darklon. It is a level 1 Dark monster that increases all of your monsters by 1 level and make them Dark monsters. Elemental Dragons can summon two level 7 monsters with ease, so by summoning Darkon you can change them to level 8 Dark monsters and summon Zombiestein easily.
The question that we have to ask ourselves is: Is Number 22: Zombiestein good enough to take the place of other rank 8 Xyz monsters that already occupy a space in our extra deck? Zombiestein would be hard pressed to beat out Hieratic Sun Dragon Overlord of Heliopolis and its ability to destroy all of your opponent’s cards and still attack with 3000 attack. Number 107:Galaxy-Eyes Tachyon Dragon with 3000 in attack and the ability to attack twice and card negation effect will give Zombiestein a run for its money as well. In the right situation, Zombiestein can win the game for you by running over your opponent’s monster if it delivers enough damage to win the game.
If you are running a deck that is built for running rank 8 Dark monsters and have the Extra Deck space, I would recommend running Number 22: Zombiestein.
Traditional: 2/5
Advanced: 3.5/5


Today we are talking about a new Zombie Xyz monster that can fit into a bunch of different decks.  It’s a manga promo card but it’s a another number monster that you might want to get.
Number 22: Zombiestein
Attribute: Dark
Types: Zombie/Xyz/Effect
Rank 8
2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.
ATK/4500                                                                   DEF/1000
This monster is a great rank 8 monster because of its amazing attack power and decent effect.  It’s a 4500 attack beater!  You don’t see too many of those.  Zombiestein’s effect isn’t too bad either.  It allows you to detach one Xyz material and send 1 card from your hand to the grave to target any face-up card on your opponent’s side of the field and negate its effects until the end phase.  It does go into defense position if you use its effect but that isn’t too bad.  Its defense is terrible so I would probably use him mostly as a big beater. Its effect just seems like a bonus that you can use if you need to.
It’s also very easy to summon when used in the right deck.  The best deck you can use this card in is Dark World decks.  It just takes 2 Graphas to make so it should definitely be considered a staple in a Dark World extra deck.    Another deck that can make this monster easily are Gimmick Puppet decks.  It is an archetype that is designed to make rank 8 monsters so this monster is perfect for that deck.
Advanced: 3.5/5
Art: 5/5


Today's Card of the Day Review is Number 22: Zombiestein, the most recent promo to be released.
This DARK Zombie-type card needs the aid of 2 Level 8 DARK monsters but it comes packing with a massive 4500 ATK and 1000 DEF.
Here's the effect:
"Must be Xyz Summoned and cannot be Special Summoned by other way. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase."
While I'm sure you are looking at this card's summoning requirements and think that it is difficult to pull off but there is at least 3 decks that can actually summon it. One of them is Dark World, which is done with 2 Grapha, Dragon Lord of Dark World. The 2nd deck is Gagaga since Gagaga Magician, Gagaga Girl, and Gagaga Child is all DARK monsters that can easily change their level with ease and the last deck is Gimmick Puppet, in which deck will receive a good portion of its support in the upcoming Number Hunters set. That deck specializes in summoning Level 8 DARK monsters which makes Number 22 easy to bring out.
Once you do that, you get a monster with a massive 4500 ATK, whose strength matches that of the ironic Blue-Eyes Ultimate Dragon. Needless to say, almost nothing can beat it in battle properly with all of that strength backing it up and it can easily finish off duels in a couple quick blows.
To make things worse, it comes with its own special ability that can add even more protection but it has a massive drawback. Basically, you can negate an card effect on the field by simply giving up 3 things: an Xyz Material, 1 card from your hand, and you switch Number 22 to Defense Position. The biggest issue is that this card goes to Defense Position and makes it a lot more vulnerable to attacks with only 1000 DEF. It also costs a card from your hand as well. However, this card also negate any card your opponent controls including Spells and Traps.
Provided you can protect Number 22 after you use the effect, its ability can actually help you deal with card effects that would otherwise own this card. For example, your opponent could Xyz Summon Number 11: Big Eye and try to take control of it. Number 22's effect can negate it and switch to DEF and, since Number 11 can't attack during the turn it has used its effect, Number 22 will most likely survive the round and bound Number 11 to dust. Also, you can use its effect offensively. Another example is if your opponent has a Messenger of Peace that keeps Number 22 from attacking, you can use its effect to negate it, let Number 22 go into Defense Position, and then manually switch it back to Attack Position and attack with it.
It has utility as well as a massive number of ATK that can take down anything that opposes it. While it has use to only a few decks due to its summoning restrictions, it is indeed a big boost for the decks that can indeed use it.
Traditional Format: 2/5 (Sure, 4500 ATK is massive but the restrictions hurts it badly. It may serve a niche purpose there though.)

