Yu Yu Hakusho
Pojo's Yu-Gi-Oh! Card of the Day
Daily Since 2002!
You can only use each effect of "Constellar Sombre" once per turn. While this card is in the Graveyard, if it was sent there this turn, you can Normal Summon 1 "Constellar" monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your Graveyard, then target 1 "Constellar" monster in your Graveyard; add that target to your hand, also, this card gains the following effect.
● This turn: You can activate this effect; Normal Summon 1 "Constellar" monster.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - July 2, 2013
Back to the main COTD
Shifting from Evilswarm to Constellar, we look at
Constellar Sombre. This Monster is also Level 4, but
of the Light attribute, and a Fairy, with 1550
attack and 1600 defense, opposite of yesterday. This
card is exactly the same as yesterday in terms of
effects, and I'm not much more for this card than
yesterday. But Light can play with Honest, so that
adds (slightly) to the score.
Yesterday we looked at the Evilswarm deck type.
Today we are looking at a very similar deck type in
Constellar. They are similar because they are based
around getting level 4 monsters out quickly to
special summon themed type Xyz monsters. Today we
are looking at a key monster for Constellar decks
called Constellar Sombre. Sombre does the same thing
for Constellar’s as yesterdays card, Evilswarm
Kerykeion does for Evilswarms. It lets you add a
Constellar to your hand and normal summon another
Constellar monster. Like Kerykeion, Sombre can
easily become a Xyz monster to include Shock Master.
Unlike Evilswarm, Constellar decks have the ability
to special summon rank 5 monsters with Constellar
Kaus’s level changing abilities. All you need to do
is to have a Kaus in the hand or grave, use Sombre’s
ability to add a monster from the grave and to do a
normal summon, and then use Kaus’s effect to make
them both level 5 monsters. With Kaus being a
Beast-Warrior, that is not a hard thing to do with
Fire Formation – Tenki at your disposal.
While there are some pretty good Rank 4 monsters at
our light decks disposal like Constellar Praesepe
and Omega, and Starleige Paladynamo, it is the
ability to spam Rank 5 monsters that sets it apart
from other decks. Having the ability to special
summon monsters like Adreus, Tiras, Zenmaioh, Shark
Fortress, and Volcasaurus can be game breaking, but
the real benefit lies in Xyz summoning Constellar
Pleiades. Pleiades has the ability to bounce any
card on the field to the owners hand during any
player’s turn which means total disruption of your
Constellar decks thrive on the extra normal summons
that Constellar Pollux and Sombre give you. It also
thrives on special summons the Constellar Algiedi,
Solar Wind Jammer, and Ghost Ship gives you.
Together with Constellar Kaus and Honest, you can
have a very fast and powerful deck that along with
support cards, can challenge top tier decks.
Constellar Sombre is a crucial part of the deck and
makes it more consistent. You also do not loose card
advantage in making Xyz monsters like the rest of
the cards in the deck do.
Today, we will be covering the Constellar
counterpart to Evilswarm Kerkekion, Constellar
This LIGHT Fairy has a sub par 1550 ATK and 1600
DEF but its 3 effects is what makes it worth
playing. The first effect only works during the turn
it is sent to the Graveyard, like using Foolish
Burial on Sombre, but once you do, you can Normal
Summon a Constellar monster with one less Tribute.
This allows you to Normal Summon monsters like
Constellar Antares with 2400 ATK or Constellar
Zubeneschamali, which is a 2100 ATK Stratos for the
The second effect allows you to banish a
Constellar monster, including an Constellar Xyz
Monster, to target and add back to your hand one
other Constellar monster from the Graveyard so this
allows you to replenish your hand in quick order.
However, by doing this, you also unlock Constellar
Sombre's 3rd effect, giving you the ability to make
an additional Constellar Normal Summon during that
So you can bring back to your hand Constellar
Krus and then Normal Summon it, allowing you to use
Krus's effect and make a Rank 5 like Constellar
Pleiades or make a Rank 4 like Constellar Omega or
Starliege Paladynamo. It gives you a ton of Xyz
options available to you and Sombres only speed up
There isn't a lot to be said about this card that
wasn't already covered by Evilswarm Kerkeion so we
will just leave it at that.
