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Pojo's Yu-Gi-Oh Card of the Day

Alchemic Magician
- #REDU-EN047 

3 Level 4 Spellcaster-Type monsters This card gains 200 ATK for each Spell Card in your Graveyard. Once per turn, during your End Phase: You can detach 1 Xyz Material from this card and send 1 card from your hand to the Graveyard; choose 1 Spell Card from your Deck, then Set it in your Spell & Trap Card Zone.

Card Ratings
Traditional: 2.17
Advanced: 3.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Nov. 6, 2012

Back to the main COTD Page

 

Dark

Paladin
Tuesday
 
Moving from Normal Monster to XYZ, we look at Alchemic Magician.  She is a Rank 4 XYZ Monster, XYZ Summoned with three Level 4 Spellcaster-type Monsters, so you're only going to see her in a Spellcaster Deck.  Normally I dislike Monsters that require three Monsters to XYZ Summon, unless the effect really pays off for it, but I think overall, this could be worthwhile.  She is a Dark Spellcaster, and has 1500 attack and defense, which is unremarkable for her Rank and the Material involved,  First off, Alchemic Magician gets 200 attack for each Magic card in your Graveyard.  I'm thinking based on that you don't want to play her too early, and you likely want at least five Magic cards in your Graveyard so she has 2500 attack.  In a Spellbook Deck, this is quite easy to obtain, and even several, she could end up quite the beast.  What else can she do?  Well, by discarding an XYZ Material, and a card from your Hand, you can add a Magic card from your Deck, and set it in your Magic and Trap Zone.  That may seem not so great, as you give up TWO cards to gain one, but the card you discard from your Hand can be any type, say a Magic card?  That's 200 more attack, plus, she gives you another Magic card.  Even if it's destroyed before you use it, that's 200 more attack yet again.  
 
Ratings:

Traditional:  3/5  (Spellbook Deck)
Advanced:  4/5  (See above)
Art:  4/5 

John Rocha

Spellcasters have not cracked the top tier, so Alchemic Magician has not been a factor in today’s game. They may yet become a force to be reckoned with if Prophecy/Spellbook decks become viable. As for now, Alchemic Magician may only be able to find a home on tier two in a Gravekeeper deck. Let’s take a look at both of those deck types to see how Alchemic Magician can be of use.
 
In a Gravekeeper deck, we have the all powerful Gravekeeper’s Spy which can special summon another Gravekeeper so all we have to do is summon another Gravekeeper and we have what we need to Xyz summon Alchemic Magician.
 
In a Prophecy deck, we could summon Magical Exemplar, activate two spell cards, and then special summon Summoner Monk from the graveyard, discard a spell card and then special summon a Spellcaster from your deck. You could also summon the Monk and use its effect to special summon Exemplar and do the same thing. You also have access to plenty of spells to load the graveyard with the Spellbooks and you have plenty of ways to special summon Spellcasters from the grave with Spellbook of Life, Call of the Haunted x3 and Monster Reborn.
 
Once you have Alchemic Magician on the field, you could have a very powerful monster with a huge attack. I am sure that everyone in the game has always wished that they could search for any spell card they wanted in their deck as spell cards tend to be the most powerful cards you have. Imagine being able to search for Monster Reborn, Dark Hole, or Heavy Storm once per turn for three turns. That is what Alchemic Magician gives you.
 
Now for the down side. You can not play it that turn, and it becomes vulnerable to your opponent’s spell and trap removal cards. Your opponent also knows what it is so they can be prepared for it on your next turn. Of course, you could set a quick play spell card like Book of Moon and play it on your opponent’s turn.
 
If you are playing a Spellcaster deck, I would recommend putting Alchemic Magician in your extra deck. Other than that, unless you are playing DNA Surgery, you are not playing Alchemic.
 
Traditional: 1/5
Advanced: 2/5

Miguel

Today, The Almighty Pojo wants us to turn lead into gold with our review of Alchemic Magician. Magician is a Rank 4 DARK/Spellcaster-type Xyz, with 1500 ATK and DEF, needing 3 level 4 Spellcasters to summon. 
 
This card gains 200 ATK for each Spell card in your graveyard. Once per turn, during your end phase: You can detach 1 Xyz material from this card and send 1 card from your hand to the graveyard; Choose 1 spell card from your deck, then set it in your spell/trap zone.
 
It can take a little bit to set up the summoning of Magician, but it can be a handy little card. Getting 3 level 4 Spellcasters on your field might take a turn or two, even with the Gagagas. While her stats aren't the best, hopefully when it hits the field, it will be somewhere in the middle of the duel so you could have at least 3-4 spells in your graveyard to try to get her up past 2000 ATK, because her 1500 ATK and DEF won't hold off much. Dark is good, it's half the equation for Chaos Sorcerer/Black Luster Soldier. Her ability to send a card from your hand and detaching a Xyz material to get a spell card, any spell card, from your deck and set it in your spell/trap zone is pretty good. You can use it as an obvious defensive move, using cards like Enemy Controller, Shrink, Book of Moon or any of the Forbidden Quick-Play cards *Lance/Chalice* Or use it to get Cards like Mystical Space Typhoon or Heavy Storm to set up for your next turn. But be warned, your opponent will know what card you pick from your deck, so choose wisely.....Holy Grail wisely.
 
Traditional: 2.5
Advanced: 3
Tomorrow: It's a Giant Rock!


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