opponent's Main Phase, you can send this card from
your hand to the Graveyard to select 1 face-up
Effect Monster your opponent controls. Negate the
effect(s) of that monster until the End Phase.
Ratings are based on a 1 to 5 scale
1 being the worst.
3 is average.
5 is the highest rating.
Date Reviewed - May 1, 2012
Effect Veiler has hit a new high with the new
Fast Effect Timing rule. Any monster that has a
spell speed 1 or ignition effect gets hammered by
this card. It was really good before, but now it has
reached broken status. Almost every monster in the
game now has an effect and most of them activate on
the field and therefore get hit by Effect Veiler.
The top 3 decks in the game right now, depend on the
effects of their key monsters. Dino Rabbit need to
have the Rabbit or Tour Guide to go off to be
successful. Veiler stops that. Wind-Ups need Rat,
Hunter or Tour Guide to resolve successfully to be
successful. Inzector’s are the least effected but
still need the effects of Centipede and Dragonfly to
Effect Veiler also gives us a light monster, so if
we are running a dark deck, we can run the all
mighty Black Luster Soldier – Envoy of the
Beginning. It is also a Tuner, so if you have a
monster on the field with a decent level, you can
always Synchro summon a monster. Mind Control also
becomes viable in your deck.
If you are not running 3 Effect Veilers in your
decks these days, you probably are going to have
some problems competing at the top levels.
The rest of the week, we will be looking cards
that have been impacted by the recent removal of
what was known as "Priority". First off, I
personally, have dealt with a few players that held
dearly by this technicality. Games were won by this.
Now I like to think a lot will change, don't let YCS
Chicago fool you. I think that will not last too
long. Anyways, today's card was always a popular
choice, but now has skyrocketed to having duelists
having 3 copies either in their main/side or in
both. Effect Veiler has the ability to stop your
opponent's monster effect when you discard it during
their Main Phase. Just by being able to do that, can
stop your opponent from pulling anything that
monster effect wise for the rest for that turn. It
could stop them from summoning another monster,
getting something from their deck or graveyard,
destroying one of your monsters or even drawing a
card or two. But i think what a lot of duelists are
overlooking is that Effect Veiler is also a level 1
tuner. If you're running 3 of these, a copy of One
for One wouldn't hurt, you never know when you might
need a level 1 tuner, and besides, most likely
you'll have two more to spare.
Tomorrow: There was a hole here.....
For those who don’t know, the
TCG no longer has priority on Ignition effects. I
find it appropriate that the remainder of this week
is going to be cards that benefited from this new
Spellcaster/ Light/ Level 1/ 0
ATK/ 0 DEF
“During your opponent's Main
Phase: You can send this card from your hand to the
Graveyard to target 1 face-up Effect monster your
opponent controls; negate that target's effects
until the End Phase.”
This card was the practically
the first card that came to everyone’s mind about
how great this card has become. With the release of
Cardcar D and the continuous reign of Rabbit, this
card has been seeing a lot more play in the main
deck. Luckily because this card has been reprinted
in the ORCS SE pack, there are many and some to
The big keynotes about this
card is that it can now stall Rescue Rabbit and
Cardcar D, but if you follow this game , play
semi-competitively,or if you follow any yugitubers we all know
what great use this can be now.
Pros: Negates effects, chaos food, and is a
Cons: 0 ATK and DEF.
"During your opponent's Main Phase: You can send
this card from your hand to the Graveyard to target
1 face-up Effect monster your opponent controls;
negate that target's effects until the End Phase."
It's kind of funny that we're reviewing this card
now when I've finally gotten around to ordering some
copies of it...
EV is a rather useful card as it can shut down
almost any monter effects. It can stop Master
Hyperion, Dark Armed Dragon, Tour Guide from the
Underworld, Red-Eyes Darkness Metal Dragon, Black
Luster Soldier - Envoy of the Beginning, etc., etc.
The one sad thing is that it only works during the
oponent's turn, which is the one thing keeping her
from being the perfect card. There's some effects
that could stand to be shut down during your turn,
such as those of Archlord Krista, Black Luster
Soldeir - Envoy of the Beginning, Spirit Reaper and
Stardust Dragon, but until Fiendish chain is
released in a more affordable rarity.. *hint, hint,
Konami*, this card can do wonders to ruin the
opponent's strategies and while it's not fit for
every deck out there, it's one of the best cards
available so far.
Blocking a monster's effect may be more valuable
than you think; it's easy to underestimate a card
that might not to seem offer any instantaneous
EV's greatest strength comes in her ability to be
played during the opponent's turn. Suppose the
opponent just summoned, say, any of Judgment Dragon,
Black Luster Soldier, or Celestial the Lightsworn
Angel. Either JD or Celestial will pay their costs
and then Veiler them to void the effect. If BLS
declares his banishment effect, Veiler him; he won't
be allowed to banish NOR attack that turn.
Your opponent just Flip Summoned Ryko, Lightsworn
Hunter? Big waste. Make Stardust Dragon, Legendary
Six Samurai Shi-En, Jinzo (that still sees use?),
and countless other monsters all that much easier to
destroy. Even if you Veiler a Leviathan Dragon long
after it's been summoned, you drop its ATK down to
2000 with a worthless Overlay Unit. If you Veiler
something such as Naturia Bamboo Shoot or The Winged
Dragon of Ra, they have lost their qualifications of
being Normal Summoned, meaning Bamboo's effect has
been permanently disabled and Ra's ATK is at pitiful
0, forever alone...
Veiler's effect even works through the Grave,
meaning she can neuter the likes of Sangan, Tour Bus
of the Underworld, and Treeborn Frog. One of the
biggest complaints on Veiler was her inability to
address Trigger Effect monsters that release
themselves as a cost. The first three examples that
come immediately to my mind, from most to least
commonly used: Rescue Rabbit, Exiled Force,
Amazoness Scouts. Right when they were summoned,
your opponent could exert the right to priority and
use their effects right away, sacrificing themselves
IMMEDIATELY, and since they're already sacrificed by
that point, Veiler can't touch them. But now Konami
says that right after a summon, you cannot call that
priority on Spell Speed 1 cards, such as the
aforementioned Trigger Effect monsters. That means
that Veiler has gotten overall stronger, as when
your opponent summons the humanitarian rabbit
intending to transistion to an Evolzar, THIS TIME,
you can turn it into a 300 ATK rabbit stew.
There are times when monsters' effects have you
locked into a corner, and this little angel is
sometimes your only key out of that pickle.
Oh yeah, and Veiler's a Tuner that can be summoned
via One for One, which is always useful. In an
offensive deck, using Veiler (usually with Treeborn
Frog) is oftentimes the only way to summon Formula
Synchron. In some other decks, it is possible Veiler
is the only Tuner in the entire deck, which is
Veiler’s key factor in being used over the similar
card Forbidden Chalice.
Traditional: 4.9 (there is probably no single card
that will save your life against those FTK's)
Advanced: 4.45 (extremely, extremely splashable and
is fantastic at executing what she does, and if you
don't have one in your Main Deck you are almost
guaranteed to have some stashed in the Side)
Aesthetics: 5/5 One of the most beautiful cards ever
drawn. I sometimes use this card's picture to send
to friends on their birthdays or as other gifts.
Philosophy Corner: The shortcut is the path with the
least travel on it, so assuming everyone takes the
shortcut, wouldn't that mean that the path with the
least travel is most traveled upon?
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