Advanced Format: 3/5 (Outside of getting it on the field, it does a lot. It owns monsters in battle, it has a costly but niche effect that adds some utility whenever needed when combined makes a pretty powerful overall monster. It is worth grabbing for any deck that can bring it out as I do consider it a staple for those 3 decks. There may be more that can use it in the near future.)


Number 22: Zombiestein
2 Level 8 DARK monsters
Must be Xyz Summoned and cannot be Special Summoned by other ways. Once per turn, during either player's turn: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard to target 1 face-up card your opponent controls; change this card to Defense Position, and if you do, negate that face-up card's effect until the End Phase.

It's Numbers week here at Pojo, which all week we will be looking a a variety of Number monsters even some from the Upcoming Numbers Hunters pack. First up though is a ZeXal Manga promo, Number 22: Zombiestein. The first thing that most people will notice is its stats, a whooping 4500 ATk and a terrible 1000 DEF. So before we even look at this card's effect, it has a major flaw. But what about its effect?

Well it can negate the effect of one face up card your opponent controls (a veeeeerrrrrrryyyy common effect with anime and manga Xyz monsters these days) until the end phase. All it requires is for you to detach a material and send 1 card from your hand, and switch this into DEF mode. So you lose material, a card from your hand and you are stuck with a 1000 DEF monster. This is an effect that isn't worth it, even if it is a quick effect, not only that but it doesn't destroy the card, so the problem will remain but this monster will probably be killed before then. Also once it's gone, you can special summon it back to the field and it doesn't have generic materials either.

Overall a terrible card, with its 4500 ATK is the only thing going for it.

Tradtional: 1/5
Advanced: 1/5

Here is a Number that hasn't come out yet in the anime. Yuma only got this in the manga. How can we even play this guy anyway? Its the Number monster with the highest ATK, and true to most Zombies, has very good ATK for very low DEF (frankly, its DEF isn't that bad compared to other Zombies and it has the highest ATK of all Zombies). There's another restriction: Its Xyz Materials are two Dark Level 8's. It means Zombiestein is less splashable, but it means Dark Decks have a unique tool for themselves, and Dark Decks indeed can swarm Level 8 pretty easily.

First, I shall go over what sort of decks that can actually play this. I am rather fond of the Zombie playing style. It is a great disappointment for Frankenstein here that the two of the most effective Zombie support cards, Book of Life (basically Monster Reborn for Zombies) and Call of the Mummy (Special Summon any Zombie from the hand with very bare restrictions). However, using those cards, it is very easy to summon Despair from the Dark, and a pair of them can easily play Zombiestein. The only noteworthy Zombie support cards that can actually be used with Zombiestein are Pain Painter, Pyramid of Wonders, and Tutan Mask. Certain types of Dragon Decks use a lot of Level 8 Dark monsters that can be summoned just as easily as Zombies can, examples being Dark Horus, Darkstorm Dragon, Light and Darkness Dragon, Malefic Stardust Dragon, Red Dragon Archfiend, and (if you're up for it) Clear Vice Dragon. Certain Fairy Decks can do it too. Xyz Turbo Decks usually focus on Gadgets, Summoner Monk, or Goblindbergh to help them create Rank 4 Xyzs, but it is also possible to throw in a pair of Gagaga Magician and Gagaga Girl (or, of course, use a dedicated Gagaga Deck). (As an added bonus, Zombiestein will give Chronomaly Atlandis the best equip.) In a given situation, Zombiestein is usually the best Xyz Monster Magician and Girl can create together.

