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Pojo's Yu-Gi-Oh Card of the Day

 Damage Diet
#PHSW-EN065 

Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)

Card Ratings
Traditional: 2.00
Advanced: 2.00 

Ratings are based on a 1 to 5 scale
1 being the worst. 3 is average. 5 is the highest rating.


Date Reviewed - Nov. 30, 2011

Back to the main COTD Page

 

Dark

Paladin

Damage Diet, a Trap that could be useful in a pinch.  This trap halves all Damage you take in a turn, plus by removing this card, you can half all Effect Damage you take.  I think this is a decent enough card, but not competitive enough to play.

Ratings:

2.5/5 all
Art:  3/5


John Rocha

Damage Diet is a pretty decent card to use against burn decks. Once Damage Diet cuts all of your battle and effect damage in half for the turn, you can use it again on another turn to half effect damage. Those are some pretty nice effects. Maybe one day when burn decks are top tier, this card will be useful. For now, just sock it away with your extra cards. If you are thinking about using it against swarm decks, try Battle Fader or Swift Scarecrow instead.

Traditional: 1/5
Advanced: 1/5

Miguel

Wednesday is here and it brings us our review of the 3rd card of TRAP week, Damage Diet. Diet is a few cards rolled into one and one of the very few trap cards that can activate in the grave. When activated on the field, you halve all damage you take this turn, then you can banish this card from your grave to halve all effect damage this turn. While this card is trying to be helpful, there are better cards out there, like Waboku or even Pikeru's Circle of Enchantment that prevent all types of damage. This card falls short just because there are simply better choices.

Traditional:1
Advanced: 1
Tomorrow: Someone forgot to put "Virus" in this card's name.


Raiburuto
YouTube
Channel

Another common from Photon Shockwave! Damage Diet!

A simple Normal Trap that halves all damage you'd take the turn you use it. Plus, you can banish it in your Graveyard to halve all effect damage you'd receive that turn.

Not a very good card. There are many other choices to stop/reduce damage like Waboku, Threatening Roar, Des Wombat etc that are much better and have other uses.

Don't use this card, unless you're making a character deck inspired by Yuma Tsukumo for fun.

Traditional: 1/5
Advanced: 1/5
Art: 1/5


Angelic Nightmare

Greeting to all, I apologize for my absence. Finals are around the corner and papers are being written.

Anyways, today we have a new Common card from Photon Shockwave- Damage Diet.

“Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)”

This card isn’t too bad, but it falls just a bit short of being splashable like waboku and threatening roar. If a card that has the text “…if dealt damage by a direct attack…” like watts and other cards, their effects still go off. If this card prevented destruction and you still take half the damage, I could see it being played, but until then this might best be in the side deck for the random burn decks if you have the space.

Pros: Chainable, does two things for one card, can prevent OTK’s, and stall.
Cons: You still take damage and you can’t choose what effect to activate.

Traditional: 2/5
Advanced: 2/5


Argouru

Wednesday:

Damage Diet
Normal Trap
"Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)"

Well, this card works much better than the previous cards this week. It cuts the damage you take from battle AND from effects in half, then can be used again later to help you against effect damage from the graveyard. If your opponent loves hitting you hard with large monsters, this card, while not the best defense, can definitely buy you the time needed to counterattack. It's not the best card in the world, but far from the worst as well.

Traditional: 2.75
Advanced: 3


Black
market
yugioh
 CotD 11/30 Damage Diet
 
    Hello all again, Blackmarketyugioh bringing you Wednesday's CotD. Continuing with trap week for Photon Shockwave, we review Damage Diet.
 
    To be perfectly honest, this card has to be one of the goofiest and most ridiculous cards I have seen in a while. Straight up, I thinks this card bites even as one of the worst set filler cards I have ever seen.
 
    Anyways, this trap says half all battle damage you take this turn. And also, you can banish this card to half all effect damage you take this turn as well. So, you activate, then banish, and all damage you take this turn is halved. Oh, and you cannot use this effect twice on the same damage..........really?
 
    I see this card as not even being used in any format. It could possibly be used as a side deck card against burn, but where is anyone playing burn nowadays? I like the idea that they try to make us a good card, but we have so many better cards than this.
 
Traditional-0/5 Not even looked at
Advanced-1/5 I see someone trying to side this against burn decks
Artwork-0/5 really the goofiest and weirdest card I've seen in a while.

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