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Pojo's Yu-Gi-Oh Card of the Day

Gallis The Star Beast

You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card.

Card Ratings
Traditional: 2.40
Advanced: 2.50 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.

Date Reviewed - Oct. 11, 2011

Back to the main COTD Page



Gallis the Star Beast, a Level 3, Earth type Monster, with 800 attack and defense.  Gallis lets you reveal himself in your Hand, send the top card of your Deck to the Graveyard, and Special Summon itself...but only if the card milled was a Monster card.  If it was, in addition, you inflict Damage to your opponent equal to the discarded Monsters level, x200.  Otherwise, Gallis is destroyed.  I see little to no use for this card folks, sorry.  It's not even a Tuner, not that we specifically hold that against this card, as Tuners weren't around in the GX era.

1.5/5 all
Art:  5/5

It's Tuesday and our second COTD review of several cards in the Yu-Gi-Oh! GX Legendary Collection 2 Gallis The Star Beast. At first, I really didn't think too much about this monster. A LVL 3 Earth type with 800 ATK and DEF, not much there, his effect is You can reveal this card in your hand, send the top card of your deck to the graveyard, if it was a monster card, inflict damage to you opponent equal to it's LVL x 200, then special summon this card. If it's a spell/trap card, destroy this card. Doesn't seem like much, but with some deck manipulation, such as Big Eye, Field Commander Rahz or Deep Diver. I've even read about a FTK with this card. There can be some serious mischief cause by this monster if used the right way. It helps Lightsworn a little if you hit one of them, especially if you nail Wulf or Necro Gardna. Also Gallis gets around things like Banisher of the Radiance/Macro Cosmos. This card isn't as bad as I thought, not the best. It just  needs help, like it's own deck.
Traditional: 2 Can put Light/Dark in the grave
Advanced: 2 Not bad but might need its own deck
Art: 4
Tomorrow: I'm bringing my fire extinguisher.

Next off, another highly-anticipated card from Legendary Collection 2! 
Gallis the Star Beast!
Gallis the Star Beast is an interesting monster with all kinds of uses, most notable of these uses is the infamous Gallis FTK.
For the uninformed amongst you, the Gallis FTK utilizes Gallis, Genex Ally Birdman and Koa'ki Meiru Doom. Whilst Doom is on the field, Birdman cannot be Special Summoned by his effect, but the cost of returning a monster to your hand, namely Gallis is what you want, as it allows for infinite uses of Gallis' effect. As long as your Deck is mostly comprised of monsters, you can keep using Gallis' effect and inflict a large amount of damage to your opponent, normally resulting in them losing the Duel.
Due to the nature of the Gallis FTK deck and the unreliable nature of Gallis' effect, Gallis can't be utilized in just any deck to the same amazing effect. Although it maybe able to splashed in some decks to some good end. After all, it can be a free Special Summon, a little burn damage and a free mill.
Traditional: 3/5 - Since its own deck has good FTK and OTKing abilities, it'll fair better than a lot of other cards in this format. 
That in mind, there are better FTKs.
Advanced: 3/5 - Same applies to this format. There are a lot of other more stable ways of winning fast. Not as fast as the Gallis FTK, but more consistent.
Art: 3/5 - Armoured beast with star aesthetic? Cool.


Sorry about monday folks. It was a hectic weekend. :P

Gallis the Star Beast
Lv 3/EARTH/ Beast/800A/800D
"You can reveal this card in your hand; send the top card of your Deck to the Graveyard, then, if it was a monster, inflict damage to your opponent equal to its Level x 200 and Special Summon this card from your hand, otherwise destroy this card."

Well, this guy allows for a potential burn and Special Summon for simply showing him in your hand. Personally, you'll have at best a 50/50 shot of pulling the effect off, otherwise, he goes to the grave immediately. That's not a very reliable effect for not a lot of damage. There's better ways to cause effect damage and also better ways to special summon. His stats are a joke as well, making this guy bargain-bin fodder.