Traditional Format: 2/5 (If you are going to give
Constellars a shot there, you would most likely need
Sombres to help out.)
Advanced Format: 4/5 (A well-designed card that is a
much needed boost for the deck and one of the main
reasons why it is making noise in competitive play.)
Sombre is the same as yesterday’s car, Evilswarm
Kerykeion, except maybe change from Dark to Light,
change from Spellcaster to Fairy, 50 less ATK and 50
more DEF, to change all references to Evilswarms
Both Constellars and Evilswarms have a general
strategy of summoning a pair of Level 4 monsters and
Xyz Summoning their own monsters (actually, it’s
possible for Sombre to recycle a Constellar Kaus,
which can boost both of them to Level 5). Much of
what I said in yesterday’s article can be applied to
Sombre; recycle a monster from your Grave and you
can summon it if you want. Comparatively, however,
Constellars have more effects relating to Normal
Summons, which means they are slightly more flexible
Sombre’s power to summon Constellars with less
Tributes is less influential than Kerykeion’s power.
Constellars have less Tribute Monsters than lswarms
do, they are arguably more effective and supportive
than that of those of the lswarms’. I still do not
think the Level 5 or higher Constellars are
consistent enough to be relied upon, but at least
unlike the Steelswarms, they do not require actual
Tributes in order to activate their effects, meaning
they can benefit much better from Sombre’s first
effect. More than anything, however, you will use it
to simply make a fast Xyz Summon, and if you are
really using the Level 5 and 6 ones, I suppose you
can detach Sombre the next turn to summon them
Trad: 1.5/5 (I don’t think the Constellars are
suitable for this type of environment, but the Xyz
Monsters Sombre helps summon have effects that
activate on opponents’ turns, which can save you)
Adv: 3.8/5 (same as Kerykeion, but lswarms as a
whole is stronger than Constellars)
Aesthetics: 4.5/5 With Sophia threatening all life
within the Duel Terminal, Gem-Knight Seraphinite
leads a resistance force. Constellar Rasalhague has
used the power of Gishki Aquamirror to absorb the
three Evilswarm Ice Barrier Dragons to become
Evilswarm Kerykeion. Gem-Knight Lazuli took the
remaining twelve Zodiac Constellars, Sheratan
(Aries), Aldebaran (Taurus), Pollux (Gemini),
Acubens (Cancer), Leonis (Leo), Virgo,
Zubeneschamali (Libra), Antares (Scorpio), Kaus
(Sagittarius), Algiedi (Capricorn), Siat (Aquarius),
and Alrescha (Pisces) to create Sombres, named for
the unbarred spiral Sombrero Galaxy (aka Messier
Object 104 aka M104 aka NGC 4594), which is part of
the Virgo constellation. Olé!
Philosophy Corner: “Do not afraid to die, only to
die in vain.”
Hey guys today we're going to be doing one of the
most important cards from my favorite DT Archetype:
Constellar Sombre. Now Sombres reads:
You can only use each effect of "Constellar
Sombre" once per turn.
While this card is in the Graveyard, if it was sent
there this turn, you can Normal Summon 1 "Constellar"
monster for 1 less Tribute.
You can banish 1 "Constellar" monster from your
target1 "Constellar" monster in your Graveyard; add
that target to your hand, also, this card gains the
● This turn: You can activate this effect; Normal
Summon 1 "Constellar" monster.
The first effect won't really be used in the
popular constellar decks because the deck doesn't
use any of the monsters that require tribute, but
the second effect is key to sombres being effective.
The ability to add recycled Constellars (usually
Kaus) typically used for an Xyz summon to your hand
it amazing. He even gets better by allowing you to
gain an additional summon. (pair that up Pollux for
an easy Shock
Master) Overall a great themed card for the deck
that just I one supporter away from breaking Meta.
Traditional: 2 (I see better options here)
Advanced: 3.5 (Pretty good card here.)