The Deck that can truly abuse the power of Zombiestein, however, is Dark World. Grapha is so annoying! Its a 2700 ATK monster that lets you blow up something when you discard it and it has its OWN reusable easy-to-use effect to revive itself! That by itself is powerful, but, yes, Grapha is a Level 8 Dark monster, and the rate at which it revives itself faster than a Treeborn Frog makes it a prime candidate for Synchro and Xyz Material. You see what I'm gettin' here?
I'm sure many of the people above me will praise Zombiestein's ATK, but deride how vulnerable it gets when it shifts to its weak DEF to activate its negation effect. At least Zombiestein only goes into Defence Position and doesn't get destroyed...right away (I do suppose another downside is that it can't help against self-tributing cards such as Stardust Dragon or Infernity Launcher). It's a brilliant design, how a powerful effect such as negation forces Zombiestein into its weaker state, ensuring it can be normally be only used only once per turn. You cannot deny, however, that 4500 ATK is still almost impossible to defeat by battle. That's when you need to resort to Dark Hole or some other effect, but nope, Zombiestein will negate that! In this sense, it's like Zombiestein has a second life, and if he gets protected after using his effect, he'll go right into Attack Position the following turn. You'll try to use Bottomless Trap Hole or Dark Hole? Ha, he'll negate those too! And of course, he doesn't even have to negate something that directly threatens him. Wattcobra threatening to attack for game? Lol, nope. Montage Dragon with over 8000 ATK? Drop you to 0, permanently. Monster Reborn or a potentially disruptive Royal Decree? No, no, no, not in my house!

There are not a whole many decks that run Level 8 Dark monsters, but those who do can play them easily, and in those Decks it is worth using this monster.

Niche Decks: Zombie, Dragon, Xyz Turbo (Gagaga), Gimmick Puppet, especially Dark World, sometimes Infernity and Synchro Turbo, you can try DNA Transplant but it seems too much trouble for its worth
Trad: 2/5 (the power to negate stuff during your opponent's turn is tremendous, although I question whether he's really worth the trouble to summon..Zombies and Dark World would probably work, and if you really wanted to I suppose Dark Magician of Chaos and Chaos Emperor Dragon can be used)

Adv: 4.15/5 (one more thing, I almost forgot that there's a discard cost to Zombiestein as well, which is troublesome but workable, but a redeeming quality is that Zombiestein can be activated at will and is not required to chain to the card it wishes to negate)

Aesthetics: 4/5 It should be pretty obvious this monster is based off of Frankenstein's Creature from Mary Shelley's novel Frankenstein (1818). As you likely know, Dr. Victor Frankenstein created Creature by combining parts of dead bodies, and the result was someone that was extremely physically fit but was so ugly that people always instantly thought he was evil. Because he was exposed to so much hate, Creature developed into a hateful kind of person, and hate + big muscles = trouble. What you probably don't know is that Frankenstein's Creature was also a vegetarian and that he came back to Dr. Frankenstein to ask him to make him a wife, so that he could have someone that could be with him without judging. This is referenced when Zombiestein is summoned (in the manga). Yuma summons Gagaga Girl and Zombiestein refuses to attack out of love. Gagaga Girl then uses her cellphone to take a picture to show him how ugly he is. Zombiestein then gets jealous after Yuma summons Gagaga Magician. Anyway, for the actual Number itself, twenty-two is pronounced ni juu ni (二十二, which translates literally into two ten two). I think the most likely basis for assigning this number is that "double two" would be pronounced ふ二 (fu ni). The card creators probably thought it sounded like 腐肉 (fu niku), so they took the idea of "rotting meat" and went with it. Assuming that's true, it's a bit of a stretch, but I like the development.
Riddle: It begins eternity and ends space and time. It dwells in the middle of every plus sea and finishes every rhyme. What can it be? Answer on Friday.

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