Traditional: 1
Advanced: 1

John Rocha

Today’s card is the long awaited for Gallis the Star Beast. This card could be a game changer. I can see it being played in all types of decks. For those of you who do not know, it combo’s with Koa’ki Meiru Doom and Genex Ally Birdman to burn your opponents life points away. You summon Doom, activate and summon Gallis, and bounce Gallis back to the hand as a cost for Birdman. This combo repeats as Birdman’s effect to special summon itself is negated by Doom.
You can make all kinds decks dedicated to this combo with all monsters. You can play it with recruiter and stall monsters. So maybe that’s why they put Cyber Larva and Cyber Valley in the Legendary #2 collection! Normally you want to make a deck with several win conditions, so you can build a mostly dark deck with The Dark Creator, Gorz, Tragoedia, DAD, Tour Guide, and others, You can mix light and dark monsters and play BLS and Chaos. You can go with Fiends (Doom is a Fiend) and play Dark Necrofear. One idea that I had was to mix this combo with Fairies, as they already run up to 30 monsters as it is, and they have Herald of the Orange Light to stop Koa’ki Meiru Doom from being Effect Veilered.
There are all kinds of cards that can search for 2 of your 3 pieces. Genex Ally Nutron, Genex power Planner, and Tour Guide with Sangon can get you Genex Ally Birdman. Gallis can be searched with the Tour Guide/Sangon combo. You can also bring Gallis to the field with Giant Rat and Super-Nimble Mega Hamster, Summon Doom, and then start the FTK with Birdman. You don’t even have to have this combo for this card to be good. You could use it with Plaguespreader Zombie to inflict damage, special summon Gallis, and synch for a level 5 monster. Since you have not used your summon yet, you could also summon a level 4 monster to make Trishula. If Dandylion was the card you put on top for Plaguespreader, you could then make Black Rose Dragon.
You are only limited only by your imagination on this unique monster. Time will tell on just how good Gallis the Star Beast will be. If you want to get a feature match or an article written about your deck, try building a deck with Gallis in it for YCS Columbus and talk to the Konami writers. For those of you not going to Columbus, be sure to keep track of this event on the Konami Events page. If you want to know more about this card, look it up on YouTube and in the POJO forums.
I am not a big fan of OTK and FTK decks, but a well built deck with other win conditions and this card, make me want to rate Gallis the Star Beast as a good card in both formats
Traditional: 2/5
Advanced: 3/5


Hello My fellow YUgi-nerds todays Card of the day is Gallis the star beast, and earh attribute level 3 beast type monster. Base attack 800 base defense 800.

Doesnt sound to interesting right now right? Well maybe not to you but this little bugger could see alot of play when he is in your hand you cand reveal him and mill one if it was a monster you inflict burn damage to your opponent at x2 the level of the milled monster! then you can special summon him! Of course if it is a spell or trap it gets destroyed >.> however if you are goign to mill your bulb or plaguespreader, or mill more lightsworns or a necro guardna this guy works gret because then you can special summon and do all sorts of synchro shinanagins.

Can mill then special summon

a card based on chance

Traditional: 3
Advanced: 3
(4 in decks that synchro/mill)
Fun fact: He beleives he can fly

That Guy

A Star is Born


Feels nice to write once more for you readers out there but I sometimes get the feeling that I might just be talking into a void...if any readers out there would like to critique other writers or my own writing and get an opinion across feel free to email me at Djgamer101@aol.com! The excitement in weeks to come will surely make Yugioh Fans and supporters alike very happy, but personally taking a hiatus from dueling I learned a very important skill that I would love to share: empathy...so feeling like a new leaf has been turned every card shall meet it's potential. Every card is created with a purpose, whether that purpose is for dueling or for external reasons, hopefully ending the idea of a top card mentality. With that behind us, I give you...


Gallis the Star Beast


Combos....this one word is the single dynamic of this card. To the untrained eye this card seems a situational at best effect but what this card really beckons for is a deck of it's very own, I can see the title now: Star Burn or Stars Burning in The Sky. A great deal of planning would need to be involved to maximize the burn effect, having a duelist either build a deck with a strong control element as to make sure a monster will be at the top of the deck or you have a large amount of cards that gain more functionality in the graveyard. A great example would be D-Hero Dasher, allowing for a smooth 1200LP burn and a great additional effect waiting in the wood works (your graveyard)! I'm sure there is a mess of combo's that Gallis can pull off but he is destined for a narrow path when you consider archetypes: his only use is for burn. New spice to the heated curry that is the burn deck type...the burn element has a new and inspiring pepper to heat up duels everywhere.

Traditional: 3/5 ( Works just as well in both formats )
Advanced: 3/5 ( See above )
Art: Give me handlebars and two wheels and we have one insane ride!!!

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